
Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures. The Ultimate Edition includes Dragon Age: Origins, Dragon Age: Origins - Awakening and all nine content packs.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 14 → 7.43/day in the week after.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love Dragon Age
플레이 할 때는 이게 재밌나? 싶었는데 다 하고 나니까 이만한 게이이 또 없더라
If you're someone who's okay with modding and messing around on that front through a very tedious process then absolutely it's a good game. If like me you don't have the time to spend several hours just trying to get a remaster to work with your system then no. There is a mod that forces DA:O to use more than the 2GB RAM limit but I'm very much not interested in buying products that I have to fix in order to use.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, German*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Лучшая часть серии. Конечно, геймплей сильно устарел, но сюжет не оставит вас равнодушными
Naisu
ISSO é um RPG, isso é MASTERPIECE, vale cada Centavo, para um jogo antigo ele fez melhor que varios jogos atuais, escolhas morais onde você refleti qual decisão tomar, qual Lador escolher, e até mesmo fazer julgamentos de personagens........Morrigan melhor personagem e magos é a melhor CLASSE...
Probably have a combined total of 750 hrs, from console different pc ports. Absolutely peak, party banter is gold and should be a reason why you play this game. Soundtrack is some nostalgia for me, so I'm bias in saying its also peak. General story is campy, king dies ~ you must unite the nation and races who are all racist toward each other to stop the greater demon. Gameplay is a little rough for todays standards of both real time and turn based combat systems, but it serves the game well enough, def some Jank in there though, which might get ya killed in skicky situations. Currently embarking on a Nightmare Run, very enjoyable this game is. Peak.
10/10
Gierka super, ale szkoda, że wersja steamowa to jest bul cierpienie i śmjerć
由于本作并不像b社游戏那样能比较方便的打mod整合包,于是为了玩这个游戏,我用了近一天的时间研究如何打和打些什么mod,最后终于能让游戏比较稳定地运行了,而这款游戏也并没有辜负我的努力,至少大多数时候没有。首先是画面,游戏的画面确实落后了,不过对我来说还能接受,而且也可以打mod高清化。流程中我只遇见了几次闪退,后期帧数很不稳定,还有部分角色身体消失导致化身飞头蛮的bug。操作方面,作为一个crpg,本作的操作是比较独特的,能同时用鼠标和wasd进行移动,能切换俯瞰视角和第三人称视角。UI设计非常糟糕,字体也很小,好在能打mod解决。还有独特的战术系统,可以设置脚本让战斗时队友ai自动行动。游戏的对话主要是经典的站桩对话,同时有着很多比较精致的演出。 本作最大的优点是剧情,它的世界观、台词、故事、人物丰富生动且逻辑自洽。游戏开局就可谓是教科书级别,根据出身有6种不同的数小时的序章,每个故事都让玩家从不同角度了解这个世界,并影响你对这个世界的看法以及npc对你的态度,对话选项、支线、人际关系都会随之改变,很少有RPG能把出身背景做到这种程度。仅看主线故事其实比较平庸,只是经典的勇者拯救世界的故事。重点是本作主线的分支任务,序章结束后你需要去往各个不同的势力寻求帮助,围绕人类,矮人,精灵这三大种族展开交涉,并由此正式展开了游戏的世界观。游戏中充斥着矛盾、斗争和冲突,等待着你去解决,而大多数时候都是两难抉择,没有皆大欢喜的happy ending。每个人的行为动机都自然合理,同时队友也会对你的决定产生反应,可能是赞同并增加好感,也可能是厌恶并降低好感,有可能争吵,甚至离队。 游戏中的队友都令人印象深刻,每个队友都有自己的完整个人故事、自己的心结、立场和三观,以及由此衍生的专属任务。你需要一点一点提高他们的好感,让他们打开自己的心之壁,才能了解到真实的他们,还可以和部分队友恋爱,甚至修罗场。赶路时不同队友之间会互相吐槽拌嘴,也会聊到曾经做过的任务中发生的事。 而到了游戏中后期,其gameplay简直堪称灾难,即使有着优秀的剧情也让我几乎难以忍受,令我感到头疼无趣和厌倦,只想赶紧结束。特别是深渊之路、影界和森林地下遗迹,游戏本来无处不在的怪物重复,跑图漫长,关卡设计差,任务奖励垃圾等问题被进一步放大。并且严重堆怪,简直是坐牢。战斗系统有点无聊,基本就是站桩互砍,部分技能天赋几乎没用。即使有着能自定义ai的战术系统,队友还是很弱智,而且战术格还总是不够用。此外游戏本体还没有洗点和仓库功能,直到dlc觉醒才有,如果你前期懵懂的时候乱点技能,不好意思,去打洗点mod吧。背包管理也是灾难,包里格子永远不够,总是要反复整理捡来的各种垃圾。还有糟糕的地图导航和任务指引,支线总是不知道完成到哪一步,也很难找到任务地点,并且也有着不少的通马桶任务。以及除了少数独特装备,大多数装备几乎看不出差别,完全就是数值比拼。也没有强化装备的手段,独特装备落后只能淘汰卖掉。结尾后日谈纯ppt,连配音都没有,而且打得放大字体mod竟然在这里失效,为了看看大家的结局简直瞎了我的眼。游戏结局之前不给提示,想做的任务还没做完就完结了,合着想赶紧结束的时候疯狂折磨你,想多玩一会的时候直接戛然而止。好在dlc觉醒改善了很多本体里糟糕的游戏体验。 总而言之,游戏还是很优秀的,我也很喜欢它,虽然有着不少缺点,但在它长板足够长的情况下也可以忍受。在游戏过程中可以感受到博德之门3借鉴了很多本作的要素,它几乎就是09年的博德之门3。如果未来能够得到认真的重制,本作有可能成为超越博德之门3的神作,尽管这大概是有生之年了。 最终评分:本体7.5/10,觉醒8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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