
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Sep 15 → 15.67/day in the week after.
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 32.2Kreviews | 88% | — | $47.5M |
| $49.99 | 18.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
戰鬥爽! 不論是本體的盾牌還是dlc的長矛都有各自的特點和爽點,熟練后還能切換使用。 風格迥異的地圖以及各種大場面也令我印象深刻。
10/10 Muy divertido
Я ИГРАЮ ТОЛЬКО В ПИЗДАТЫЕ ИГРЫ ДУМ КРУТО
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 58.43/day in the week to Jul 30 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
| $69.99 |
| 16Kratings |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра просто ♥♥♥♥♥♥♥♥. Id в очередной раз доказали, что они делают лучшие шутеры на рынке, хочется так же отдельно выделить ДЛС, оно просто шедевральное. Единственный минус нового дума - это музыка, по сравнению с итернал просто ♥♥♥♥♥, как по мне, мб отдельно послушать можно, но у меня есть целый плейлист с музыкой из итернал и 2016 и каждый раз я сравниваю ее с музыкой из дарк эдж и поражаюсь насколько же в итернал, 2016 было лучше. А так всем рекомендую, стрельба, ближний бой, ощущение от гейиплея - все ахуенно.
盾?パリィ??DOOMにそんなの求めてねえよ......!と購入を見送っていましたが、正式にベセスダがマイクロソフトに殺され、AAA級DOOMの新作が望めなくなったことを機に買いました。 新要素はDOOMらしさを一切損なわず、脳内の快楽物質の分泌量を倍増してくれていて最高。 グローリーキルの残虐表現は簡素になってしまいましたが、その代わりに戦闘中容赦なく肉を剥いで骨を露出させることができるようになったので、案外グロさの面でも正統進化しています。
The best Doom so far (for me). Doom 2016 was a fantastic rekindling of the franchise, but Eternal went a bit too far with the insane movement and weapons juggling for me, I could never really get into it (took me 3 attempts to actually play through it, and I didn't bother with the DLC). The Dark Ages dialed down the craziness for a more grounded (ha-ha) combat loop relying on a more rythmic style (shoot-block-shoot-block-shoot-smash with a giant mace) that really clicked with me, and now the DLC just brought back the crazy and freedom of movement, but in a way that I love. Never had so much fun with an FPS, some of the combat encounters left me with dry and itchy eyes, because I simply COULD NOT BLINK. It was so much fun that I even went for the the post-game challenges (the 4 master arenas), something I usually wouldn't bother with. Now if only MS hadn't laid off half the team just as the game got released... I cross my fingers that ID survives.
♥♥♥♥♥♥♥ keybinds are ♥♥♥♥♥♥♥ but other than that the game is pretty fire. If it goes on sale you should buy it.
Struggling to run DLC. Game is trying to use 6000+ of VRAM when i only have 5000 something. Lowering texture pooling/shadows is not enough. With minor tweaking i was able to run the base game and play it with no issues. Return to the game a year later after the downloading Revelations and now I'm having serious a low FPS/VRAM issue.. have tried quite a lot, cant seem to figure out how to fix this.
화끈 액션 그 자체!! 저에게는 최고의 FPS 게임 중 하나입니다.
A welcome return to form. The artwork is exemplary, everybody that worked on it should be very proud. The lighting is what really sells the whole package and is thematically consistent throughout. The world building is of a similarly high caliber. A delicious fusion of Gothic and Cyber themes, it really does look and feel fresh despite being a homage to the Golden Era of gaming. As somebody who grew up playing PC games in the 90s, I've been waiting for this kind of game for probably 20 years. While the modern military shooter continues to be enjoyable, we need more things like Dark Ages. The gritty realism of the modern shooter grows ever stolid and drab, things like this game right here... they give me hope. The sound design is impeccable, other devs take notes. Wizards, demon machines, cults, enchanted heroes and the most dastardly of villains in an interdimensional plot... it all sounds complex but its pretty tunable, and given that each level has a considerable amount of loot and lore to excavate, completionists should be quite pleased. This isn't a game you're going to fully "rip and tare" through over the course of a few weeknights. As for blemishes, I can't really think of any. I'm playing through the game on 'Nightmare' as I have with the entire franchise and its reasonably challenging but noticeably less frenetic than its immediate predecessor Doom: Eternal, and this will certainly bother some people. I just have to remind them that DE on Nightmare and above is a totally insane twitch shooter experience for veterans of that specific era, Only. We like it, but at least 85% of the current FPS fanbase can't handle it. I'm happy we're being placated here, and I'll happily take what I can get. If you really need to callous yourself, I'm sure difficulties above Nightmare will happily oblige you, as they have in the previous titles. On maximized settings the game's visual fidelity is stunning and when its cranked onto a true 4k screen, the investment will make you smile. Expect your system to pull north of 800W from the outlet, routinely. Especially, if you're able to string down an entire horde into a mass of gore and particle effects. I hinted that the plot was complex, and don't let that put you off. You don't need to know every 'Codex' or 'Secret' in order to chew through the campaign, but this is a specific style of shooter that does heavily reward you finding things. Ignoring this key mechanic will make your playthrough needlessly arduous and shallow it significantly. "Rip and tare, until it is done." --H33t3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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