
Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures. The Ultimate Edition includes Dragon Age: Origins, Dragon Age: Origins - Awakening and all nine content packs.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 14 → 6.2/day in the week after.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1042 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great story, but the gameplay is pretty dated
literally cant ♥♥♥♥♥♥♥ launch this game no matter what i do ♥♥♥♥♥♥♥ hate this ♥♥♥♥.
Una joya. Terminé el juego por primera vez hace más de 5 años. Decidí volver a él y fue una experiencia gratificante una vez más, este juego tiene mucho potencial para se rejugado, por lo menos una vez más. Casi 20 años después de su salida, me erizó la piel como pocos RPG lo consiguen actualmente. Compralo en oferta, el precio sin descuento es muy alto y aunque precioso no vale el gasto si no te sobra el dinero. Pero compralo, no te arrepentirás.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 20.6K | 90% | $10.49 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| $5.3M | 7.6K | 83% | $19.14 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 9.1K | 92% | — | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $8.9M | 13.3K | 87% | $29.99 | |
| $7.9M | 44.3K | 83% | $9.99 | |
| $7M | 28.5K | 91% | $9.99 | |
| $6.4M | 26.1K | 94% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, German*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
要在现代设备上游玩,需要安装 mod 突破4GB内存使用的限制。 游玩时长:Origins 80小时,Awakening 40小时,其他短篇战役各2-3小时。对各个战役的总结: Origins: 优点:一些设计比较有新意。 主线任务有一点新意。根据创造角色的背景不同,序章任务完全不同。比如法师主角的序章是在法师塔里,而其他背景的主角可能要中后期才来到法师塔。此外,全游戏的很多对话选项都有依据主角背景的特殊选项。 法术有一点新意。有一些法术能组合起来产生新的效果。比如先后释放暴风雪和雷暴,会生成一个世纪风暴,造成更高伤害。 缺点:主线以外其他所有东西,充满了重复冗长的“填充物”。 支线任务缺乏设计。除了几个DLC任务,大多数支线任务就是收集这个,杀掉那个,到某地给某人一封信。纯粹是游戏时长“填充物”,除了提供经验和钱,根本没有存在的价值。 地图关卡重复冗长。一个关卡的长度是其他流行 RPG 的3倍以上。多出来的长度填充的是小怪战斗。喜欢 tactic combat 的可能觉得还好,但我作为剧情党只觉得冗长。而且,关卡冗长的另一个缺点就是,为了填充地图,只能把各种模型素材重复使用,看着很不真实。 游戏文本冗长。有很多游戏内阅读物,把同一件事反复说,很长很啰嗦,看完才发现没有提供新的信息。不看一天难受,看了难受一天。 Awakening:原版战役的全面改良版。支线任务、地图关卡、游戏文本都少了很多“填充物”,多了一些剧情设计。游玩时长减少一半,游戏体验提升一倍。 Witch Hunt:其他短篇战役都平平无奇,只有这个值得一说。原版法师塔的大图书馆基本上只是背景装饰,这个战役有在大图书馆找资料的环节,真是令人感动。 综上所述,虽然有一些战役的游玩体验还不错,但我的大部分游玩时间都是在原版战役受苦。所以给的不推荐。不想受到同样折磨的建议视频通关。
BioWare传奇作品,游玩过程中能感受到多年后的许多伟大作品受到DAO启蒙,用有趣的即时战斗构筑了一场恢弘完整的冒险。 但终究还是过时了,没想到2026年又玩了一遍WoW单机版,从头重复到尾的开门进战和塞垃圾宝箱让人倍感疲劳。哪怕最为人称道的剧情和角色塑造放在今天来看也已经过于样板戏,“至今已觉不新鲜”。不够好吗?也不是,只不过今天游玩体验不到十几年前玩家感受到的惊艳。通关之后回头看,如果不是DAO这么多年被镀上的层层金身,我可能玩到10小时就放弃了。 游戏本身值得推荐,但买之前考虑一下有那么多“足够空闲”的时间。
操作别扭,画质差,字幕看不清。
must-play rpg
铭记2009的Bioware 我的伤痕来源,我的遗憾伊始 游览了诸多奇幻架空世界之后,旧年席卷世界的黑潮依旧难忘 如今,DAO依旧是21世纪最伟大的RPG之一,特别是BG3出世之后
This is a really nice game. Sissy loves this game
qué coño es baldur's gate???
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.