
Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures. The Ultimate Edition includes Dragon Age: Origins, Dragon Age: Origins - Awakening and all nine content packs.
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Languages: English*, Italian, Spanish - Spain, German*languages with full audio support
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
twoje życzenie jest dla mnie rozkazem
hard but cool
WOWSY WOW
Шедевр темного фэнтези, прошедший проверку временем. Dragon Age: Origins — Ultimate Edition — это классика партийных RPG, которая до сих пор остается для меня эталоном жанра. Пройдя игру с дополнениями, я хочу совместить личные эмоции от финала и объективный взгляд на техническую сторону проекта. Раньше я смотрела прохождение на ютубе, так что заранее была знакома почти со всем сюжетом и решениями. Это помогло ускорить прохождение. Предыстория и погружение Мой путь начался с предыстории благородного человека — ребенка влиятельного Тейна, чья семья была предательски уничтожена. Этот выбор идеально погружает в сюжет: личная месть здесь тесно переплетается с судьбой всего королевства, делая конфликт с изменником Хоу и Логейном максимально личным и политически значимым. Там есть и другие выборы, у каждого своя история, но всех нас ведут к одной сюжетной дороге. Так что у каждого свой мотив и прошлое. Спутники: Партийные диалоги на стоянках — отдельный вид искусства. Моя команда мечты: Алистер: верный друг, харизматичный Серый Страж и законный наследник престола, чья судьба в финале заставила поломать голову из-за политики. Он у меня был почти всю игру, не могла выбрать других на долго. Есть Морриган: циничная и скрытная ведьма, к которой прикипаешь душой. Именно она ставит перед главным выбором игры. Она очень красивая, сильная и имеет лор. Ее решение идет еще от ее матери. Крутая женщина. И ещё могу сказать о Шейле: (компаньон из DLC) этот саркастичный каменный голем с душой гномки-воительницы покорил меня своим специфическим юмором, ненавистью к птицам и уникальной боевой механикой. И у него приятный дизайн. Тяжесть финала и сложные выборы: Мир Тедаса — мрачное фэнтези без деления на черное и белое. Тот же Логейн не воспринимается как банальный злодей. Для меня он стал трагической фигурой — человеком, который панически боялся возвращения орлесианской оккупации и искренне пекся о независимости Ферелдена, пусть и совершил ради этого ужасные вещи. Самым сложным моральным выбором для стала дилемма перед битвой с Архидемоном. Игра ставит жесткие рамки: кто-то должен умереть. Желание спасти всех — и друзей, и даже Логейна (Я прониклась к нему симпатией, сорре), дав ему шанс на искупление — разбивается о реальность. В итоге я согласилась на темный ритуал Морриган. Это было тяжелое, но стратегическое решение, ведь я знаю, как этот ребенок с душой Древнего Бога повлияет на сюжет в будущем. Объективный разбор (Плюсы и Минусы) [+] Сюжет и вариативность: решения действительно имеют вес, а мир гибко реагирует на расу и происхождение героя. Если у вас есть регистрация, то результаты ваших выборов перенесутся в следующие части, имея влияние на сюжет. [+] Боевая система: невероятная глубина настройки ИИ спутников через систему тактики, огромное разнообразие билдов и магических комбинаций. Приходится думать головой на каждом боссе. [+] Издание Ultimate Edition: все дополнения выполнены на высоком уровне. Отдельно выделю Awakening — масштабный аддон, который ощущается как полноценное продолжение с крутым лором Порождений тьмы. [-] Устаревшие механики: боевая система сегодня кажется медлительной и «тягучей», а анимации сражений выглядят довольно топорно. Бывает такое, что ты застрял в стражнике или своем спутнике и не можешь ударить врага, но это не критично. [-] Графика: визуально игра сильно сдала: текстуры размытые, а цветовая палитра за пределами некоторых локаций излишне серо-коричневая (Хотя, это скорее и плюс и минус, вроде хочется увидеть большее новую графику, детальную и высокую, нооо с другой стороны в нынешней графике есть свой вайб). Личный [-] у меня не работает функция скриншотов. Я как человек, который обожает делать фоточки в играх, была расстроена. Но это просто имхо, ничего страшного нет. Важно для игроков из РФ и современных ПК (То с чем я столкнулась и легко нашла решения): 1) Утечка памяти: ПК-версия в Steam страдает от Memory Leak, из-за чего игра регулярно вылетает в крупных локациях (например, как было у меня, в Денериме). Проблема полностью лечится установкой стороннего 4GB Patch. 2) Проблема с переносом сохранений: На сегодняшний день игрокам из России невозможно официально залогиниться в профиль EA внутри игры. Из-за этого результат вашего прохождения не синхронизируется с облачным сервисом Dragon Age Keep. Для переноса решений в Dragon Age: Inquisition сюжет придется настраивать в Keep вручную через браузер. Итог: Субъективная оценка: 10/10. Игра, в которую хочется возвращаться ради невероятной истории. Фэнтези и средневековье - любимое дуо. Объективная оценка: 8/10. Великая RPG, которая сегодня требует от игрока определенной технической лояльности и ручной настройки перед запуском. Приятный фандом, который живёт и процветает спустя много лет, когда игра кажется уже застряла в эпохе игр 10-х годов. Хочу поиграть во вторую и третью часть.
Looking only at player's camp and interactions with NPCs this game is great. Unfortunately 90% of the time it's just fighting and exploring boring dungeons. BioWare has been always known for mediocre combat systems but this is just too much even for a Kotor, Baldur's Gate and ME veteran. Game also crashes once an hour or so, but that's just minor inconvenience.
Bu oyunun muhteşemliğini anlatamam alın oynayın bu oyunun verdiği hissi tarif etmek gerçekten çok zor ama dönemi için gerçekten harika olduğunu söyleyebilirim. Oyunun her anından zevk aldım.
this is easily one of my favorite RPGs of all time, HOWEVER, this is a very old game. in order to stop the game from crashing once you get to a certain point (memory leak) you NEED to mod the game. if you are NOT willing to mod the game don't buy it because it will be unplayable.
Haven’t played through the pc version yet but have beaten the game multiple times on consoles. One of the best western rpgs I’ve ever played
My actual play time is more close to 80 hours. Some games really do pull you in so deeply that you start forgiving the quirks that typically come with older games. Things like frequent crashes, dated mechanics, and broken systems the industry solved long ago. Most games would lose me after a few crashes, but Dragon Age: Origins was different. It fought me every step of the way, yet every time it crashed I'd always boot it up again and come back for one more hour. Granted, the rough edges never disappeared. Ferelden is just a really hard place to leave it has a way of pulling you back in, always pushing you to see what happens next. Eventually, the crashes stopped being the story, and the journey became the only thing that mattered. What is Dragon Age: Origins? Dragon Age: Origins is an RPG developed by BioWare and released in 2009. When most people talk about Dragon Age, they call it "fantasy Mass Effect," but I've always thought that undersells it. It's certainly dated by today's standards, but its world-building and narrative design - especially the way choices actually matter - are some of the best BioWare has ever delivered. I like to think of it as the Baldur's Gate of its time, carrying forward that older style of RPG design while still feeling unique in its own right. The Story How your story begins is up to you. Dragon Age: Origins gives the player agency by letting you choose between different races and classes, shaping how you experience the world from the very start. The world of Ferelden, and your perspective of it, is shaped by your origin, leading you into the larger story. Whether you begin as a Human, Elf, Dwarf, or Mage, and no matter how you view the world, you'll eventually be recruited by the Grey Wardens - a legendary order of warriors with only one purpose: to stop the Blight, an apocalyptic event that happens every few hundred years where demon-like creatures called Darkspawn overrun the world. From there, you join their ranks and take on the weight of that responsibility as you prepare to face the coming war. During the opening Battle of Ostagar and the near destruction of the Grey Wardens, the player becomes one of the two survivors left to stop the Blight from overrunning all of Ferelden. You'll go on a journey across the world that involves recruiting an amazing cast of companions, forming relationships, and making choices that shape the world and the people around you. The Good The story and relationships you form along the way are the heart of the game. Every conversation leaves you wanting more, and not just the main quest. I found myself engaging in almost every side quest and striking up conversations with just about everyone I met. If you ever find yourself weary from your travels, you can always return to camp to chat with your crew about your recent exploits. Your companions always seem to know where you are in the story and what you've accomplished, reacting accordingly to everything you do - sometimes amusingly so. This all leads to strong bonds or bitter rivalries with your companions, making them feel like real people instead of party members. Throughout the whole ordeal you'll get plenty of roleplaying opportunities and make meaningful decisions that genuinely test your morality. Even the smallest dialogue choices have identity and tone rather than being boiled down to simple good versus evil. The game quickly proves that it's a masterclass in storytelling, and even today, few titles rival it. Constantly talking to and getting to know companions such as Alistair, the fellow Grey Warden and lovable himbo, Morrigan, the Witch of the Wilds who always seems eager to do something cheeky and evil, a loyal mabari war hound you can name yourself, and Sten, the confused murdering guy I saved against everyone's objections, made every step of the journey feel worthwhile. These relationships, and the bonds you form with them, help cement the world of Ferelden and make you feel like you're truly a part of it. It's a world you can genuinely immerse yourself in. You can almost feel it breathe, and it's a pretty astonishing thing to watch it change because of the choices you made. Before long, Ferelden stops feeling like a setting and starts feeling like a place you belong. This is Dragon Age: Origins at its very best. Gameplay Dragon Age: Origins has a rather traditional gameplay style, similar to many classic RPGs. Players have the choice between Warrior, Rogue, and Mage, with specializations that further shape the build and playstyle of their character. Combat unfolds in real time, but can also be paused, giving you the ability to command your companions and approach encounters with a bit more strategy. The overall gameplay loop feels much closer to an older MMO than a modern action RPG. You even have action bars, and your party resembles the classic MMO setup where the goal was to create a balanced group of tank, healer, and DPS. Where you fit into that dynamic is completely up to you, allowing each player to approach combat in their own way. Character progression can be boiled down to acquiring talents, spells, and gear, while companions use an approval system based on your actions in the world and how you treat them. Much of the game's identity comes from its commitment to player choice. From how you build your character, how you approach combat, and how you shape the world of Ferelden, the experience is entirely up to you. The game encourages experimentation and makes it clear there is no single "right" way to play. Every decision, big or small, helps create your version of the story. Whether you become a hero, a villain, or something in between, Dragon Age: Origins gives you the freedom to look back at your journey and know that it was uniquely yours. The Bad Dragon Age: Origins is unfortunately a difficult game to revisit from a technical standpoint. I've tried both the Steam version and the EA App version, and both fought me every step of the way. The game suffers from a notorious memory leak that often requires a community-made fix just to make it stable enough to play. Even then, issues can still appear. Crashes, missing textures, and corrupted saves can become a constant threat, making one piece of advice more important than anything else: save often. Graphically, the game has aged better than expected, but even that comes with problems. Trying to push the settings too high can cause instability, forcing you to lower the visuals just to keep the game running. It's a real shame that Dragon Age: Origins has gone so long without an official update or proper modernization, because it absolutely deserves one. That being said, if you can push through the glitches and crashes, you'll find one of the best RPG experiences BioWare has ever created. Despite all of its flaws, Dragon Age: Origins still manages to shine brightly. You just have to get it working first. Final Thoughts Playing Dragon Age: Origins in 2026, it's hard to ignore all the problems that come with playing a game from 2009. The crashes, outdated systems, and technical issues are all reminders of its age. Yet somehow, every time the game fought against me, I always found myself coming back. That is the magic of Dragon Age: Origins. Beneath all of its flaws is a world full of unforgettable characters, meaningful choices, and a journey that feels uniquely yours. Some games are remembered because they were perfect, but others are remembered because they were special. Dragon Age: Origins is one of those games, and nearly two decades later, it remains one of BioWare's greatest achievements. It makes me truly yearn for the days of old. Do yourself a favor, and play it.
Went to windowed mode. Dropped res to not full screen and dropped graphics to medium. I have played about 5 hours no crashes. But this is my first time playing this game. I have been having the best time. When it works.
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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