
Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 226.5Kreviews | 96% | — | $21.7M |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3592 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра захватывающая и динамичная. Играл в нее 5 лет назад. Для меня это игра в 10 лет считалось одной из самой лучшей в мире. Я её проходил кучу раз, но жаль, что на пиратке. Игра оправдывает свою цену, ведь всегда приятно играть в игру, где твои мысли и действия могут изменить сюжет.
This is one of those games everyone should play in my opinion, and yet, I find it extremely hard to ever play it again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #26, worst AU #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 126.14/day in the week to Aug 11 → 174.43/day in the week after.
Reviews, worldwide (the counter carries no country): 139.43/day in the week to Aug 10 → 172/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Finnish, Greek, Hungarian, Japanese* +12 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Always the #1 Rpg
amazing game, love the lore, and such a rich story, even on this laptop without a gpu still runs great for the most of it
Maybe the android sent by Cyberlife was the friends we made along the way
ЗАДАНИЕ ВЫПОЛНЕНО
制作精良 好玩
зря купив
《底特律:化身为人》游玩评价 先说结论:如果说只能给其他人推荐一部,影视游戏/文字冒险游戏的话,那么《底特律:化身为人》毫无疑问是不二之选 原因不仅在于优良的制作水平——开场即王炸,引入一个紧张刺激的探案谈判环节,随后更是展现了电影级别的运镜与编排,史诗感扑面而来。游戏全程画面质量在线,完美的营造了近未来的科幻世界观;操作方式简单友好,基本只用到wasd和鼠标空格(qte稍微考验反应力,所以孩子们,建议选择休闲模式) 更在于其所探讨的主旨——仿生人与人工智能,在2026年的当下重新回顾这款2018年的游戏,这个话题也从远在天边的纯粹幻想变得逐渐与我们不再遥远。就生活来看,感情陪伴型智能体的强大力量在某种程度上已经可以模糊所谓社交的含义,所谓具身智能——机器人的开发如火如荼,这导致我们必须严肃的审视这些问题。(在购物平台上已经能看到很多预定单了,虽然不知道到底是哪种有钱人会买就是了) 什么样的东西可以称作为人?什么样的反应可以称之为意识?什么样的意识可以称之为情感,如果机器拥有了感情,那机器是否还是单纯的机器吗?游戏制作组在其中暗示了自己的看法,仔细体会可以感知一二。 单纯游戏性来讲,《底特律:化身为人》更是此类游戏的标杆,光是量大管饱的剧情分支与结局就已经能看出制作组的诚意,初见单周目的时间基本也在20小时以上。更值得一提的是主角的之间的命运也在互相影响,在经历到不同主角的视角和观点之后而在一个章节进行收束引爆所有矛盾而来到抉择的时刻,你会真的感受到纠结,你真的会咒骂自己刚才qte为什么没有打好,你甚至需要故意漏掉一些qte而实现某种效果,当你走到这个层面时——你就已经真的沉浸于角色的命运中了。 游戏还营造出了一些世界观的细节,除了聚焦于仿生人这一主体,游戏还通过文本和图片细节构造了一个真实可信的近未来世界格局——比如北极争端风波,第三次世界大战爆发的可能性,太空探索以及生育率暴跌等等(。这都与现在的时局有点类似,尤其是提到美国总统以社交媒体起家,我真绷不住了)一些打破第四面墙的元素也会令你深思。 游玩建议: 1.建议在不查看任何剧透的情况下来进行一周目,除非由于手残没按好qte以外不要轻易回档,尽量一次过,就像游戏中说的,"This is your story."好处是一周目就打出了不错的结局,令人感叹。 2.建议在某些情况下在直接完成任务之前进行一些探索,因为很多事件需要探索才能发现,没撞见就是没了,不会强制出现,而某些情况下,完成事件的顺序也很重要。 综合评价 9.6/10 场景设计:9/10 (在这种箱廷中已经填充了足够多可以探索与挖掘的细节) 情节设计:9.9/10 (情节与主旨是这个游戏长板中的长板,各种伏笔与反转令人拍案叫绝,尽管极个别剧情仍然不太通顺,但可以认为是对多主角叙事的妥协) 操作设计: 9.4/10 (在减法中找加法,把其他游戏仅仅用一个按键就能完成的操作拆分中,好处是带入感强,坏处是有时过于复杂) 角色设计:9.0/10 (其实角色人设很大程度上也选择于你自己,但是也足够精彩) 一个0.2分扣在部分限时情节确实需要手快,否则就直接寄掉。 另一个0.2分扣在重复游玩不太便利,可以载入的存档点比较少,对于多周目玩家需要消耗的时间确实很多,还有就是有国会山花园那一关不停整得我卡死导致我不得不给我电脑重新下载amd显卡驱动🤬🤬🤬🤬。 但除此之外,确实没缺点,在史低的时候以不到半场电影的价格能体验这种大作,确实值得推荐。
有深度而让人反思的一款游戏
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | Free | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 |
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| $21.8M | 58.7K | 93% | $14.99 | |
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $21.3M | 23.1K | 83% | $39.99 | |
| $21.3M | 28.7K | 88% | $29.99 |