
Embark on an epic adventure to rise to power in this new Real-Time-With-Pause medieval fantasy RPG that combines action and strategy mechanics. Fight a lot, explore, choose how you fight, configure your abilities, create powerful builds and combos. Awaken your true power!
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About
This is a Real-Time-with-Pause RPG, in the style of Dragon Age Origins and Neverwinter Nights, but more focused on combat and with some elements of action RPGs. It is neither a “Hack and Slash” nor a Soulslike.
Combat has two modes:
Automatic: you order the attack and the character attacks on its own, just like in the classic CRPGs mentioned above.
Manual: you need to click for each attack and press a button to defend, which is similar to an action RPG, albeit with significant differences.
Combat: Real-Time-with-Pause
Dialogues: multiple choice dialogues
Quests: main quests and side quests
Character customization: appearance customization (including gender) and equipment. Possibility to equip various items, which appear visually (only clothing/armor and weapons, jewelry does not appear, for now)
Trade: buying and selling items
Item crafting
Item enchanting
Ability/Skill Tree: massive ability tree, with no level restrictions and no class restrictions, allowing for the creation of various builds and combos, and unique play styles.
Ability configuration: configure several features of abilities (especially spells), such as power, range, radius, and more.
Ability actions: some abilities have actions that can be performed while using the ability, for example, when creating an Electric Orb, it is possible to use the Shock action or the Cast action.
Choose how you fight: strategically choose which combat actions, modes and stances to use depending on the situation. Would you prefer to defend yourself by blocking, spending little stamina but running the risk of being staggered by the impact of the blow? Or would you rather spend more stamina dodging? Are you going to use area attacks against a group of enemies, at the cost of reducing the chance of a hit, or are you going to kill them one by one? Will you use swing attacks, causing more impact, or would you rather use straight (thrust) attacks, taking a greater risk of missing, but causing greater potential damage? Will you wield the weapon with one hand or two? Will you attack faster or stronger? Will you be more aggressive or more defensive? In short, there are many possible strategic choices.
Ascend in power: become stronger and stronger, to the point of becoming an epic character, comparable to a demi-god. There is no character level limit, although the XP is finite in the Early Access version.
Explore: explore a beautiful semi-open world, highlighting the contrast of light and darkness, with an appearance inspired by The Lord of the Rings and Dragon Age: Origins.
Archetypes System: archetypes are like classes in other RPGs, but you don't choose an archetype in order to choose abilities. Instead, you are free to choose any ability, but some abilities are associated with archetypes. Acquiring archetype abilities can increase the archetype level, which can provide some bonuses.
Archetypes inspired in D&D classes: the archetypes are inspired by the classical D&D classes, but built in a different way. To date, the game features the following archetypes: Warrior, Rogue, Mage, Priest, and Druid.
Visual elements responsive to mechanics: animations are strongly interconnected with combat mechanics (i.e., if you dodge an attack, the animation shows a dodge, if you block, the animation shows a block). Visual effects will also be coherent to the spell behavior (e.g., effect increases with spell power).
Single player x Multiplayer: the development is aiming on singleplayer, with a strong intention to extend it to multiplayer in the future.
You start out living a peaceful life in a simple village, in a beautiful place in harmony with nature. But something feels wrong. You are only a shadow of yourself in this place. You feel that there is something out there in the world that will make you find your true self and fulfill your purpose. Soon, you discover that you are the bearer of a curse, capable of killing you and the people around you. They say it's a punishment from the gods for sinners. But you are not a sinner. Is it really a curse? As you set out on a quest to find a cure, you discover a darkness that grows in the land and corrupts everything it touches. You feel drawn to it, almost as if it were your responsibility to fix it. But why? And how can you fix the world without fixing yourself? Dark forces arise and pursue you. All this leads you on an epic adventure full of challenges and mysteries, fighting for survival and in search of power and answers about yourself and the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Пока что очень сырая. На данный момент не стоит своих денег. Из плюсов: интересная система навыков. Из минусов: бесконечная беготня с поэтапной зачисткой локаций сверху до низу, очень тупые боты-компаньоны, игра не сохраняет те немногие настройки боя, которые есть, большая часть квестов представляет собой "беги неизвестно куда, сделай это, либо вообще непонятно что", несбалансированные враги (на первых локациях есть те, которые просто умирают и плавно вводят тебя в игру, а есть разбойники, которые кинжалами бесконечно спамят и не дают сделать даже шаг), очень странная система оглушений, можно от удара получить 0 урона, но при этом упасть, эффект яда отталкивает назад и не дает идти, радиус атаки ботов кривой (можно убегать от них, при этом будут доставать мечем находясь в десятке метров). Скилы у мага огня: либо я бью слабо по одной цели, либо превращаю в пепел врагов, компаньонов, себя, соседскую собаку... Распределение экспы идет от урона, если стоять и танковать врагов, пока компаньоны будут бить врагов, она будет идти в очень маленьком количестве. Что касается локаций, то они однообразные, за 17 часов игры прошелся по 7 локациям и ничего нового не увидел (лес, пещера). Игра требует огромнейшей доработки, к покупке не рекомендую.
Надоело искать траву для ритуалов. Это издевательство, а не игровой процесс. Я за все время игры дальше стартовой деревни пройти не могу. Однообразное тыкание кабанов и культистов. Из этого времени тупо 40% это ожидание, когда маг регенерацией вылечит напарника и себя. Буду ждать, когда в игру завезут хоть какой-то сюжет.
(Alpha Review, Still Needs -A lot- of work..) This is one of those Hidden Gems. Great Atmosphere, voice acting and Game Design is so good! I can't wait to play more! If there was a "Supporter Pack DLC" I would deff buy it.
This game gives me Dragon Age Origins vibes and I love it! I just started it but I'm looking forward to see how it unfolds :D Kinda crazy a game like this was built from a solo dev, gotta support talents like this, good job! Keep up the good work!
I almost got a refund for it, I requested the refund, but in the end I decided to keep playing and happier for it in my case. I had miserable first 20 minutes of playing it at first, the information I needed wasn't there to understand how can I play the way I wanted and some of the mechanics, which I still don't understand. But I really liked the style of the game, I don't know, I prefer this to anything modern, although I ticked off anything AI or automated, it was so annoying, character wasn't doing what I wanted and instead what I didn't. Still, I am playing a solo lightning mage and it is tough, but I love it, it just works well, mostly, for my ADHD OCD brain that visits every inch of the map. The map, difficult to get used to and read, but passable, definitly something that needs to be improved! Also, please take a look at the Ouwlcat and implement better tutorials and information about mechanics please! I love this game and I'm having a ton of fun, especially leveling up.
Как в это играть? Где баланс? Что проиходит? За косарь преальфа бетку не продают. Возврат изи
什么垃圾?这是2026年能做出来的游戏?还是说我穿越回20年前了?操作画面都是一坨
Great game, developer is very active and always working on the game. I hope it gets the funds it needs to turn out exactly how they envision it!
Game is like a cross with NWN and DAO, it is a work in progress with lots of customization options! If you enjoy CRPGs you will most likely like this game.
Что-то не впечатлила?! Динамика игры медленная и не привлекательная...
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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