
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 673 reviews with recorded playtime.
Reviews
Themes across 671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In my opinion the worst of the 3 modern DOOM titles. If you have motion sickness problems (like me), then this certainly won't be for you. I'd stick to 2016 and Dark Ages.
10/10 – One of the best games in the franchise DOOM Eternal is by far the best entry in the modern series and one of the most fun games in the entire franchise. The gameplay is incredibly fast-paced and challenging, constantly pushing you to make full use of every weapon and ability at your disposal. The variety of weapons, enemies, and combat strategies makes every encounter feel intense and satisfying. It's a game that rewards skill and keeps the adrenaline pumping from start to finish. Outstanding.
başyapıtın üstüne bi 5 6 kat daha mükemmellik eklemişler ortaya bu çıkmış alın oynayın
Go ♥♥♥♥ yourself Microslop. Maybe nuke a bad studio next time?
You are always out of ammo.
Platforming makes this an instant F-. Not enough ammo and health even on lowest difficulty. Does not compare to 2016 or the Dark Ages.
RUBY MEDAL-This game ran like 60 fps medium graphics ON MY PC, THİS BEST GAME EVER!
Se il primo DOOM era una splendida rissa dove bastava correre e sparare a tutto, con DOOM Eternal i programmatori hanno deciso che dovevi sputare sangue. Non è solo un seguito, ti costringe proprio a cambiare approccio se non vuoi vedere la schermata del game over ogni due minuti. La differenza brutale sta nel fatto che non puoi più fare il rambo con la stessa arma per tutto il tempo. Finisci i colpi subito, quindi devi continuamente usare la motosega sui fanti per ricaricare, dare fuoco alla gente col lanciafiamme per l'armatura e fare le uccisioni epiche per la vita. Praticamente non spari e basta, devi fare i calcoli mentali a duecento all'ora mentre ti trovi addosso l'inferno. Se ti fermi un secondo a pensare, sei morto. Le arene sono enormi e piene di pedane e pali per saltare, e la mobilità con lo scatto e il gancio della doppietta è pazzesca, ma serve tutta perché i nemici sono aggressivi da fare schifo. A proposito di nemici: c'è quel maledetto del Razziatore (Marauder) che è qualcosa di illegale. Quando spunta lui il gioco cambia completamente e diventa una tortura. Ha quello scudo del ca**o che para tutto, ti salta addosso se stai lontano, ti spara se sei vicino e come se non bastasse ti lancia contro quel cane fantasma dorato di mer*a che ti insegue ovunque. Per tirarlo giù devi aspettare che gli si illuminino gli occhi di verde per colpirlo nell'unico millisecondo utile. Roba da farti lanciare il mouse contro il monitor e tirare giù tutto il calendario. Però, c'è da dire che quando trovi il ritmo giusto, impari a gestire le risorse e riesci a superare quelle arene assurde con la musica metal di sottofondo a palla, ti senti un dio. È un gioco che ti punisce senza pietà e ti fa incazzare, ma quando ne esci vivo ti dà una soddisfazione che pochissimi altri sparatutto riescono a dare. Sotto con i DLC adesso.
It feels like that they lost the creative freedom that they had back when they made the 2016 game... the main villan of that game the inpersonal cooperate leader has become our aly... why, how?... instead of a relevant critique of the uncaring nature of cooperations, literally unleasing hell we fight god??? and hell priests??? what was the point??? I know it's a shooting game and story is just one part... why did we need soo many platforming... nothing say Rip and tear like some platforming... and pusle solving... why did we need ship??? it just interrupted the flow of the game... the only thing that you could do there was to buy a few extra upgrades... Just play DOOM 2016...
RIP id Software and id Tech, Xbox’s pajeet boss fired half the studio including the engine team to then give the jobs to other Indian jeets (via work visa) and cheap contractors. Didn’t even give them a chance to go independent or find other buyers.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese, Polish* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Bloons TD 6 | $78.2M | 346.2K | 97% | $13.99 |
| Dragon's Dogma 2 | $75.1M | 115.6K | 62% | $39.99 |
| Slay the Spire | $80.1M | 216.5K | 97% | $24.99 |
| Persona 3 Reload | $80.1M | 59.9K | 94% | $59.99 |
| Oxygen Not Included | $74.8M | 142.7K | 97% | $24.99 |
| Gray Zone Warfare | $81M | 77.7K | 72% | $39.99 |