
Diplomacy is Not an Option is a strategy game set in a medieval fantasy world. Build your town and defenses, raise huge armies and fight against massive hordes of enemies. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 24 → 8.43/day in the week after.
About
Diplomacy is Not an Option is a base-building RTS where your task is to fight against vast hordes of enemies. Over 25 THOUSAND of them will storm your castle on procedurally generated maps. To survive, you must build fortifications, raise armies, master engineering, economy, and even magic (the active pause spell included).
Experience warfare on an entirely new scale in the 4 game modes: Endless Mode, Story Campaign, Challenge Mode, and Sandbox Mode. Additionally, you've got the Map Editor to create your own scenarios in the medieval fantasy world of Diplomacy is Not an Option.

Your king is an egocentric pig who has driven the country into an economic crisis with his mindless money-spending. This problem, however, is mostly yours. After all, this is your feud, where peasants are revolting because of unfair taxes.
You can suppress the rebellion, or you can join it. But it's a long road to the end goal. A road on which you will encounter the mysterious tribe of Sarranga and the Undead who worship hard-rock music. No matter which faction you join, casualties will number in the thousands. And siege weapons will mercilessly blast crowds of your enemies. And legions of loyal troops will give their lives for the success of your mission.

While admittedly tongue-in-cheek, the laws of physics are still deadly serious in Diplomacy Is Not An Option. Every arrow, catapult stone and enemy launched skywards is physically modeled, making for a tactile and coherent battlefield. Just make sure your troops have towers to shoot from and clear lines of sight, or you might find your best-laid plans embarrassingly blunted by your own fortifications. Consider your gates, your lines of advancement and retreat. Create kill-zones and fall-back positions. You will need to take an active role in combat to get the best from your men.

Even under siege, never forget your castle was built on the backs of the peasantry. Defend your people, and they’ll serve you well. Engage in agriculture and farming, or food can become scarce, and your soldiers can starve on the battlefield. Build houses, bury fallen soldiers and peasants to prevent plague, and treat the infected when death comes knocking. If you do not care for your people you may soon find yourself overrun with the most unpleasant troubles. Like empty stockpiles, unrepaired walls and running dry barracks… or be overrun literally with swarms of zombies. And no lord wishes to see zombie apocalypse in the backyard of his castle, right?

A functional army requires a functional economy to support and feed it. Food, Wood, Stone, Iron, and Gold are the foundations of your city’s economy, and you will need to watch your supplies carefully if you are to meet the advancing foe in a timely manner. Gather resources, choose your storage locations, plan your expansions and upgrades with care. The enemy will not cede their lands willingly, and unprotected civilian expansions will have consequences of falling prey to the hostile incursion. Trade, via the impressive merchant dirigible, bringing emergency supplies of food to feed the men, or stone to rebuild the walls. Can you strike the balance between greedy expansion and security?

If life gives you lemons, make lemonade. If you’ve inherited a cursed kingdom, why not master the dark arts ? Sturdy castle walls will protect you from most ordinary threats, but in Diplomacy Is Not An Option you're also be battling undeads. So why give them a monopoly on magic ? There is a dark history of tainted power that stirs zombies and traps wayward souls. On the lighter side: it can also be used to call down really very big fireballs onto your enemies. So enjoy that too. Build magical monuments, harvest soul crystals and give a try to a maniacal laugh as searing magical beams tear through your foes and summoned ghosts to chase down the stragglers.

The game has been designed with freedom as a core concept. Go beyond the campaign and crush your foes as you see fit in Endless Mode, Sandbox Mode or Challenge Mode. Develop your own personal strategies on procedurally generated maps. Go heavy on walls early, build large armies of cannon-fodder, or pursue the macro game of greedy growth and costly investments. Play battles in real-time or use pause constantly to keep everything in your hands. Will you be able to stand on a par with the most acclaimed generals in the world, like Joan of Arc and Genghis Khan? Finding which style grants you the most success is up to you.

As in real life, stupidity and greed lie behind most problems, but here it is far too late to talk it through. You have no recourse to resolve this peacefully. At this stage: Diplomacy Is Not an Option!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.7Kreviews | 86% | — | $11.2M |
| $11.99−60% | 73ratings | 78% | #127 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
伟大无需多言
"make sure your troops have [...] clear lines of sight" is just a lie. i was hoping for archers to lose effectiveness in forests, but i just cleared an enemy camp with my archers shooting THROUGH A MOUNTAIN. They will shoot through walls, towers etc. just build archers and kite with a fast unit. the ai doesn't know what a formation is, they'll just eventually overwhelm you with numbers.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Traditional Chinese, Turkish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr instabiles Game, hat mein PC mehrmals schon zum crashen gebracht und meine Audio auch schon mehrmals. Habe dem Game schon zu viele Chancen gegeben aber irgendwann hab ich auch genug. Seid Jahren noch die selben Fehler, Crashes und Bugs. Leider verlorenes Geld
nice
好玩 就是感觉有点难
Poorly balanced
Incredible RTS game. A little overwhelming at first (like any challenging RTS) but once you understand the mechanics and progress through missions, it clicks. Also, the anticipation of waiting for the enemy waves that tests your resolve is always a great feeling.
Das Spiel wird nach ner Weile extrem monoton. Die Level wiederholen sich gefühlt nur und auch in der Kampange fühlt es sich so an als würde man nichts erreichen, da jeglicher Fortschritt in einer Cutscene zunichte gemacht wird. Heißt man absolviert ein Level, stellt sich vor, dass sein Königreich gewachsen sei und in der Cutscene sieht man denn, wie man zum 10ten mal alles verliert, fliehen muss und sein Volk wieder von vorne starten muss. Auch hier gilt leider, dass die Schwierigkeit von der Masse der Gegner ausgeht und nicht durch wirkliche Konzentration und Problemlösefähigkeit. Zusätzlich verstehe ich nicht ganz, warum die Level in der Kampange zufällig generiert sind, da es so sein kann, dass der Spawn halt von beginn an sehr schlecht ist, was im Umkehrschluss bedeutet man darf das Level erneut starten. Man merkt zumindest, dass viel Liebe in der Gestaltung der Cutscenes steckt, jedoch sind diese nur 2 Minuten lang und gleichen so kein stundenlanges müheseliges Neustarten und fast schon Arbeit aus. Es fühlt sich nämlich echt an wie Arbeit, jedoch mit dem Unterschied, dass ich dafür Geld bezahle und nicht erhalte. Außerdem muss ich die Lernkurve in diesem Spiel beklagen, denn man hat ganz schnell alle Sachen schon einmal gesehen und es gibt nichts neues zu entdecken. Für denjenigen der stundenlang damit verbringen will Level neu zu starten und auf den Bildschirm zu starren um miterleben zu können, wie seine Stadt, die man zum 80sten mal neu errichten durfte, in Schutt und Asche verarbeitet wurde, ist das Spiel perfekt. Wer jedoch in seiner Zeit auch Spaß haben möchte, lernen möchte und mit seiner Zeit sinnvoll umgehen will, dem kann ich dieses Spiel leider nicht empfehlen.
戰略、經營養成要速齊全的小品,值得一試
10/10 game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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