
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 885 reviews with recorded playtime.
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有种大便带血的感觉
I at first felt the game was too easy near launch, but the updates and the dlc have brought the game back to giving a challenge. Revelations is also a greater challenge and I approve.
The spear in the dlc SUUUUCKS! And does the rest of it. Not even going to finish that. But, the core game was a ton of fun. I recommend playing the base game, but don't buy the DLC.
vile demon goith die of the die
dank
《DOOM: The Dark Ages》評論 Click Click, Boom Boom! 拿起槍,讓那些地獄孽障明白一件事—— 牠們應當畏懼。 畏懼你。 畏懼那個扛著槍械、揮舞各種狂暴兵器,把地獄惡魔當成手撕雞一樣拆解的超級猛男——DOOM Slayer。 《DOOM: The Dark Ages》講述了 Slayer 的起源故事,也在戰鬥風格上展現出與《DOOM》重啟作及《DOOM Eternal》截然不同的設計方向。 相較於前兩作強調高速位移、空中機動與 Dash,本作的 Slayer 更像是一座向前推進的戰爭堡壘。沉重、粗暴、狂野,每一步都帶著重裝兵器碾過戰場的壓迫感。 電擊鐵拳、連枷、恐懼之錘等近戰武器,再搭配兼具防禦、格擋與切割能力的盾鋸,完美呈現出有別於前作高機動戰鬥的殘暴風格。 這樣的設計不僅貼合本作的中古黑暗幻想背景與時代氛圍,也再次證明了一件事: 無論身處哪一個時代,DOOM Slayer 始終都是那個以最直接、最殘酷的方式,將地獄惡魔徹底撕碎的殺戮者。 遊戲流程依然維持系列一貫的核心節奏:爽快直接的射擊戰鬥,搭配一定程度的解謎、探索與蒐集要素。 故事同樣是一條幾乎不繞路的單行道。 過去、現在與未來都不重要。 Slayer 對地獄孽障只有滿腔怒火,沒有慈悲,沒有談判,更沒有寬恕。 只有死刑。 Rip & Tear。 從頭殺到尾,幾乎沒有冷場。 近期推出的資料片《Revelations》,則進一步揭露了 Doom 在成為 Slayer 之前所背負的傷疤,以及那股無窮怒火真正的來源。 資料片也加入了鎖鏈長矛等全新裝備,使 Slayer 的機動性更接近重啟作與《DOOM Eternal》的高速戰鬥節奏,同時保留本篇偏向重裝推進的核心特色。 盾與矛之間的切換,雖然讓操作系統變得稍微複雜,卻也進一步提高了戰鬥的速度、變化與爽快感。 然而,系列資料片那個熟悉的問題也再次出現了。 只要《DOOM》推出額外內容,關卡設計似乎就很容易逐漸變成「跳跳樂大挑戰」。 當製作團隊暫時想不出新的戰鬥變化時,就塞進更多平台跳躍與移動關卡,這種換湯不換藥的煩躁感,也在《Revelations》中再次浮現。 因此,我對資料片的感受算是好壞參半。 戰鬥依然爽快,新武器與機動系統也確實帶來了不同於本篇的體驗;但過多的平台跳躍設計,多少削弱了持續殺戮所累積起來的節奏與情緒。 即便如此,我依然會推薦直接入手完整版本。 畢竟,誰能拒絕一名近乎無敵、滿腔怒火的 Doom Slayer,在重金屬樂與槍炮轟鳴之中,把地獄軍團拆成滿地零件所帶來的爽感,以及腦內啡過度分泌的快樂呢? 十分制評分:8.8 分。 殺吧。 撕碎牠們吧。 成為所有地獄孽障永遠無法醒來的噩夢吧!
tam eski saf fps ler gibi
game pure aura
fantastic
DOOM KRUTO
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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