
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 14 → 3.83/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−65% | 45.1Kreviews | 68% | — | $22.4M |
| $89.99 | 51.9Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Whenever Solas was on screen, I was reminded of how much better this game could've been. Fun combat, amazing graphical fidelity (minus the new art style), and far more cinematic than the previous titles. But dear lord, the writing...
Stopped working. Runs at like 5fps. Stupid.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.4M | 105.4K | 98% | $14.99 | |
| $22.3M | 34.4K | 78% | $19.99 | |
| $22.5M | 20.1K | 80% | $29.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.6M | 16.2K | 63% | $59.99 | |
| $22.6M | 40.8K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.5K | 57% | $49.99 | |
| $85.3K | 119 | 78% | $24.99 | |
| $371 | 10 | 90% | $1.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $19.4M | 13.7K | 91% | $39.99 | |
| $7.9M | 44.3K | 83% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Jul 30 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $69.99 |
| 11.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | 80%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Playing it because I was a massiv fan of Inquisition. But honestly rather go play Dragons Dogma 2 :)
I enjoyed DAI, but the sheer size of it can be daunting, I like that this game, while continuing the dragon age lore (and expanding it a lot) can be done in under 100 hours. Honestly love this game, and how you don't have to figure out the optimal previous gameplays to get the ending you want, just play, explore, fight, and rp. It's fun if you let it be fun
While very different to the previous Dragon Age games, this one has its own charm. I was unsure at first (having played the previous 3) so I got it in the sale, and I’ve been enjoying it more than expected. While combat takes a bit of getting used to, it’s good fun once you get the knack, quests and locations are great to explore (and some are pretty dark and grim despite people worrying about a lack of it), and the characters, including our main character, are enjoyable and well written (and by that I mean all of them, certain topics were handled much better than I expected, despite what some have been claiming). Both gameplay and story get much stronger after the first 2-3 hours and you get out of the intro. The main disappointment, as many others have mentioned, is the lack of recognition of choices from previous games. Since I was playing on PC, I checked out NexusMods where some modders have made some attempts to address this. While this isn’t a great fix, as this should have been done for the game, modders have done great work, and the game is pretty easy to mod even for those like me who aren’t very mod-savvy, so it’s worth checking out if you have the option. The game is still good even if you don’t have the option to mod. Final thoughts: game is good fun, and while maybe not as good a concluding game to the Dragon Age saga as it could have been, still addresses all the plot points nicely leading to a satisfying conclusion. The hard work and care of the people who worked on this game is evident. I would probably not spend the full price on the game, but it’s worth checking out in the sale and definitely recommend playing.
Crashes EVERYTIME
После прохождение этой параши , начал чувствовать себя бы феминисткой Если серьезно игра оверпрайс = не стоит покупать .Повестка на повестке , скучные побочные задания Типо проведи время со своей командой … 15 часу я уже болт положил и начал проходить строго сюжет. И то сюжет не прям супер.. Босы однообразные и скучные Если же покупайте игру по огромной скидки то = локации, они хорошо сделаны, интересно исследовать, локации разнообразные, графа на уровне даже на минималках. Ну и главный + почему я взял эту игру про феминисток она хорошо идет на стим деке. На пк я в такую херню играть не стал бы..
sb游戏
Origins is dated and janky, but still good by modern standards. DA2 was obviously low-budget, but felt fine. DAI was and is incredible. DA:O was intended for 17-year olds. DA: Veilguard was released in 2024, which means the average player who was interested in Dragon Age is hovering over ~30 years old. Despite this it feels like I'm playing a game targeted at 8-year olds. The Veilguard feels like someone made a mod for Fortnite and then hired a bunch of second-screen writers. Every relevant piece of information is repeated 15 times, and characters feel more like caricatures that feel faker than a cardboard cutout. Mechanically speaking the combat feels smooth, but companions are no longer meaningful contributors and customization has dropped down to practically nil. This results in a game that manages to look both better and worse than DAI with worse writing than any of the games that came before targeted at an entirely new player base. If you're like me and you want to know how it ends then go for it, but I cannot otherwise recommend buying this game. This doesn't feel like Dragon Age at all. You'd be better off watching a youtube summary.
Одно слово - фуета. И дело даже не в повест очке. Унылая боёвка, бесполезные скиллы, бесполезные напарники, бесполезные варианты ответов в диалогах. Это никакая не ролевая игра, потому что ты в любом случае получаешься какой-то весь такой светлый и позитивный. В целом это какая-то история о том, как диснеевские принцесски спасают мир. Ну и по стандарту куча нee6aца крутых баб, и куча дядек-тюфяков. Отдельно хочется сказать про Bloom: что с ним? Включаешь - вырви глаз, выключаешь - картинка серая. Понравилось, что можно сделать относительно симпатичного персонажа, физика волос. Но что с анимациями движения? Почему если ты играешь за девушку, то она стоит как обезьяна какая-то? Но я постараюсь добить это, чтобы понять насколько глубоко дно.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.