
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 631 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I actually played Origins, DA 2, Inquisition and Veilguard back to back. The style and visual shift was a shock, and I do get why some people didn't like it. However, about half way through I realized that I was loving it as much as loved the first 3 DAs. Companion wise, I didn't think I would like any except for Neve, but I did fall in love with all of them by the end, enough to be gut punched when one died (spoiler i guess). Its not DA:I, but was still more then enjoyable. Will do another run at some point.
E um milagre esse jogo mesmo cheio de problema de desenvolvimento ter lançado mas os pontos ruims falaram mais altos que os bons para min...
The hate is undeserved. This is a really great game. I hope more people figure that out and give it a try.
AMAZING GRAPHICS! AMAZING STORY! TIES EVERYTHING TOGETHER!
É uma farofa estéril com a roupa de Dragon Age. Até que divertidinho mas não possui nada do que fez os outros jogos tão especiais, então se for jogar por causa dos outros jogos saiba que você vai ficar frustrado.
very fun game, loved the combat, felt badass and strong, i like the story and how intense it gets sometimes. also the twist idk why i didnt realize what was happening. the best part of the game was the dialogue felt very interactive and fluid and felt responsive to the mood or vibe you give. the companion relationships develop very fun too including the romance. my biggest complaint is the dialogue lack of options anymore. the story is quite linear now and there arent really choices. even in dialogue responses you kinda always say the same thing, just a different attitude. probably makes it easier to write the dialgoue and relationships but i miss that part of inquisition.
It's not perfect by any means and it left a lot more loose ends from previous games than I would have liked. But it's fun for what it is and scratched a lot of my lore itches. Don't go in expecting it to be at the same level as previous games and you're more likely to have a good time.
I enjoyed every minute of Veilguard and each of my companions' side quests. Beautiful game world - I just wish it included a time cycle and dynamic weather.
Es una reverenda poronga. Uno esperaría que la secuelas vayan a mejor, pero esto es como estar en una marcha superwoke superatraganta pijas trans y sin posibilidad de explorar una mierda libremente. todo lineal y sin la estrategia clasica del juego
Great lore (the Elves & Elven gods), voice acting, visuals and the characters. Combat is super fun and action-like. 4 classes each with 3 specializations, and most are good. Choices matter and the results are noticeable. Often what you say or do is brought up later on in dialogue and I like that a lot. There are a ton of cutscenes and if you like how your character looks, its' really nice
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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