
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 69 reviews with recorded playtime.
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Devs lied about keeping this game alive, abandoned it fully because money was more important, despite saying palworld will NOT change anything about this game's updates. It did. Game is dead and the company should be shamed for it.
Came out before palworld. Palworld is going into 1.0 before this. We were promised simultaneous development. Didn't happen. Palworld is great, go play that. Unfortunately we were all unintentional alpha-testers for palworld. I feel like we should receive a refund.
166h of game, really liked it but still wiating for updates and it's been 2 years... Palworld was more important :') The game felt like having multiple ideas and implementing them but nothing was polished... but still had great potentials and would have need to not be abandon for me to evaluate in favor.
Abandoned for Palworld.
Sure would have been nice if this game actually got any support after Palworld went EA. Now Palworld is releasing 1.0 and this game is completely abandoned. Wish I could have my time and money back.
Keep your money the devs have abandoned this game years ago for palworld I want a refund.
Its abandonware This was basically alpha test for Palworld. I bought this when it first came out and it still hasnt changed much. This is why I can't buy Palworld, as much as I'd like to have fun. Devs don't deserve it nor are trustworthy to not ♥♥♥♥ you over
Abandoned by the devs to focus on Palworld instead, has been in early access for years right before Palworld was a thing, I bought this game years ago thinking it had potential and also looked interesting. They're only doing little "patches" occasionally so steam wouldn't give the "not been updated recently" warning on the game store. Don't buy this if you're looking forward to it coming out of early access.
they should have give free palworld for abandoning this game.
Riddled with bugs, minor and major, which are no longer receiving updates. Much of the content is half-implemented. Many craftable items do not work, serve no purpose, or are too weak to be worth making. No variety in enemies to be fought -- it's all goblins, plus some wildlife, from start to finish Vehicles are incredibly cumbersome to use, explode if they get wet, and disappear from inventory. Pets do not work (can spawn/despawn them, but they do not fight). Huge balance issues: * Most of the game is not at all challenging, some things are absurdly difficult * Some items which are easily crafted/obtained are incredibly powerful, others which are hard to make are of no value. * NPC-given quests, whether trivial or huge, give no rewards. * The most complex object in the game (the Offshore Oil Rig) requires hundreds of thousands of units of raw materials, and many hours to craft to completion, and DOES NOTHING, gives no reward. * The Enchanting System is very opaque to figure out, but once figured out, makes it trivial to craft ridiculously powerful items, making the character literally invulnerable. * The endgame flips all this, and the final three challenges are completely unbeatable. * No significant updates in at least six months, and none at all in the last three months.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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