
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $4.7M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
verstehe nicht was die entwickler sich dabei gedacht haben, das hat kaum etwas mit digimon zu tun. das hat den charakter von mobile games und das auch noch schlechter mit einem rundenbasiertem kampfsystem, das kampfssystem ist ok für mich aber Digimon bedeutet doch auf ein abenteuer gehen und in diesem spiel fühlt sich alles sehr gescriptet an. das gameplay wird vorgeschrieben und es ist ein rein strategisches spiel mit figuren die aussehen wie digimon, etwas ettäuschend...
Feels survival like digimon adv origin,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
애들 성격 개붕딱같음 75프로 할인해서 샀는데 처음에 애니메이션으로 나오고 그래서 볼만한대 라고 생각했는데 거기서 끝이였음
i came for a digimon game, instead i got a narative game that i do not give AF about. after 10 min i just started skimmin dialog. i did 1 tutorial combat that took 1 min, i played for 30 min, and i uninstalled. thank god i got this for 1 euro.
玩了评价是,如玩,我宁愿去玩原,至少他不会让我在只有一个选项的下水道一直重复,这下水道从头开始到结尾,走那边都一样的结果要让我选择来浪费时间,就算你想学恋狱月狂病,至少氛围感能不能打满?美术尽力了,然后文字:让我们去找xx吧,还有那一直想要诉说自己是王道的进化剧情,上一秒xx死了,下一秒说我们不相信啦,在下一秒我们和解进化(这还只是里面小部分典的,合集一连串玩的评价为“我怀疑我短片了”),他不会觉得前后剧情反差过大吗?氛围感全靠玩家自己想出来递给你是吧,而且还有那狗屎的探索,剧情处处是探索,你是来考验我的耐心还是时间?只能说没拿到手30分钟就退款是我当初最大的失误
TL;DR: I’m indifferent to Digimon, and maybe for this reason, this game doesn’t resonate with me. Or it could just be a bad game. Let’s start with the good: Very pretty game and phenomenal soundtrack. The TRPG part isn’t half bad. Now the reason why I don’t recommend this game. First of all, the story is boring. Despite the nice visual and audio, it seems this game doesn’t consider itself a visual novel. The characters endlessly parade their insecurity and immaturity to the point of I really can’t consider them believable. The whole charade of being a promoter of mental health among the children takes way too much writing, and the plot progression is virtually in constipation. The only responsible thing to do concerning my personal mental health is to stop playing this game. Don’t torture yourself by playing this game. Maybe try youtube a video explaining the story to save your time and sanity.
This was actually the first digimon game I have ever played. I HATE FF-Tactics games and anything similar usually... but idk why this was pretty enjoyable. The story is quite a bit of talking, but you can set the text speed to almost instantly produce on screen and as long as you're not room temperature IQ you can get through it pretty quick. I do feel $60 is a high ask for this though. If it goes on sale I would recommend, but paying $60 for it is pretty steep.
---{ Gráficos }--- 🔲 MS Paint 🔲 Ruim 🔲 Meh 🔲 Normal ✅ Muito Bom 🔲 Lindo 🔲 Obra de arte ---{ Jogabilidade }--- 🔲 É melhor assistir a um filme 🔲 Ok ✅ Bom 🔲 Viciante 🔲 Mudou minha vida ---{ História }--- 🔲 Sem história 🔲 Básica 🔲 Média 🔲 Boa ✅ Incrível - Boa história para quem tem paciência de acompanhar a narrativa, com diversos plots legais e um peso diferente de qualquer outra história de jogos de Digimon. 🔲 Escreverei um livro sobre isso ---{ Performance/Bugs }--- 🔲 Injogável (terrário de bugs) 🔲 Muitos bugs 🔲 Bugs chatos 🔲 Pequenos bugs ✅ Sem bugs/Polido ---{ Preço/Qualidade }--- 🔲 De graça 🔲 Muito barato 🔲 Vale a pena ✅ Espere uma promoção - Devido ao fato de ser uma visual novel japonesa, onde pode não ser do gosto do público geral. 🔲 Queime seu dinheiro ---{ Requisitos do PC }--- 🔲 Roda em uma batata ✅ Baixo 🔲 Médio 🔲 Alto 🔲 Computador da NASA ---{ Dificuldade }--- 🔲 Minha avó joga 🔲 Fácil ✅ Normal 🔲 Difícil 🔲 Dark Souls ---{ Tempo de Jogo }--- 🔲 Tempo de um café 🔲 Curto 🔲 Média ✅ Longo - Devido ao estilo de narrativa, onde temos infinitas quantidades de diálogos. 🔲 Infinito ---{ Veredito }--- 🔲 Não recomendado 🔲 OK ✅ Recomendado 🔲 GOTY
Of all the Digimon games, this one is by far one of the WORST when it comes to getting the platinum trophy. However, to completely beat it with the good ending, you need to beat it twice, which... isn't so bad, as the errors become less evident. This is a Visual Novel style game, so 85%-90% of its content is pure text and dialogue. To get the platinum trophy, you have to beat the game 3-4 times, which wouldn't be a problem if the game were good, which it isn't. The biggest positive point of this game is its story, after all, as a VN, that's what it should highlight, however... it's VERY meh. Here they tried to pull a little from Digimon Adventure 01 but failed miserably, not only in the charisma of the characters and the impact of the dramatic scenes. The game lacks basic things, reaction sprites that don't match the audio, and even missing audio in moments that should be important. I have nothing against VNs or those who like them; Steins;Gate is a great game. However, if I want to see that much dialogue, I'll just read a book or watch an anime, and if I'm in a game... I want to play it. And here we go to the middle ground: its gameplay is supposed to be tactical, positioning and attacking with your Digimon, but... there's nothing tactical about it. You just attack with your strongest ability and explode the enemy, and except for the boss of Ch. 8 and the final boss of all routes, they're all weak. So much so that there's an auto-play option, lol. I almost thought I'd ended up in a mobile gacha game. And lastly, the low point. As I mentioned above, there are many problems, such as the story that seems patched together in other routes, dramatic scenes that don't create drama, a horrible dialogue skip system, dead dialogue... I could write a thesis showing how bad and sloppy the game is. Score: 4/10 (Because it's Digimon and I love Digimon)
I love this games story I haven't been into Digimon in a long time this got me to wish list the other game coming out!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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