
Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures. The Ultimate Edition includes Dragon Age: Origins, Dragon Age: Origins - Awakening and all nine content packs.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, German*languages with full audio support
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I had to use an unofficial fan fix and launcher to get this game to run. Steam says I have about 30 minutes but it’s more like 40 hours. Dragon Age: Origins is Bioware’s fantasy title alongside Mass Effect being Bioware’s Sci fi title. Like how there’s Warcraft and Starcraft or Warhammer Fantasy and Warhammer 40k. True to it’s name, Dragon Age: Origins is basically an origin story for both the world of Faedas and you as a character. After choosing your backstory between a human, an Elf, a Dwarf, and then your sex and where you actually come from, you embark on a journey to become a Grey Warden and stop the Darkspawn from taking over the world and pooping in the water supply. I’ve played this game probably a dozen times or so since 2009, but I am one of those mouth breathers that plays Male Human Warrior every chance he gets so this time I decided to mix things up. So I was a Male Dwarf Warrior. Exciting. So Grimgos, a Casteless from the Dwarven city of Orzammar, embarks on a journey to stop the Blight and find out if what they say about human women is true. A throwback to Bioware games of old (for the time), Dragon Age Inquisition has the once famous now infamous developers return to their roots and make a Real-time with Pause RPG in line with Baldur’s Gate 1 and 2 and KOTOR. Its sort of like a big love letter to their original games without the baggage of being related to an existing property like Star Wars or Dungeons and Dragons. Mind you, this was after Jade Empire and Mass Effect so Bioware was already cutting their chops on making their own settings and franchises now. Not including Shattered Steel, I mean. Honestly, this is probably my 6th or so time going through the game, somehow convincing myself not to play a Male Human Warrior with a sword and shield for once in my life. This time I played a Male Dwarf Warrior with a sword and shield, really breaking new grounds there. The game is basically a MMO where you control the whole party, I don’t think I need to tell you the differences between a warrior, a rogue, or a mage that you haven’t read a bunch of times before. Honestly, I really like it, its like playing a small scale RTS in a way. I don’t really have as much experience with RTWP games as you’d think I would, but I felt right at home with the normal mode of Dragon Age. I always played this game on Easy when I was younger, this was because I was a huge wuss and didn’t like having friendly fire. But Normal is perfectly doable. I would say that Dragon Age is a good starting point if you’re getting into the genre. The combat is easy enough to understand and you get a good grip on how everything works before you finish Ostagar, the tutorial area. A big thing that lets Dragon Age stand out from other games in the genre, especially FOR THE TIME, was the production value. Everyone is voiced, even if you hear the same guy, sometimes in the same room, voice multiple characters, it makes it easier for you to pay attention if you’re the kind of person that has a favorite flavor of glue. From how a friend who’s hyper into CRPGs described the differences between Dragon Age and older games in the series to me, DAO is basically babby’s first CRPG. Its all there, world maps you travel around, huge expansive lores, histories you’re expected to remember, its just fed to you in a way that it won’t scare off people that hated this stuff when they were in High school. I mean that in the nicest way possible. There’s some variations from playing one “Origins” over the other. The Elves in Dragon Age are basically an oppressed under-class, and you being what is essentially a dark fantasy Jedi, you’re suddenly higher on the hierarchical ladder than most people who know what a Grey Warden is. Which means you can pull the race card and it’s awesome. Other than that and some off comments from people, your origin doesn’t really come into play that much. If you’re a Human noble then sometimes people who recognize you will call you “Ser Cousland” rather than “Warden.” As a Dwarf Commoner, which is basically a Dwarf without a caste in a caste heavy society, guards will treat you badly and nobles and Caste dwarves will straight up treat you like trash, unless they’re particularly nice. You actually have a pretty interesting conversation with a party member if you bring it up later on. With his background as an Elf coming from a human society and you being a downtrodden castless most of your life, you actually have a lot in common. Its interesting to me how Bioware just had this monopoly on “Comfort games” for a bit from 2008 to around 2010 or so. A lot of people played these games just to interact with the characters and enjoy the worlds. They were big in the romances back then (and I think now? I don’t really play many modern Bioware games) and yeah I like the romance in Dragon Age, I think they’re cute. But that’s really all they are, they’re “Cute”, you aren’t going to be getting an Eternal Sunshine of the Spotless Mind kind of deal with these games. I don’t think they understood just how well they had it, Bioware basically had it in the bag and then fumbled way too hard for it to be understandable. I don’t know if it was EA meddling or whatever, but its interesting going from one Dragon Age game to the other. I really liked Dragon Age: Origins, I liked the world and characters and I thought the combat was fun. Its probably not the most in depth CRPG, but as a foot in the door to get into the genre, I think you don’t really have all that many options outside of this and what Larian is putting out. But like I said, EA hasn’t really been keeping up with this game. If you want to play it you’ll have to get a fan fix and put in the work, which itself is easy but still kind of annoying. With the Steam version of Dragon Age: Origins, you’ll also get the expansion pack Awakening as well as all the other DLC that came out. Just be prepared to do some work if you want to take your saved world state from DAO to DA2 and DAI. Dragon Age: Origins gets 8 Alistair comments out of 10. The guy who sang the Peanut Butter Jelly Time song was killed in a police shootout. [url=https://store.steampowered.com/curator/7124597/]Drink my blood. [/url]
70時間ほどプレイしてひとまず本編はクリア。ノーマル難易度。旧Baldur's Gateをコンソール向けにアレンジしたようなゲームとして考えれば、コアの部分はかなりよくできています。ちょっと不当な非難をされているので弁護しておきますが、操作系はちゃんと理解していない人が悪いのであって、そんなに癖のあるものではありません。マウスで視点切り替えできないのは、マウスポイントがインタラクションを担っているからです。その代わりキーボードのAとDをカメラの左右回転に割り当て、要するに昔のゲームのラジコン操作の要領で操作する形になっています。マウスカーソルでインタラクト可能なオブジェクトを探しながら、移動は3Dゲームらしい背後カメラを採用する。当時の時代の変化に合わせた、よくできた操作性だと思います。慣れてしまえば非常に快適です。それと、もう一つ。会話のスキップができないというレビューもいくつかありますが、Escを押せばできます。これはキーバインドにも書いていないので、不親切極まりないとは言えますが……。 戦闘はPCゲーとして考えるとかなり大味な方でしょうね。バフデバフの組み合わせや魔法の構成がシンプルな上、ノーマル難易度ぐらいだと細かい仕組みの把握も必要ない。厄介な敵をいかに迅速に処理するか、敵へのデバフや状態異常をどこでかけるか、この辺を意識しておけば大体の戦闘はなんとかなります。智略を尽くして凌ぎ勝つ、なんて戦闘を期待するゲームではなさそうです(ハード以上になるとどうなるか、まだ試していませんが)。とはいえ、適当にやって勝てる戦闘は皆無に近く、まったくの考えなしで挑めばほんの数秒で戦況がひっくり返り、全滅不可避の戦局になることもしばしば。JRPGのような経験値稼ぎの雑魚戦などは一切ないと思っておいていいです。慣れてる人には物足りないかもしれないけれど、この手の戦闘の入門にはうってつけのバランスと思います。それから、一時停止付きリアルタイムの戦闘としてはかなりスピーディーに展開するところも特徴ですね。負ける時も一瞬で決まるけれど、勝つときも一瞬で決まる。だから無惨な敗戦を喫した戦闘が、やり直し時には無双ゲームに変わったりします。そうやって判断がぴたりとはまったときの爽快感は、唯一無二かもしれません。 ストーリーは大雑把に言うと「400年ごとに地下から怪物が攻めて来る、その時が来たというのに地上の連中は細々した争いで一致団結できない」というもので、言っちゃ悪いけど、Mass Effectを遊んだ人なら「こいつら他にネタはないのか」と呆れるしかないかも。そしてファンタジーオタクのあまりよくない面、「こんな設定考えました」の開陳をストーリーと区別できていない病が出ている。世界を語ることが物語を動かすことだと思っている感じ。完全にコーデックスを読み込むオタク向けで、それはいいのですが、描写すべき節目の場面ですら延々と説明を繰り返します。そこ、緊迫した場面でしゃべる内容の六割ぐらいが世界観の説明というのはやめなさい。クライマックスに至ってまでこの悪癖が出ていて、突然湧いて出てきた設定でプレイヤーをどん底に叩き込んだと思ったら、その絶望から救い出す希望も取ってつけたような新しい設定、というのがあった。こんなのを見せられると、一体このゲームの「ストーリー」って(それなりに絶賛されている)何のことを指してるんだろうと、頭を抱えずにはいられないです。BioWareお得意のキャラクターの掘り下げも、この設定の氾濫の中では少しくすんでしまう。いくら「地に足の着いたキャラ」を描こうとしても、その地面が制作者の都合でどうにでもなると見え透いていてはね。物語はある種の地動説、都合に合わせて地面の方を動かすような恣意的な地動説で書いちゃいけないということです。 ただ、それでも結構楽しめたのは……このゲームのそこはかとない中二病感のおかげ、と言ったらファンに袋叩きに合うかもしれない。でも私にとって魅力的なのはそこでした。戦闘の度に血まみれになるパーティ。どいつもこいつも「おいおい」と言いたくなる癖のある性格をしたキャラクター。どう見ても救いようのない裏切り者を、あえて自分の仲間に引き入れることもできる選択の幅。あの頃若気の至りで考えちゃった「ヤバイ世界」が具現化されておる。それからなぜかどのキャラクターも妙にセクシーというか、エッチでしてね。童貞キャラを女性主人公でからかってる時間が楽しかったと言ったら、楽しさの質が伝わるでしょうか。そういう意味で、ロールプレイの味わいというのはあります(それだけに、本編がもう少ししっかり動いていればねえ)。ついでに言うとキャラクターの造形も、今の基準から言えばちょっとしょぼい3Dモデルではあるかもしれないけれど、洋ゲーとしては驚くほどに……耽美的ですね。路線が。美形キャラを作って美形キャラとイチャイチャできるというProsは否定できない。今やシリーズもこの路線から外れてしまいましたが、ここは時代の徒花として、存分に愛でるべし――ですね。 ドワーフの地下都市パートが長すぎるだろうとか、バランス面でもちょっと歪なところは否定できない。それからこれは絶対触れておかなければならないパフォーマンスの問題もある。クリアまで何度エラー落ちしたことか。ネットで言われている4GBパッチを入れて(これはどの環境でも必須)、起動設定を色々工夫しても、根本的な解決にはなりません(というか、後者は私の環境ではむしろ悪影響があった)。連続プレイは二時間まで、とか工夫した方がいいです。うっかり長くやってると、フリーズしてパソコンごと落ちたりもする。PCにダメージ与えたくなかったら、やらない方がいいまである。それから日本語化のハードルも高いし、うまく日本語化できても翻訳抜けは避けられません。本編はプレイに支障ないレベルだけど、DLCになると会話丸ごと英語になるような箇所も普通に出てくる。だから総じておすすめとは言い難いんですが―― 最終的には私にとっては、忘れがたいゲームの一つになりました。とにかく戦闘が楽しかったのと、とにかく戦闘戦闘また戦闘という戦闘狂じみた構成になっていたところも性に合った。それから耽美なキャラクターとのやり取りも良いし、しつこいようだけどエッチでバイオレンスで中二病な感じがたまらなかった。性別変えて二周目を始めるぐらいに、まあなんといいますか、一番気に入ったのが"そこ"でしてね。別にエロシーンが充実しているとかそういう即物的なものではないですが。私にとってはこれ、遊び出せばエロとバイオレンスで頭の腐ったティーンエイジャーの感性に即座に引き戻してくれるゲームでした。そしてその限りでは、永遠に需要があるかもしれないです。今、読んでピンと来る人はいないだろうと思いながら書いてますけど、もしピンと来たなら買って後悔はしないと思います。めっちゃいいゲームです。ある意味で。
Классика RPG, одна из величайших RPG, одна из лучших RPG студии Bioware. DAO на ряду с Baldurs Gate, KOTOR и трилогией Mass Effect лучшая из игр Bioware, первая и последняя в серии по настоящему ролевая игра. Даже из одних предысторий можно собрать отдельную игру. Шедевр на все времена!
must-play rpg
Há anos que esse jogo é recomendado para mim por amigos e por toda a comunidade e mesmo que tenha ficado um pouco triste de não ter jogado anos atrás, eu devo dizer que joguei na hora certa. Esse jogo era tudo que eu queria e precisava nesse momento sem nem perceber: uma história excelente, missões incríveis, estratégia e lutas nos momentos certos, companheiros divertidos e uma história de origem bem triste para acompanhar minha heroína em ascensão. Eu recomendo esse jogo para aqueles iguais a mim, que não são gamers a muitos anos, que tem dificuldades com algumas batalhas de roguelikes (eu só falto arrancar meus cabelos, mas ainda amo) e que amam uma boa história, esse jogo com certeza vai te surpreender!
Crashed within 30 minutes, which sucks because it is a fun game.
crashes a whole lot but other wise amazing love it
Game is sadly broken and no way to fix it on modern PC's.
The game keep crashing over and over. FREAKING ANNOYING.
After loving other BioWare games, I have been looking forward to trying this game. Sadly I have learned this is unplayable for me. Whenever I attempt to leave character creation it crashes. I have tried doing the lowest graphic settings possible and the suggested steps to fix the game that are online. Luckily got this on sale and will try again in the future to fix this game, but I could not recommend this game at full price.
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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