
From the award-winning developers at Arkane® Studios comes Dishonored®: Death of the Outsider, the next standalone adventure in the critically-acclaimed Dishonored® series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 88% | — | $7.9M |
| $29.99 | 5.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]Dishonored 2[/i] failed to present any convincing case for its existence, except for a commercial one. Which in turn makes [i]Death of the Outsider[/i] an effective derivative of a derivative. However. – × – = + We’ve no time to balance player progression, so we’ll give the player all their few powers from the start. Guess what? Less bloat, leaner, better controlled levels. We’ve no time to create a thousand new locations, so the few we’ll make will be among the most visually impressive in the series. We’ve no time to produce filler levels and side plots so each one will tie into the main theme. All hail the daimon of limitation, that power which eternally wills evil and eternally works good! [i]Death of the Outsider[/i] is a vertical slice of the series of sorts. If there’s only one piece of [i]Dishonored[/i] you have time for in your life, I would honestly recommend this over the first game. The subject matter feels like fan fiction. And in a way it is, with the main plot point contributed by a fan writer hireling. But wasn’t all of [i]Dishonored[/i] writing always like that? You know, that collection of pedestrian stereotypes too wooden even for Shakespearean plays, fit for Mister Punch shows at best? Here, at least, the theme of the Outsider is developed beyond “I mean, we’ve got [i]Half-Life 2[/i] visual design, why not throw in a G-Man as well?”, and takes after the Greeks. More importantly, this stub of a game dispenses with the lilliputic political intrigue and focuses on the background of the world, its underlying principles. Finally. This is exactly what I wanted when I read about Outsider runes carved into cyclopean rocks at the shores of a remote supercontinent in the first game. By the end of the sequel’s DLC [i]Arkane[/i] eventually figured out what [i]Looking Glass[/i] did immediately with the first [i]Thief[/i] – aim for the crux of the game’s universe. Even more importantly, we’re done with Sunday school moralism. At long last, the devs dropped their angelic trumpets, stopped pretending to be the Judgement day jury and let you do what thou wilt, no strings attached. Which finally let the theme grow into itself. In the originals, the best outcome you could hope for was to be a good boy. In [i]Death of the Outsider[/i] you can [url=https://en.wikipedia.org/wiki/The_Ones_Who_Walk_Away_from_Omelas]walk away from Omelas.[/url]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Portuguese - Brazil*, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.3Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | 212ratings | 76% | — | not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Слабее первой и тем более второй части в разы. Локации абсолютно непродуманные. Миссия с ограблением банка пытка и позор. Что касается способностей, то я считаю что тот кто придумал способность перемещение сам должен поиграть и полазить по этим ебучим фонарям в Верхней Кирии. Прошел только потому что до этого играл во все части. 3 из 10.
更像是二代的一个大型dlc,流程不长,延续了二代的故事,风烛残年的多德依旧对自己曾经杀戮感到悔恨,并把这一切归根到界外魔头上,希望弑神解决这世界一切的苦难源头。背叛多德的比格,也怀着羞愧去寻找多德,希望能弥补自己的过错。俩人都对过去无法释怀,也希望未来有更光明的展开,而不是当一个杀手阴暗的东躲西藏一辈子。 而所谓的神呢,界外魔也不过是邪教仪式下的一个受害者,被迫承受了一切。 给予了比格可以结束这一切的能力,也让她做出来了选择 地图设计的还是可以,没有混乱度也可以更自由的暗杀或者无双,可惜再也没有续作,耻辱系列是我心中潜行暗杀类的神作,不知道以后能不能体验到超越这座大山的作品
я ошиблась, когда я назвала эту игру говном после 1 миссии, ведь потом Меган получила способности. теперь я исправляюсь: ddoto г овно e банное
dishonored very sneaky, this one very not
Planteado como un DLC directo del Dishonored 2, y convertido en juego con entidad propia, este Dishonored: Death of the Outsider ahonda en el personaje más oscuro de la saga, protagonista indispensable en las sombras: el Forastero. Más corto que su antecesor, pero no por ello menos divertido ni exigente, está protagonizado por Billie Lurk, que al igual que en los DLCs del 1er juego, se aparta de Corvo y la realeza de Dunwall, para centrarse en la historia y el pasado del Forastero. Un grandísimo cierre para la saga, dejando el listón bien en alto. 10/10
loved the series, this is easily the weekest one of the three even if this is basically DLC for dishonoered 2. the powers aren't fun to use and the displacement is a poor replacement for blink. The story for dishonored games has always been paper thin but is more noticible due to removal of various powers and artificially making the game harder by closing down various routes that you might take in the other games by making the powers weeker and putting blockages in your path. its still dishonored so that count's for something but as aready stated above a disapointing game overall.
If you liked Dishonored games, you will like this one. It's just as fun, with just as well designed levels. The powers take a little bit of getting used to, but after you understand exactly what you can do, it's fun as hell. Great game!
Great game. Can be played sneeking, can be played agresive. There is replayability value added - different perks are given. Has some bugs. But story is smooth, gameplay fun. I liked it - worth buying and playing.
More like a cheap dlc, than a spinoff game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.3M | 66.9K | 90% | $29.99 | |
| $3.5M | 15.2K | 98% | $9.99 | |
| $6.6M | 5.9K | 77% | $49.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $618.9K | 2.6K | 81% | $8.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 9.8K | 89% | $24.99 | |
| $7.9M | 44.3K | 83% | $9.99 | |
| $7.9M | 7.9K | 75% | $29.99 | |
| $8M | 12K | 87% | $29.99 | |
| $7.9M | 15K | 89% | $19.99 | |
| $8M | 11K | 96% | $19.99 |