
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $4.7M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The first playthrough and truth route are pretty fun, but playing through every ending is a slog.
While the battles in Digimon Survive are enjoyable and provide a good pace, they are not particularly complex or deeply strategic. The combat is accessible and can be fun, but it lacks the depth that some tactical RPG fans might expect. On the narrative side, the story struggles due to a cast of characters whose negativity feels excessive and often unrealistic. This persistent negativity made it hard for me to emotionally engage with the plot or fully immerse myself in the story. Despite the enjoyable moments in combat, the narrative writing diminishes the overall impact of the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AFAICT, this game doesn't do anything well. It's a visual novel with repetitive, uninteresting dialogue. It's a tactics game with shallow, dull combat encounters. It also hitches and hangs and takes too long to respond to inputs. It tries to play with motion, but any time it's moving the framerate is so low that it hurts to look at (particularly when using the phone), and I'm not a framerate snob at all lol. The mission objective is in a text crawl that, because of the framerate, looks like one of those pixel response tests.
Just got to the first boss fight and can say that so far I am really enjoying the game! I know there are a few recent mixed reviews so I'd like to give my thoughts on the game . . [b] game-play: [/b] I believe if you understand that the game is largely focused on the visual novel genre you wont be disappointed. The story is good, the point and click style exploration feels very seamless, and the tactics style battles are fun. The battles do offer lots of options for people who wants a faster experience. You can increase battle speed and turn off animations to make them go by quick. They also offer difficulty settings so you can really customize how they run to fit how you want to play yourself. I like finding hidden battles and seeing what digimon are hanging around the area, trying to collect them is challenging but will be fun [b] visual novel aspect: [/b] On the visual novel aspect itself I think it is a great addition to the genre, the art is beautiful and I really like all the characters already, even ones I didn't think I would like. They add enough things to do that make the story feel immersive and fun, I don't regret getting this game at all. If you are looking for something like Pokemon or that kind of game then I would probably not completely suggest this Digimon game over Cyber Sleuth, but if you enjoy good story telling and tactic style fights you will enjoy this one I hope this helps anyone unsure if the game is for them or not! [u] This game goes on sale very frequently so I suggest waiting for a sale if you want to pick it up [/u]
Ok so Im a fps girl, I actually hate interactive story book games and turn based combat- but despite that I am a huge digimon fan and decided to give the game a play anyway. I still hate both those game types, BUT IF YOU LIKE THAT STYLE? Then this is a gorgeously presented package. Were I to actually enjoy this kind of game this would easily be my favourite.
Jogo maravilhoso!! Esse é um jogo focado principalmente na história, então se você procura algo mais voltado para ação constante, talvez não seja o ideal. Mas, se curte boas narrativas, vai se surpreender! A trama é densa, com um tom bem dark, cheia de tensão e decisões importantes. São 5 finais diferentes, que variam de acordo com as escolhas que você faz ao longo da jornada e essas escolhas também influenciam diretamente na digievolução do Agumon. Além dos Digimons dos protagonistas, é possível capturar vários Digimons selvagens, e muitos deles valem a pena, então não se prenda apenas à equipe principal. Recomendo muito para quem ama Digimon! Uma experiência única e envolvente.
A morale based story game with a tactical RPG battling element tossed into the mix. I love tactical games and the battle style feels very engaging and fun. I love that your decisions and choices can effect how your main Digimon digivolve.
Gameplay: + Visual Novel with turn-based tactic + Capturable enemy digimon, evolve and enhance with item + Post game dungeon for challenge and access to unique item Story: + Has multiple ending + Featuring relationship level and branch in digimon evolution For achievements, you will need multiple playthrough and some of them quite a pain such as collecting all digimons as some of them locked in certain story route or rare encounter. Personal theory for one of the ending: [spoiler] Moral route ending is a timeline where "digimon" term appeared and the start of what digital monster is. Both world still split and digital medium is where human and digimon can connect with each other. [/spoiler]
Digimon Survive mistura visual novel com batalhas táticas em grid. A história é sombria e focada em escolhas que afetam o destino dos personagens e as evoluções dos Digimon. O jogo prioriza narrativa profunda e emocional mais do que ação. Os combates são simples, mas funcionais. É ideal para quem gosta de drama e decisões com consequências reais. Perfeito na minha visão!
Harmonious and True route playthrough here: https://www.youtube.com/playlist?list=PLAFtZ4pMPIc4JzwRO-wm_l8XSo3FEN-Re I have been playing through EVERY Digimon game in english with only the DLC for Time Stranger and and Next Order (already beaten) left and I can say with Certainty this is the WORST Digimon Game ever made even worse than Digimon World 2. I cannot believe this game is 60 bucks this may have been one of the worst visual novels I have ever played and I've played quite a few single game dev indie visual novels. There's 20ish minutes of credits mostly being quality assurance and they can't match dialogue to the right character there's spelling issues etc. This game seems to want to fit into the psychological thriller genre, but the writers are absolutely inept at providing a back story for any of the characters. The writers would rather go in a circle explaining something 10+ times then give us a character the player can care about. Character personalities do not have a gradual transition to madness/sanity they literally jump from one end of the spectrum for the plot all the way to the other once their insane arc chapter ends. The game is completely on the rails you can change the endings but almost all the events before that are set in stone for a $60.00 game it can at the very least make your choices feel like they matter and provide some decent ones that fit the scenario. I bought this game for $10.00 when it was on sale and I still feel ripped off the game is so bad. I thought the combat was a nice touch at first, but honestly outside of showcasing the artists work and the digivolutions the combat is so shallow and easy even on the hardest difficulty it just feels like another obstacle to keep you from finishing the terrible story outside of the redundant plot regurgitation. The game should be called Kemonogami Survive because the plot doesn't match anything from Digimon outside of just inserting digimon characters. The game literally feels like someone at this studio came up with the idea for a game and Bandai decided to make it digimon related after the fact for a cash grab. The creatures are not called Digimon until like the last minute and a half of the true ending and nothing about them is digital at all. The artists are the only ones that deserve credit for their work in the game, because the art actually looks solid. The death scenes are the only thing that's mature in the game the game's story is completely bland and simplistic and the creators still look down on their audience enough to repeat the themes over and OVER AND OVER again. They give characters dialogue when they literally have nothing of meaning to add to the scenario. The time they used repeated the plot points they could have actually went into depths and gave the characters personality. You'd have to be a die hard Digimon Zealot to like this game, because honestly outside of the title and the inserted characters it doesn't fit. Digimon for the longest has been trying to transition to more mature games/stories, but they can't seem to trust their audience enough to make a story line that doesn't assume their audience is incapable of comprehending a more in depth plot. I honestly thought this game may have been the exception given the mature death scenes, but that was just added for short shock value.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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