
DOJO MASTERS is a 2-button martial arts indie fighting game. Battle against your friends or head online to challenge warriors from around the world!
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is a cool game!
a rare "back to basics" fighting game that finds space to respect two of the genre's biggest unique appeals: a vast assortment of expressive characters coupled with just enough technicality and friction to give that character choice meaning. and there's a lot of charm here, too: each character feels like pure undistilled 80s-action-movie archetypal delight—from the steady, disciplined kendo fighter to the positively greasy krav maga practicioner, you'll both know what to expect and yet may still be surprised at the depth within. but what truly sets Dojo Masters apart is its commitment to reflecting nearly every facet of a higher-budget Fighting Game™ outing cleanly and concisely within its own gem-set framework. there's no jumping or ducking, but there are mixups. there's no projectiles, but there is plenty of neutral beyond range zero. compromises for the system are made, but they are just that: not concessions, not omissions—nearly everything you would expect from a traditional fighter is here besides a cash shop. i cannot wait to play this locally.
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Languages: English, Japanese, Korean, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Arabic, Simplified Chinese, Traditional Chinese, French
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Most fun pick and play, ground footsies, and plain martial art game on the market. could do ft100 in 30 mins and still feel no fatigue
Truly a real martial arts game!
めちゃめちゃ簡略化された格ゲー。 見た目からして明らかに「カラテカ」をオマージュしているが、あちらよりもっと本格的でネット対戦にも対応したゲームです。 弱攻撃、強攻撃、溜め攻撃、投げぐらいしか攻撃手段が無いシンプルな設計です。 あとは前後にゆらゆら動いて敵の攻撃をスカしたり、ガードとかパリィで反撃を狙ったり、ガードしてる相手に溜め攻撃とか投げを入れてガード崩したりと、格闘ゲームにおける最低限必要なシステムだけが揃ってる。 グラフィックは多少見劣りするが、オンライン待ちしながらソロコンテンツが出来たり、一戦一戦が短く再戦も死ぬほど早いので非常にテンポが良い。 難しい必殺技コマンドとか超必殺技みたいなのも無いので、単純に相手のスタミナゲージを全部削り切ってダウンさせたら勝ちです。 ただ、良くも悪くも反射神経勝負でシンプルすぎるので、長く遊びたいと思うほどのゲームにはなっていないと感じました。 気が向いた時に、格ゲーっぽいゲームとしてちょっと触る分には結構面白いと思います。
配10分鐘配不到人,跑去打街機,發現這遊戲的泰拳他媽有夠低能,被抓到就扣一堆血,飛膝跟本就是昇龍plus,隨便出,起身就用,打亂動也用,還附霸體+必倒,甚至能接兩次,我想說我沒打線上就算了,他媽街機每10場就有5、6個泰拳,有夠白癡。
Ótimo jogo. Parabéns aos desenvolvedores. Obrigado.
Just had my first session versus a friend. He already had the game, and I just watched a video. It looked fun. I do capoeira IRL and of course with the DLC I got curious and bought the game. It's a simple pixel game, but the capoeira is accurate, I was pleasantly surprised! It's impressive what they can do with, yeah you know, just some pixels. It has this old feel to it, in a good way. It brought me down memory lane where I played similar games, but the fighting styles are all unique, they all have their own kit. Instead of roaming some castle like I had to do with only one attack or so, I get to skip all that roaming park in this game and jump right into action with a fully fleshed out fighting style, each one unique. Had a good session vs a friend, switched between the styles, both got surprised with how many moves each fighting style has despite being limited at the same time. Sure got some hype moments there. Quite fun! I only played it with a friend and that'll probably stay. Not many play it. But the game itself is fun so.
simples e complexo ao mesmo tempo, fodinha dms
왜 매우 긍정적인지 모르는 작품 가격도 퀄리티에 비해 비싼데다가 그렇다고 게임 컨텐츠가 풍부하지 않음
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111 | 6 | 83% | $0.99 | |
| — | 0 | — | — | |
| $389.5K | 2K | 88% | $8.99 | |
| $202.2K | 697 | 89% | $14.99 | |
| $10.6K | 45 | 67% | $12.99 | |
| $2.3K | 9 | 100% | $10.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.6K | 61 | 52% | $24.99 | |
| $56.6K | 265 | 84% | $8.99 | |
| $56.6K | 65 | 35% | $29.99 | |
| $56.6K | 1K | 90% | $3.99 | |
| $56.6K | 131 | 69% | $5.99 | |
| $56.6K | 358 | 58% | $7.99 |