
The smash-hit stylish action game DMC4 is back and better than ever, boasting new playable characters and game modes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 24 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.5Kreviews | 87% | — | $12.5M |
| $24.99 | 30.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
порт говна
10/10 gmae wold recomend
a
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.49−70% |
| 4.3Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yapacağınız special editionu skm Oyun sürekli çöküyor
Bueno Estaría entre un 8/10 y un 8.5/10.
Nero my son...
What the hell is this?
family friendly game
[b]Devil May Cry 4: Special Edition[/b] Okay... let's just say this one is... uhuhuh. Testosterone and sex appeal are dripping off the screen. You could say the characters are VERY memorable. Nero, the new protagonist, is basically Dante on steroids when it comes to aura farming. The guy enters the series with enough confidence to make demons question their own existence. But later on, Dante gains EVEN MORE AURA! Then we have Trish, Lady and Gloria. Capcom clearly knew what they were doing. They absolutely maxed out the sex appeal. You'll feel your ancient caveman instincts waking up. (Love that stuff.) And then there's Kyrie... Nero's love interest. Their relationship is actually beautiful and gives Nero much more depth than I expected. [b]Combat[/b] Combat feels very similar to Devil May Cry 3, and that's a great thing. It is fast, satisfying and rewards stylish play. Nero's Devil Bringer is an awesome addition that makes him feel completely different from Dante. The menus, UI and overall presentation also feel very similar to Devil May Cry 3, which helps the game keep that classic DMC identity. [b]For new players[/b] One thing I strongly recommend is playing the previous games first, especially Devil May Cry 3. The game barely explains how to play Dante. It assumes you already know his fighting styles, style switching and many returning moves from DMC3. If you jump straight into DMC4, you might end up wondering why everyone says Dante is so fun when in reality you're just button mashing. Playing DMC3 first makes Dante's gameplay here much more enjoyable and rewarding. [b]Special Edition[/b] One of the biggest reasons to buy the Special Edition is the extra playable characters. You can replay the campaign as Vergil, Lady, Trish and even the Legendary Dark Knight himself, Sparda. Unfortunately, don't expect brand new story campaigns. Only the opening and ending cutscenes change, while the rest of the game stays exactly the same. [b]Technical issues[/b] The biggest enemy I fought wasn't a demon... it was my save file. After one session, my save simply disappeared, taking around three hours of progress with it. Since I only get about five hours a week to play singleplayer games, losing more than half of my weekly gaming time was honestly painful. [b]My biggest issue[/b] As much as I enjoyed the combat and the characters, I have to admit something. I had to force myself to finish the game. I don't really know why. There were moments when I simply had enough and didn't feel like launching it again for days. Maybe that's entirely on me. Maybe I was just burned out after playing the previous Devil May Cry games back to back. Either way, DMC4 never clicked with me the same way DMC1, DMC3 or even the reboot did. [b]Final words[/b] Devil May Cry 4 is still a good game with fantastic combat, memorable characters and all the style the series is known for. It just never reached the highs of Devil May Cry 3 for me, even though it had all the ingredients to do so. I've reviewed plenty of other games too, so feel free to stop by my profile if you're interested.
Игра крута но жаль что боссы не такие веселые и интересные один лишь босс файт самый интересный только с Данте а остальное так себе но все же получилось круто локации красивые и комбо шедевральны
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.5M | 40.7K | 92% | $12.49 | |
| $12.4M | 25.2K | 94% | $19.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.4M | 13.6K | 96% | $24.99 | |
| $12.6M | 12.5K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 19.5K | 94% | $29.99 | |
| — | 4K | 62% | — | |
| — | 2.3K | 91% | — | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $3.5K | 18 | 44% | $9.99 | |
| — | 0 | — | — |