
What’s really going on in those offices in the Far East? Do they really work 210 hours a week, getting paid pennies on the dollar? Find out the answers to these questions and more, unless of course, you fear KANG GE, overlord of the cubicles, in which case you wouldn’t last a minute in Shanghai...
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Languages: Simplified Chinese
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[table] [tr] [td] [url=https://store.steampowered.com/curator/38553778-All-about-Strategy-Games/] Follow my Curator Page for more Strategy Games! [/url] [/td] [/tr] [/table] Shanghai Office Simulator is a card battler with anime aesthetics and a "light" visual novel. You are 22 and working in an office. Your supervisor practically terrorizes you. Through all that stress at work, demons awake in your mind. To take care of tasks, you have to beat them in card battles. Every event and battle costs you energy. If your energy reaches zero, a year is over. The game ends after you reach your 60th birthday. Aside from that, you can check your phone to contact friends and family members. You can do activities for money to gain happiness. If your happiness is lower than your stress, your character gets weaker in battles. The card battles are very similar to Slay the Spire plus two new mechanics like combos and perks Sadly, there aren't many cards in the game right now. This makes the battles boring. It's not challenging in any way and there is almost no tactic involved. What about the story then? It's like a visual novel after all. I can't say much about that. The aesthetics are very nice and I can imagine the story to be kind of entertaining - IF the translation gets better. Right now, I can't get immersed in it since there are always sentences you can't really understand. What makes all of this even worse is the tutorial. The tutorial is not finished it seems. Some things don't get explained properly and other things get a tooltip notification if you hover over them but this doesn't help much if you can't properly understand what they want to explain to you. For example, you lose energy after battles. One time I lost 5 energy, another time I lost 11 and then 9. Why? This doesn't get explained. Another example is your phone. Nowhere does it say to you, that you can do activities with your friends, gain happiness and more. I randomly clicked on my money to open my phone and saw the menu. Funny thing is, a bit before that I clicked on my money and nothing happened. This indicated that the option got unlocked throughout the story - they just did not tell me about it. But that's not all. Don't get me wrong. The game is not cheaply made. It was just made in Chinese and poorly translated into English. It SEEMS interesting and enjoyable but just isn't right now. The good thing is: It's in early access. So they hopefully will work on it more, fix the translation, make the card battles more tactical, add more cards, and add a proper tutorial. The Devs seem like they care, so I am optimistic about that. At the moment I can't recommend the game. I did not have fun playing it. All of that wouldn't matter if at least the card battles were exciting and challenging. But they are not right now. You should wait for more updates before buying it. [table] [tr] [td] [url=https://mgn.tv/shanghai-office-simulator-review] Click here to read my full Review of Shanghai Office Simulator! [/url] [/td] [/tr] [/table] [table] [tr] [td] [url=https://store.steampowered.com/curator/38553778-All-about-Strategy-Games/] If you like Strategy Games, please consider following my Curator Page on Steam! [/url] [/td] [/tr] [/table]
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Modeled estimate over time.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Didn't realise English was not fully supported... there is even an option on Steam for devs to tell people that 'English is not supported'. Painful, asked for a refund.
Will sadly have to give a negative review for now. It looked like an interesting game to play, but apparently it is not fully translated yet so I keep running into chinese sections which I can't understand. And the depth of the game seem to be so deep that I would need it in English to understand some choices and some events.
不好玩,手游味过重,而且明明是个纯单机你要全程联网,没网直接退游戏就离大谱。
本来一切都好,我也该点赞然后推荐这个游戏的,直到我打开了二周目,发现同事的名字一个都没变,一,个,都,没,变。 你弄个随机名也好啊?????我特码二代目是去泡老娘了是吧?真的笑了,本来觉得挺有意思的代入感直接清零了。 不需要你换立绘,你二代目三代目,换个随机名字很难吗???很难吗???上一代的妈妈在这一代又变成同事了???我真的无语到极点。 除此以外还行,卡牌系统还可以,剧情虽然不能说很优秀,但是也是挺有意思的了。 改推荐了,因为开发组承诺之后可能会解决这个问题。虽然我未必会再玩,但是当时文案人名真的很令人头疼。 看在卡牌系统做的确实算有意思的份上。
傻逼游戏单机游戏你搞个全程联网你tm跑路了直接关服务器还不改回单机
不推荐,只能说还是和当时手游的时候一样,最明显的就是天赋里面的搬砖cd减少,太典了,当时在手游的时候要花钱买道具减cd,现在上单机了cd只有1秒但是天赋没改还是那样,只能说拆了东墙补西墙,经典的顾头不顾腚,建议有这个钱和时间的可以购入隔壁的美少女梦工厂精神续作:火山的女儿。
Great game. It perfectly combines the simulation/management and the card battler genres. You have to manage your money to get a better work environment and increase work related statistics in order to unlock new cards. You can interact with friends and coworkers to increase your happiness, a loss of which will affect your battles... Apart from the perfect genre fusion, the story aspect is also pretty enjoyable and it's pretty fun and funny to be honest And yet, despite that I'm going to have to give this a poor review, which is too bad because, once again, the game is actually great. Here are is the main problem. And it's a relly, REALLY big one: The game doesn't work correctly. To be more accurate, a major function doesn't work correctly. The happines UI is completely screwed up. It will either freeze the game, or is useless. No matter how much money or energy you spend it will not change. This is a major problem since you need happiness to play correctly! Another, smaller, problem is that it is not fully translated. Pretty much everything important is, but there are some parts that are still in Chinese. Also, there are some parts where the English translation is catastrophic.
[h1]“有砖家说最适合结婚的年龄是男的60岁,女的55岁。” “太对了,53岁结婚的我没有任何养娃的烦恼。”[/h1] [b] 乐子游戏 | 不结婚也没啥影响 | 一周目能用的卡组有限 [/b] [code]欢迎关注我们的鉴赏家【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code] >> 不深究故事剧情依然可以爽玩 多年以前玩过这款游戏的体验版本,当时主人公不能选性别。这么多年过去了游戏换了名字,主人公还是不能选性别。倒不是我对性别有啥偏好,就是很基础的一个设定2023年了愣是没有。 剧情设定是刚毕业的小伙子找工作然后在职场打拼。游戏内所有的设定都很理想化包括但不限于:比如随便一找就找到的工作、一些非黑即白的职场矛盾、以及50岁没结婚还依然跟着你的女朋友。 不过退一万步说,对国产卡牌游戏的文案和逻辑还是不要有过高的预期,差不多就行。至少看起来蛮好笑的,可能我笑点比较低。 << 好感度和卡牌不能兼得 和主人公有交集的亲友都会作为协助技能在卡牌战斗中出一份力。但是需要玩家首先去刷好感度解锁他们各自的技能。大到主人公的父母,小到主人公的子女,一切皆可为我所用。 不过需要注意的是,所有亲友都是有可使用年限的。如果需要收益最大化,最好刷和自己年龄相仿或者更年幼的角色的好感度。年纪大的亲友去世以后协助技能也会随之作废。 继续说回50多岁还没结婚的女朋友,为啥我53岁才结婚呢,因为根本没空管她。推主线需要刷新卡,刷新卡需要花钱。刷好感度也需要花钱,根本没有多余的钱。 等我买完股票购置完地产终于有闲钱的时候, 我已经53了。鉴于我的女朋友在这几十年也没什么存在感,我完全想不到还有这么一号人也正常。 << 卡组看似丰富,但一周目实际可用的很少 首先这个游戏我只玩了一周目,因为卡组体验太差;其次数值方面个人感觉优化以后没有什么太大的问题,练度差不太多的话基本不会卡关。 比较明显的硬伤是卡组的丰富程度。只看卡组列表的话,还挺丰富的。但是实际上每组卡牌的掉率并不均衡。我个人是抛弃了好感度系统,花了大钱刷卡组的——但实际上一周目我能用的卡组不超过五组。 来来回回就是那几张,挺没意思的。
[h1]简评[/h1] [u]※这是一份中评[/u] 这是机迷工作室制作的一款职场题材的卡牌+养成游戏,我们将扮演刚刚毕业踏入社会的大学生,入职上班,刚刚步入职场生活,体验做菜鸟社畜打工人的感觉。 https://steamcommunity.com/sharedfiles/filedetails/?id=2972063510 游戏把职场中的一些困境与负能量化作所谓“意兽”相当新颖,无论是名字梗“假努力”,“马虎”,还是形象都十分有趣,由此的卡牌战斗初上手感觉有点意思。而游戏的卡牌命名更是与职场紧密相连,“精打细算”,“敷衍”,“举一反三”等等,卡牌由玩家的五维属性健康,智商,情商,管理,悟性分类,打出同类的某固定三张卡牌,会生成一张相对强力的组合卡牌。通过"搬砖"来提升属性,属性达到即解锁对应的新卡。但解锁了只是解锁了,你还得去领悟才能实际获得这张卡牌。这里的领悟需要花钱,实际操作起来也是初见很有趣,要么脑洞大开,要么言语对抗“意兽”。前期种种遭遇与言语很能令人共情,联想到现实。 https://steamcommunity.com/sharedfiles/filedetails/?id=2974376467 而游戏在开始的乐趣被紧接着令人眼花缭乱的各种杂项消磨殆尽,尽管本意是好的,为了更拟真的体验职场与生活的方方面面,但是否有点太庞杂了。搬砖,领悟,炒股,经营产业,抽各种碎片组合成爱好,用一些爱好与别人喜欢的物件投其所好发展关系,商店。让人顾不过来且总感觉有点手游风格,个人不太喜欢,养成元素绝对是本作一大败笔,如果能将其剥离,游戏本身还是不错的。 https://steamcommunity.com/sharedfiles/filedetails/?id=2972124138 做减法,而不是做加法。职场与生活中你尚且想着做个和事佬,多一事不如少一事,在这里被各种杂七杂八的塞满也太难受了吧。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.