
I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!
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About
I Am Future invites you to build a rooftop base of your dreams, explore a mysterious world, start a farm, hire a team of cute robot minions, and make new friends, all while enjoying the chillest post-apocalypse ever.
Starting from scratch on an abandoned rooftop, build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life.
You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about job tasks and inflation! Relax, build, wander around – the world is literally yours!
Nature is healing! Set up a farm, grow fruit, vegetables, cheese trees, and take care of your crops!
Play as Robin or Chris, and customize the protagonist to reflect your unique idea of the last person on Earth!
Find ancient artifacts from a bygone era, such as kettles, TVs, or microwaves, take them apart using a satisfying dismantling mechanic, and gather resources for your next crafting project!
Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath!
Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to the base, and, step by step, uncover the mystery behind the end of the world.
Collect fresh produce from your farm, catch some fish, and unleash your inner chef with numerous delicious recipes ripe for mastering!
The fact you’re the last human on Earth does not mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them.
Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!
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If you are a fan of games like Stardew Valley, Coral Island, Sun Haven, My Time at Portia/Sandrock, Dave the Diver, or Palia, we are pretty sure I Am Future will become your next cozy adventure. Join our Discord to keep up with all things I Am Future!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, it may look absurd from an outside point of view that a player with so many hours would leave a negative review, but I have my reasons. Let me explain x) Basically, the game feels like a mobile game where you spend a crazy amount of time completing tasks, cleaning areas, gathering resources, and so on. The premise is that eventually you won't need to do much because everything will be automated... Don't fall into that trap. The guy in the trailer is usually spending 2–5 minutes sleeping under the sun, while the rest of the time he's dismantling tons of stuff through repetitive and boring minigames, hoping that future technology will eventually automate it. Still, if you need something to keep your mind busy for whatever reason... this might work for you. After all, you'll be doing almost everything yourself. Robots help with some tasks, but only the most basic repetitive ones, like gathering planks that you throw on the ground while working. - There are very few puzzles in the game. I expected more while exploring. The first one was fine, but the second was like "._. ok". - No idea why, but the game can't shut down properly without crashing... x) - The robot that gives recipe tips bugged completely and stopped giving me new recipe hints ¬¬ - Don't alt-tab too much. When checking storage containers, the game starts freezing for a moment every time you switch between different storages, eventually forcing you to restart the game to fix it. Summary: "Not a bad game", but don't expect to automate everything and relax once you get robots focusing on decoration... You'll continue working like crazy literally all the time. In the late game, for example... SPOILER. >> The game promises automation, but even in the late game you're still doing most of the work yourself. << Cheers x)
A lot of people say this game is bad because of the pointless repetition of the tasks or the bad minion UI. I didn't mind that stuff. I don't mind a little mind numbing task completion and the minions were so unnecessary as a whole that I mostly found their incompetence amusing. I didn't even mind that although this game is well past full release, it still has a terrible lag problem. What made me uninstall this game after 25 hours was that it's supposed to be a cozy game, has settings to adjust "coziness" but there is no setting to stop those stupid worms from destroying your buildings. And sure, I could build a bunch of other stuff to keep them away but why add cozy adjustments to negate contamination dmg to yourself, reduce weeds and worms but not to eliminate building dmg? I have the game jacked to the coziest settings so there's only a worm or two at night but the second I turn my back they've destroyed something and I have to grind for the materials to build it again. Mostly I'm uninstalling because I'm fairly sure the devs are done with the game and there's still so much that needs work. I'll probably come back to it later, having forgotten the reason I stopped, and go through this all over again. If you're gonna buy, get it on sale.
The game is fun at first but somehow every single mechanic manages to overstay it's welcome. Almost every action is a minigame which is cool and diegetic at first but becomes very frustrating on the 100th time and never gets better through progression. Related upgrades are all basically "the bar fills 20% faster" but the stumble is still mandatory, And nothing in the game ever gets solved. There are several flowers that spawn leeches that eat your crops and create damaging puddles. And at some point you get handed a solution. Build a tent over each one that will prevent the leeches from spawning. Sounds great. But it requires power. Then you remember that there are solar panels which can store enough power to last the night. And the moment you think you just sorted it out you get a "hey, buildings can break" tutorial pop-up. So these ♥♥♥♥♥♥♥♥ nests will still require your attention. And since leeches are a source of several crafting resources to avoid a softlock the devs came up with an ingenious solution. All the crap that could be dropped by the leeches gets dumped in a pile near the dome. There are minions which are this game's poor attempt at automation. And you would think that this time you actually found the solution to the tedium. Kinda. There is a minion that can repair buildings. But,,, maintenance is an upgrade for a builder. Which means that after every repair job if you have an active construction on the map your minion will drop the repair kit on the ground and ♥♥♥♥ off carrying resources one at a time across the map. And by the way YOU have to craft these finite repair kits so you will never build a self-sustaining leech management system. Same goes for the gardening minion. It can water crops. That's it. YOU have to plant them. [i]YOU[/i] have to gather them. And of course [b][i]YOU[/i][/b] have to fill the water barrel in it's vicinity. There are collectors. Which, and I am noticing a pattern, sound like a solution to a clutter problem. But there are two problems. First is they do not sort anything or at least try to match your chest's contents. They will dump everything they find into random chests and [i]YOU[/i] will have to sort everything yourself. The second problem is they can carry a single item at a time and despite having three of those ♥♥♥♥♥♥♥. They all got occupied by the aforementioned leech droppings piles. Well if we don't count 60% of the time they were standing still having pathfinding issues. Inventory management in general is horrible. At least with a controller. And let's say it together. It never gets better. There is an upgrade that lures you with a false promise of solving your problem. The description for this storage meta-network literally says "Allows player to access all storage boxes from one". It [i]technically[/i] does what it promises. It lets you tab switch to different chests when you open any storage. And adds a chest interface to crafting stations. But nothing is ♥♥♥♥♥♥♥ aligned which makes navigating with a controller very inconvenient. And if the crafting resources are spread across multiple chests. You guessed it You still have to drag resources to your inventory manually. I don't think it would be that hard to make your crafting station automatically pull the resources from your chests. All QOL in this game is malicious compliance coded. The game is very grindy. I don't want to drag this out. There is a resource that takes three minutes of real time to make. And I don't remember if there are recipes that require only one. There is also an expedition map. Amount of resources they bring is minuscule. And all gathering spots and points of interest on it are block on arbitrary days because ♥♥♥♥ you. And on top of that you will listen to a single track on loop. Don't recommend
Not so fun, not cozy.
It's cozy, but there's not enough progress to feel like you're advancing. There's a lot of grinding, there's a lot of searching. It stalls out at multiple points. I tried it, but this might not be for everyone.
the game is genuine choreslop, like every task feels aimless and nothing feels rewarding. i keep picking up the game because I was still hoping there would be better things to do once you unlock other areas but its just another location to tidy up and farm resources.
Jogo é realmente divertido, mas falta bastante coisa para ser atrativo, acaba sendo um loot infinito para fazer progressão por mais loot, sem um bom objetivo e necessidade de usar outros recursos como montar sua base, vou citar alguns: - Dormir: só dormi uma vez no inicio para testar, faz parte do tutorial, não tem grande serventia. - drone: Não serve pra nada você gastar recurso aumentando a quantidade de carga que ele pode carregar, pois você tem bateria limitada, e logo tudo que você poderia carregar é inútil, pois é mais fácil você mesmo fazer loot. - várias colmeias de lesmas: você só precisa defender as proximas da sua base, o resto não tem nem que se preocupar. Parecem coisas que ficaram pelo meio do caminho, faltou alguma interação entre os locais que você visita, a progressão é lenta e chata pelo loot excessivo que é divertido, porém sem um craft digno. Só recomendo este jogo se for por uns 15 a 20 reais.
it's so peaceful and laid back. I wish they would update it,
I would love to like this game, but I just can't. Game is nice looking and it has core gameplay, but it seems incomplete to me. Controller is awkward and storage is bad. No crafting from chests? In 2026? Shame. And let's not talk about loading screens. Why do we need loading screen for a daily mechanic of scavaning important materials? It makes no sense. I can't recomment this game.
와.. 옆 호텔까지 다리 연결해놓고 저장하고 잤는디 리셋되어있네 개빡침
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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