
From the plains in the Pampas to the most hostile places in the untamed Patagonia: Manage your own frontier outpost, build new structures, train soldiers, and survive relentless attacks from the enemy.
Modeled estimate, not a reported figure. How we estimate →
About

Malón is an indie tower defense game with a top-down view that combines elements of strategy and skill: victory depends as much on your strategic insight as on your dexterity in controlling your character.
In Malón, you’ll manage a frontier army outpost, taking on the responsibility of defending it at all costs. To succeed, you’ll need to grow your economy, expand your base, and train soldiers to fight by your side in defense of the flag.

Day and Night Cycles:
During the day — when strategy takes center stage — you’ll have to think carefully about how to invest your coins, because once night falls, there’s no turning back.
During the dark hours, you'll have to fight with whatever you've got. The worse your decisions were during the day, the more you’ll need to make up for them with your skill at night.

Upgrade Units and Structures:
Expanding the fort with new structures and units isn’t enough, you’ll also have to upgrade them before it’s too late.

Give your gauchos boleadoras, replace your soldiers’ old muskets with breech-loading rifles, load your cannons with grapeshot… These are just some of the things awaiting you in Malón.

Malon's Campaign:

Each of these has its own characteristics that make it unique. Discover what lies hidden in Pampa, Patagonia, and Andes to earn three stars on every level!

Endless Survival Mode:

Compare your skills with other players! Survival mode features a global ranking, where you’ll be able to fight for a spot in the top 10 players who have managed to withstand the most nights with their fort.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Spanish - Spain, Spanish - Latin America, English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me gustó la ambientación general y la propuesta del juego. El clima está bien logrado y acompaña bien la experiencia. Se destaca porque explora una parte de la historia argentina que casi no se ve en juegos. El diseño es uno de los puntos fuertes. El estilo low poly parece simple, pero es muy complejo lograr que se vea bien, y se nota que hay mucho laburo detrás. Es un juego con una idea clara y una identidad propia, recomendable si buscas algo diferente a lo de siempre.
No lo devuelvo para apoyar, y porque espero que arreglen los detalles, pero necesita un poco mas de laburo, el dinero escasea demasiado, la mecanica de disparo es medio rara, el facon un poco trollea a veces. Tiene varios detalles frustrantes. Ojala lo mejoren! Se ve lindo el juego.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una Barbarie diría el Pelao Sarmiento, excelente simulador de ser Julio Argentino Roca y mandar a fusilamiento a los mapuches del malón. demuestra eficientemente la inutilidad del plan de Alsina de la zanja que mantuviera a los indios en el sur. Espero un DLC o mod que incluya fusilar obreros de la lana en 1910 en la Patagonia rebelde. Una verdadera corrección, sería la necesidad de poder apuntar el disparo con el uso del mouse, No compromete la jugabilidad y mejoraría las carencias del disparo automático.
Great idea. Severely under-represented theme. You have no idea how badly I wanted to enjoy this game. Sadly it is severely marred by developer-bias. Ever play a game that is an open sandbox, that let's you play however you wish... but not really. Truth is, instead of enjoying the game, the theme, the many options, you instead have to play detective - what does the developer want me to do? It's frustrating when the dev forgets it is their job to create an experience for the gamer to game. Not where the gamer has to figure out how the developer wants him to game. Sometimes this is acceptable, some games that is the point, linear, puzzle games - but open sandboxes? There needs to be some room for the player to choose. No. I approached the developers, and they informed me, I was wrong, and the game was "perfectly" balanced. It is so "balanced" the player can't deviate from the developer's tightrope. We have too many devs making games for themselves first AND foremost, and then telling us we the players are wrong (yes, I'm talking to you Ubisoft, making a pirate game without swords and blaming the players for not loving it). Shame. My recommendation, hard pass, even on sale, unless the devs take to heart these concerns.
Indios de mrda
Lo compre solo para desvivir a los mapuches! Ta buenaso!
NOSOTROS TENEMOS BALAS ORIGINARIAS PARA ESOS PUEBLOS ORIGINARIOS, INVASORES TERRORISTAS Y SUBVERSIVOS. 400 AÑOS DESPUES DE LA LLEGADA DE COLÓN LLEGARON ESTOS MUGRIENTOS MAPUCHES. SUCIOS, INMUNDOS, CHORROS, LADRONES, DEJADORES, INVASORES. ¡¡VIVA ROCA!!
Me gusta la idea de un thronefall en la patagonia y en este contexto historico pero por ahora el juego promete mas de lo que cumple. Mejora con respecto a la demo pero en mi opinion sigue siendo extremadamente dificil sobrevivir. Las monedas son escasas, la empalizada cae todas las noches y nuestro personaje tiene unas mecanicas medio bugueadas con respecto a disparos y uso del sable. No lo devuelvo porque banco el proytecto pero espero alguna mejora
muchisimo tiempo para hacer este juego y es lo mas simple y vacio del mundo, despues de pomberito dejaron la vara muy alta, encontre en la hora que jugue mas de 3 bugs y uno me hiso tener que reinicar la partida, no lo recomiendo o almenos por ahora
Sencillo pero super entretenido, ademas es totalmente nacional pibe, que mas queres? VIVA ROCAAAAAAAAAAAAA
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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