
DOJO MASTERS is a 2-button martial arts indie fighting game. Battle against your friends or head online to challenge warriors from around the world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Arabic, Simplified Chinese, Traditional Chinese, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Had the pleasure of trying this game at Evo, and it was, by far, my favourite game on the floor! It's FANTASTIC!! I played with a friend of mine that had never played a fighting game before and we BOTH had an absolute BLAST and bought it immediately! Easy to learn for new folks and lot's of depth for people who want to dig in. The combat feels great and has an awesome look! We played it on my steam deck at the airport waiting for a flight and time just MELTED away.
the children yearn for neutral. so refreshing to play in the age of drive rush and heat.
The game feels really smooth to play, very good netcode and great soundtrack aswell. Has more depth than it may seem at first, very impressive how each character feels so different than the others and how it reflects their martial art gameplay wise, incredible work. Pd: The dlc is totally worth it, sumo, and kokyushin are amongst the most fun styles in the game (haven't really tried capo tho)
- Crunchy, hard-hitting sound design - Elegant and deceptively simple learning curve - Respectful adaptations of your favorite martial arts - AUTHENTIC retro throwback art style (no mixels!) - WORKSHOP INTEGRATION and more features incoming This is a true passion project and an excellent game all-around. All it needs is a more active userbase, and it'd be a perfect indie fighter.
Dojo Masters is a little hard to pin down, genre-wise. It has a lot of DNA from simple fighting games like Footsies and Divekick, but it's ultimately much more successful in its execution. Each fighter is extremely simple, with only two buttons and two directions to press. Despite this, the simple controls are mutated in a way that lets each fighter feel vastly different, and raises the skill expression to a very fun level. The health system, too, feels very well-considered. Stamina sticks down as you're hit, and if you're knocked down at zero stamina, your opponent wins the match. However, if you don't fall, they don't win. This leads to some very good moments where you pull out a last-second offense and melt your opponent's stamina to win against the odds. All in all, if you want a fighting game that's easy to learn with some good tutorials, but plenty of deep skill expression, you can't pick a better one than Dojo masters.
this game is awesome and new player friendly
『 This game looks simple and easy to learn, but one you really dive into it, the complexity shows itself. One mistake and you can lose the game. And that's what I really love about it. It makes you think and ponder apon "Is this a good move to throw out" or "what should I do to get out of this situation". The decision making is what really makes this game for me. Not to mention the Soundtrack in this game is wonderful and full of energy. The vibrant stages, the content in this game, the rollback netcode, all of it is what really makes this game pop. Props to the developer of the game. You have a real classic in your hands. I hope this game gets the love it deserves. And wherever you feel like there are qualities to improve on, I hope you make the most of it. Best wishes. - Doopop Doubly 』
I spam 1 button and won 102 rounds. good game give my money back
a rare "back to basics" fighting game that finds space to respect two of the genre's biggest unique appeals: a vast assortment of expressive characters coupled with just enough technicality and friction to give that character choice meaning. and there's a lot of charm here, too: each character feels like pure undistilled 80s-action-movie archetypal delight—from the steady, disciplined kendo fighter to the positively greasy krav maga practicioner, you'll both know what to expect and yet may still be surprised at the depth within. but what truly sets Dojo Masters apart is its commitment to reflecting nearly every facet of a higher-budget Fighting Game™ outing cleanly and concisely within its own gem-set framework. there's no jumping or ducking, but there are mixups. there's no projectiles, but there is plenty of neutral beyond range zero. compromises for the system are made, but they are just that: not concessions, not omissions—nearly everything you would expect from a traditional fighter is here besides a cash shop. i cannot wait to play this locally.
Muito bom jogo, não é que nem aqueles jogos de luta q vc só ganha fazendo combo infinito, aqui não é assim, vc pode ganhar dando ataques certeiros, o sistema de dano é muito bem feito tambem, as artes marciais são realistas, gostei muito do jogo e posso dizer q ele tem realismo e ao mesmo tempo é arcade, nunca fui de jogos de luta mais este é diferente até quem não é desse tipo de jogo pode acabar adorando. Nota 11/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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