
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
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About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 379 reviews with recorded playtime.
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
低阶术法和功法太超模了 叠起来后期无脑秒反而没什么可玩性了 高阶术法可有可无 可以增加点限制之类的 比如低阶术法打高境界会有高额减伤之类的 那些可以无限叠的术法功法应该给点限制
太好玩了,各方面遊戲性都做得很好,期待遊戲越來越完整,內容越來越豐富,妙手空空這技能太爽了,設計的好欸,讓我可以元嬰打贏煉墟,太爽了,喜歡爽文仙俠故事的,超推薦,可以體驗當爽文主角。 這遊戲真的很不錯。
太好玩了,根本停不下来。很喜欢这种风格的游戏,有局内局外成长。就是目前剧情太少了,直线也太少了,还有好多好多坑没填,希望制作组加紧更新!
很久没沉浸玩一个修仙游戏了,爽文剧情 当小偷还是当的爽啊 一直妙手空空。 但是还是很多东西 可以优化。首先可能觉得游戏内容不够多,玩法很不错,但是内容撑不起玩法。但是真的好玩,期待完成版
靠珠子20小时终于化神了。 开挂挺爽文的。 希望早点体验另外两条线。
好玩
其实想给中评,但没有。。整体只有60-70分的水准,没有特别突出的,但也没有非常短板的,玩一会就感觉很单调,剧情玩法都比较套路,功法术法也有不少充数的。 或许后续更新能慢慢变好,目前版本仅值得无聊了玩一遍,没有玩第二次的动力。
还是挺不错的 玩法深度ok ,剧情爽感 也有,希望后续能更新更多的内容
经常进游戏卡雷云游戏2Pgame界面,经常进游戏卡黑屏,游戏经常崩溃,体验太差了!
云存档有很大问题,只能一个电脑玩,两个电脑玩存档冲突很容易白玩,
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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