
Pantheon: Rise of the Fallen is a deeply social high fantasy MMORPG that challenges its players and rewards effort. Join the denizens of Terminus to uncover the mysteries of a world divided by Celestial loyalty… and betrayal.
Modeled estimate, not a reported figure. How we estimate →
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PANTHEON: RISE OF THE FALLEN IS A DEEPLY SOCIAL HIGH FANTASY MMO
GAME THAT CHALLENGES ITS PLAYERS AND REWARDS EFFORT.
It has been 500 years since the Deicide War severed the connection between the people and their gods. The Ravaging Lord pushed nations across Terminus to near extinction before the Dragon King himself appeared and brought an end to the bloodshed.
Now, the denizens of Terminus must uncover the mysteries of their past and unlock the silenced power of their gods. For war will come again. And this time the dragons won’t be there to save you.

Explore a Vast Open World
Journey across three continents in a seamless, open world where anything seen can be reached. Discover hidden paths, secret encounters, and rare treasures in a world without boundaries.
Climbing
Climb nearly any surface and seek adventure in every direction, unearthing secrets both above and below.
Perception
Discover clues, dialogues, and outcomes that change based on your adventures and the choices you’ve made along the way. Hone your intuition to see the world in ways others cannot and unravel the mystery with the Perception System.
Unique Skills
From teleportation to conjuring rafts and bridges, there are a myriad of ways to traverse Terminus. What else will you discover in your adventures, and what other paths will reveal themselves when you do?

Climates
Six brutal climates await intrepid adventurers in the far reaches of Terminus. Equip your character to acclimate against them as you ascend windswept peaks, dive to crushing depths, and explore the diverse and dangerous biomes of Terminus.
Fractures
Supernatural forces take root where the veil between worlds thins. Discover specialized artifacts to meet the challenges posed by these unique environments and drive back the invasive powers within.
Day/Night
Hidden things stir when the curtain of night falls on Terminus. Revisit old haunts and previously conquered corners of the world to uncover secrets that only emerge in darkness.

Choose from 9 distinct races and 14 compelling classes to create your character. Brave the dangers of Terminus to grow in power and lend your unique talents to battle, or use your class’s specialized skills to augment others, alter the environment, or provide valuable services to fellow adventurers.

Unlock Your Potential
Achieve greater power through the Mastery System. Invest the experience you’ve gained to enhance your skills and attributes, growing your character to fit your preferred playstyle.
Fortify Your Legacy
Deeds on Terminus reverberate through a complex web of interconnected factions. Grow your legend as a champion of your people or turn against them to curry favor with your foes, wielding your reputation to unlock new opportunities in the endless land.
Stand Your Ground
Go toe-to-toe against a menagerie of monsters in challenging combat where strategy, knowledge, and teamwork make the difference between victory and defeat. Aid your allies in one of four distinct roles: Tank, Healer, Damage, or Support, and choose from a wide variety of class skills to create your custom loadout.

It’s dangerous to go alone. Form adventuring parties and guilds with friends, old and new, and overcome greater challenges for even greater rewards. The best experiences are those that are shared.
Dispositions & Traits
The denizens of Terminus are myriad and varied, capable of spawning with a multitube of different behaviors which alter their behaviors and strategies in combat ensuring that no two adventures are ever alike.
Enemy Awareness
Perceiving their surroundings and opponents, enemies choose their actions and tactics based on the circumstances at hand. Adjust your strategy to fend off coordinated assaults and disrupt your enemies’ plans.
Limited Action Set
Choose the right tools for the job, preparing a limited number of skills to bring into battle. Keep aware of your surroundings and be ready to overcome unplanned obstacles.
Build Your Arsenal
Acquire powerful and iconic equipment and rare abilities that boast of the places you’ve been and the battles you’ve won, empowering your character with enhanced attributes and unique effects. Choose wisely from the start and your gear will serve you for many adventures.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Complete joke of a company and project. Company has community mods that ban people for voicing concerns after the team time and again misses self-set timelines by months and years at a time. They continue to put out nothing but reiterations of stat reworks that simply aren't worth having spent the time on to begin with. 1.5 years after EA release the game is in a vastly worse place than it was at EA release. Community mods straight up lying and spreading misinfomation about documented statements from the studio that can easily be fact checked. Complete clown show. Edit: Lol, psychotic Dev stalking customer's Steam profiles and spreading misinformation to cover their incompetent rear ends. You deleted posts of mine from weeks ago not just the posts from the thread you are referring to. Can't even reply to the comment you left on my review because of my temp ban from your Steam discussion page apparently so had to edit it into my actual review. Complete weirdo nonsense on the part of childish and unprofessional devs. Completely psychotic behavior from non professionals.
So I NEVER post reviews... truthfully. I don't bother. I play a game and if I like it, i keep playing. If I don't, I put it down and move on. Nothing complicated... HOWEVER... I am compelled to post what might be my... third? fourth? review in thousands of games and hundreds of thousands of gaming hours throughout my career. I have never been treated so poorly by a developer before in my life. Which is quite shocking to be honest. There was a recent thread in the discussions forums related to some ongoing development progress. A comment had lamented the delays and noted on how the team was behind schedule in both their combat update and the upcoming wipe. A dev responded to this thread and noted, I quote: "We have stated that we will do the character reset with the Combat & Progression Update. This has not, and will not change. Please don’t spread misinformation." I found it a bit misleading to state the user was spreadingmisinformation for noting the delays in the update since there was video not too long ago from Jappa on youtube's official pantheon account noting how in the spring of 2026 the wipe would come with a massive update to combat and many other changes. Seeing as we are now in the summertime, it was not misleading to state they were behind schedule. My post that I made linking the youtube video and commenting how it was not misinformation was deleted along with a few other comments. A subsequent discussion thread related to the most recent progress (June 6th) had a remark about how the previous update thread was locked. A developer responded noting that it was locked stating "The offending posts were removed." I responded in new thread to the poster "Terablethots" with this: --------------------------------------- Originally posted by Terablethots: "Are we aware a Dev locked a post for nothing more than people questioning this wipe or whatever that is? They say name calling and mis information? Just from reading this as someone interested. Ive read dont play till wipe and now when questioned the devs are locking posts? Yikes" MY REPLY: Yea my post was deleted for simply linking to a youtube video where they said the patch and wipe would occur in the spring of 2026 in responce to a developer stating someone was spreading misinformation because they were behind schedule. Here is that video: https://www.youtube.com/watch?v=WSAnEdOszhs I made no namecalling, didn't post anything offensive. Hard to imagine how my post was "offensive." ---------------------------------------- When I returned to the discussion thread to read some more I noticed my account was permanently banned. The response you read above had also been deleted. The reason given? I quote, "Publicly debating disciplinary actions." Huh?? First off, I don't see how my original post needed disciplinary action. What exactly in my post was so egregious? I wasn't even notified I had broken any rules. I couldn't find any TOS that would prevent the contents of my post from being made. Never would I imagine that subsequently commenting on my post's deletion was grounds for permanent ban. For this reason I must leave a negative review. This is my very first negative review, and after hundreds of thousands of hours, Pantheon: Rise of the Fallen gets it. Chiefly on the behavior of the developers towards their community. I'm not troll, i don't post sexist material, racist material, deliberately antagonistic or misleading comments/posts, so it baffles me why I was treated as such but it really speaks volumes to me on how they view their player base and the people who engage in discussions on their platform. If abuse of power coming from a developer of a game you paid to play doesn't bother you, and you don't mind long delays and development cycles, then you might like pantheon. When I first picked it up it had a lot of appeal. With time, and now this treatment, I simply cannot recommend it. I am hopeful for a refund but I doubt it. Take care all and watch how you talk if you post on their discussion forums. Even seemingly innocuous posts can get you silenced forever.
I almost never post game reviews. Don't know why, I just don't. But... Don't buy this. I don't tend to regret too many game purchases I make, even when a project fails. But this one feels wrong in a lot of ways. It's interesting on the surface level but the further into it I got on Live servers, the more I realized this only looked like what I have been searching for (something that would bring back a classic MMO feel, like Everquest). I jumped into the PTR to try to give this more time and another chance and I can't really say I'm liking what I'm seeing there either. Apparently none of it is up for discussion. If I don't like it "I should just STFU and go play something else". So that's what I'm going to do.
I played Pantheon: Rise of the Fallen for 100 hours. This game is horrible. Graphics suck, gameplay is ass, everything about the game is uninspired. And that's not even the half of it. The game uses egregious monetary practices and they don't even deliver on those empty promises. The game mods have player accounts that they will use to join certain guilds and give preferential treatment (including spawning bosses, player killing you and banning you for player killing their team mates.) There very much is a hidden whale system that almost nobody will openly admit to. There still isn't even a map. People will defend all of these choices but the fact is, they have about 50 players, with a 24 cap of like 100. And those players are split between realms and the PTR. If you do stick around anyways just to try the game out you will eventually realize this game is basically just a 5m server with people power-tripping and abusing GM and PM relationships, and there are no shortage of examples of that. Tl;dr - For only $40 you can beat yourself in the d-ck with a hammer.
Pantheon’s population collapse is not just bad optics. It cuts directly against the game’s core design. This is a group-dependent MMO. Low population hurts any online game, but it hurts Pantheon more because grouping is not optional flavor. It is the premise. Wipes and early access explain some drop-off. They do not explain the scale of what SteamDB shows: a long decline from thousands of players after Steam release to a tiny fraction of that later on. The remaining players are then divided across servers, time zones, and level ranges. The actual pool of available groupmates is much smaller than the already-low numbers suggest. For a game built around grouping, that is the core problem.
I love the game but sometimes feel like I'm going to die of old age before it launches. (I'm actually serious. I'm an old guy)
This one won't be around much longer. They've decided to take any fun that could have been had and chucked it out the window. Most people don't want to group with a bunch of idiots, but they've made this so solo "unfriendly" and the mechanics really are bad. You can make an old school mmo without incorporating all of the old school mechanics that made older mmos too much a of a chore to play. A lot of areas that I experienced are tiny and choked off. I really had high hopes for this one as EQ1 was my first mmo, followed by DAoC.
PTR is a complete Intergalactic cluster F#%k and regression in a ten year endeavor of disappointment. Each iteration is one more step away from the original pitch, until all that is left is another MMO undecipherable from the plethora of dung.
At the current state of the game, art style changes keep happening and missed promises I would not recommend the game, logged in during a "prime time" hour and I saw next to nobody in the area I was in. They mentioned they were doing a Spring wipe but that seems to no longer be happening. I"ll return to the game for sure, but at the moment in time if you are looking for an MMO Scratch, i'd keep looking. A lot of players exploited the game and got massive amounts of gold before they patched it and then let them keep it since a "Spring wipe is coming" but it really messed with the economy of the game.
Each "what we've been up to" update gives the illusion that they're actually doing anything substantive. Over 1.5 years into EA and I can level up to 20 in PTR. I had fun and made some friends that I'm sure I'll play a real MMO with before this will ever be finished. Balancing and mastery should have came before new zones. Instead the catered to the few vocal people and look where they are. A community that is nearly non-existent. The data they gather is from a few hundred people. I logged on and ported to TF and saw maybe 50. So, I have no idea how they are balancing based off of that. Probably the 1 or 2 people that they "trust". One of my characters names got flagged by someone (?) and instead of letting me rename my character, they just when with "inappropriatename". And, to be frank, my name wasn't inappropriate considering the term is used as an alternative to something that MIGHT be offensive. tigoldbitties to be transparent. I can see VR looking up the records and considering banning me now... In any event, I got my $ worth, but I can't recommend this to anyone else in this state unfortunately. VR - you should have left my favorite "solo" class alone (Paladin) considering the population. Be seein ya > EQ Legends where I'm encouraged to be OP.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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