
Dinkum is a survival life simulation game set on an island inspired by the rugged Australian outback. Farm, hunt, mine, fish, and forage to gather resources, expand your town, and discover what makes Dinkum so special—either solo or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 25 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
G'Day! Grab your tools, gather resources, and build your town while hanging out with friends and enjoying the charm of Dinkum.
Plant crops, raise animals, and build your dream farm, or roam the island catching fish and bugs at your own pace.
With changing seasons and weather affecting how your crops grow, every day brings a new challenge. Slip on your flip-flops to hunt for rare fish, bugs, or ores. Every moment becomes a special adventure.
From red deserts and lush forests to hidden mines, Dinkum is full of wild places to explore. Hunt wild animals, gather resources, and learn how to survive in the great outdoors.
The creatures might look cute, but don't let your guard down! You'll need tools, weapons, and a solid strategy to make it out in one piece. Will you go head-to-head, or set traps and play it smart? The choice is yours.

What starts as a simple campfire and a sleeping bag can grow into a thriving town with shops, fountains, flower beds, and windmills.
Craft furniture and decorations to personalize your home, reshape the island to design your ideal town layout, and customize your character's look from head to toe. Invite friends over to show off your one-of-a-kind creation!

Sell your harvest and foraged goods to earn Dinks, and reinvest them to help your town flourish.
As your town grows, new shops will open, visitors will stop by—and some might even decide to stay for good. Celebrate with festivals and build a vibrant, lively town, whether you're playing solo or with friends.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 29.1Kreviews | 92% | — | $19.6M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite playing for over 60 hours I can't recommend it if your intention is to play with others, because of the connection issues. I'm playing with my wife and random disconnections overshadows the general enjoyment this title gave us. You see, you can save the progress only when you sleep, which proceeds to the next day, so you don't want to sleep too often. So when you randomly disconnect from a multiplayer session your progress is reset to the previous day. There is no fallback, no "restore my progress" or anything upon reconnecting. So imagine that you picked up an expensive item, or have a lot of ore on you, because you want to smelt it and boom - you are disconnected out of nowhere - those things are lost, because you had it. The result is that you had to reset the whole day for everyone if you don't want to lose certain items. Had they resolved this issue, I would have gladly recommended it, as it gave a lot of joy PS. Works fine on Steam Deck, also in docked mode, although in that case don't go 4k
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Russian, Spanish - Latin America, Indonesian, Japanese, Simplified Chinese, Traditional Chinese, Thai, Turkish +2 more
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lost a total of 8 hrs of saves because playing from PC to Steam deck deletes save files. It’s a persistent problem widely reported and remains unsolved….
[h3] プレイ時間を意図的に引き延ばすような仕様が多すぎるゲーム。 [/h3] 縦横1.5kmの無人島を15名の住人のために開拓するゲーム。 ・1日(朝7時から深夜まで)リアル34分。 ・24時を過ぎると強制的にスタミナ切れになり歩くことも木を切ることも出来ない。 なので深夜に出来るのは釣りだけ。でも暗くてやりづらい。 おのずと日中の作業がスケジュール化してしまう。自由でも何でもない。 食べればスタミナは増えるけど序盤は焼いた肉くらいしかないのですぐ行動できなくなる。 ・NPCは道を歩き物を要求するのみ。苦労して鉄道を敷いても乗るわけではない。 ・序盤~後半のボート・バイク・車の操作性の悪さ(とにかく遅い、フラフラする)。 結局グライダーしか乗らないことになるがこれもなかなか手に入らない。 ・広大な島なのに建物は住人の家のみ。土を盛り上げたりアイテムを積み上げて何とか建物風に見せるしかないが大変すぎてニートか専業主婦でないと無理。 なぜ土地が無駄に広いのに建物の種類を増やさないのか疑問。 ・1日の時間を2倍に出来る「銀の懐中時計」を後半で手に入れられればゆったりと過ごせるがこれもなかなか手に入らない。 ・オンラインは荒らしがいるので非推奨。先にやっているリア友がいれば圧倒的に楽になるかもしれない。 [h3]とにかく前半は不便を強いることでさらなる利便性を求めさせ、ゲーム寿命を引き延ばそうという意図がみえる。 [/h3] でもその頃には飽きている。 [u] そんな仕様のせいかアップデートして間もないのにいつも1000人程度しかログインしていない。 [/u] 所詮パクリゲー。でも半額セールとかならやってもいいかも。
前20小时体验大于动森,后20小时体验小于牧场物语,班味太重
1. Game is a buggy mess and it can screw over progression badly 2. It tries too much to be an animal crossing/stardew valley ripoff and is completely uninteresting on its own 3. Players in multiplayer are locked out of being able to do anything since fletch tells them that only the host is able to make any changes / progression to the island 4. the item descriptions feel like theyre all written by a child. and not in an endearing way. It's honestly really painful to read. 5. someone tell the devs not every sound in the game needs to be stereo,,, 6. Its published by Kr*fton.
Maybe there's a saving error while playing multiplayer, but sometimes the items I've collected disappear. Ten hard-to-get opal gems are gone today. So I'm not going to play games anymore.
My new comfort game. You can play aggressively, hunt animals, collect the maximum amount of resources before the end of the day... Or you can just chill, landscape, fish, build your village... The game doesn't force you.
你们设计游戏给我设计好了呀 我chovy 工具全都要去商店买为什么不能自己直接用材料做 如果要做高级工具 还要得有低级工具加材料升级 傻逼工具商店还搞限购 一天只能买一把 角色死亡身上的工具还会掉耐久?用铲子铲土还非得铲起来再放下去 不能直接当个材料放在背包里吗? 种树还要挖个坑再丢种子再把土盖上去 果树为什么砍了不掉种子?不掉木头就算了 种子也不掉?百科为什么有昆虫有鱼有水生生物 没有动物百科?钓到的鱼一条就占一格背包 还不能放到箱子里 水生生物都是 如果拿去烹饪所有鱼又只能做成一种鱼肉 真的脑残 每种技能等级升级上去了 也没说解锁什么特殊效果 造了建筑想移动位置还得单独去找市长聊天 再一个个花钱搬 动一次就要聊一次天花一次钱 都什么脑残设定?里面抓动物的任务还要把我笼子一起收走 等任务时间过了再以邮件方式还回来 直接交付就结算会死吗?成就里面的次数 从250次直接跳到1000次 我玩nm npc打招呼对话也做的一坨 刚玩没多长时间就这么多恶心人的设定 不会做游戏别做
me disseram que o jogo ia ser divertido, quando fui ver estava terraplanando 24 horas por dia, trabalhando mais do que um assalariado 6/1, mas no final valeu a pena
没朋友一起玩的有福了,这个键盘适配和攻击确认总觉得让人不舒服,引导差,想做很多东西只能到工具台做,你是说我在野外镐子敲爆了还得跑回商店(或者死回家,更快,但真有人喜欢老是死回家吗,在那里硬核些什么呢?)买一把,升级镐子要用商店里买的再加上自己跑十万八千里采来的铜矿升级吗,?全岛的GDP由我一人产生,其他人只需要猛猛赚我金币就好了,而我要考虑的东西就多了。传送点也没有,难道你也喜欢捡垃圾到包里满了只能跑回家,家搬一次还要25000,一条鱼也才900多,鱼竿也要钱吗?当黑奴也不过如此了。随便什么野怪就能一套连招把你踹死,至少键盘操作肯定是反应不过来的,一开始捡垃圾捉蝴蝶钓鱼肯定是新鲜的,随之而来的是怎么升级呢,想要解锁新功能就要采集新资源,家住在海边怎么你们了,采点资源跑断腿,就一定要别人去看攻略是吧,所有人入手先看3小时攻略知道游戏怎么玩玩什么再去找两个志同道合不会红温的朋友再来玩这款游戏哈。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 86.5K | 96% | $9.99 | |
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| $19.6M | 57.6K | 93% | $9.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.6M | 36.5K | 96% | $19.99 |
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| $10.1K | 68 | 78% | $4.99 | |
| — | 0 | — | — | |
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| $975.4K | 4K | 84% | $7.99 | |
| $1.6M | 2.5K | 90% | $19.99 | |
| $608.7K | 648 | 58% | $19.99 |