
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩的,十分推荐
玩了一周目,说下我的感想:1、丹田应该改成扩增或者缩减,不然新增错一个格子,就要重塑;2、王依宁的剧情线太少了,我很喜欢这个建模,但是没有后续;3、最好和女性道友好感度够了可以结为道侣,可以攻略喜欢的女性NPC;4、剧情有点单薄,感觉内容还是太少了;5、还有一个就是很痛苦的,每个地图都有类似王炎霸这样的修士,你想SL他的高阶功法和装备,要SL半个小时一个小时,有点痛苦,不知道能不能改善下。
街個懸賞任務 直接卡在對話無限迴圈 存檔毀了
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 917 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其他评测中说的缺点确实是这个游戏的改进方向,但不影响这款游戏目前是修仙类游戏中能跟鬼谷和觅长生相提并论的游戏,相对觅长生门槛更低,更容易被大众玩家接受
非常好玩,相对一些老牌修仙游戏,做了很多减法,核心部分又很丰富。
bad bad
也是美美飞升了,好玩但仍需打磨的作品。个人觉得的问题在于剧情上可以说是非常的传统修仙和传统网文,虽然我觉得大部分人压根不看剧情,但毕竟也只有主线内容有得玩,多多少少还是会看一点。然后就是符箓和炼器目前还未开放,获取除开丹药之外的装备还是比较的难凑。最后个人觉得修炼还是太快了,灵根真的可有可无,杂灵根30岁化神,寿元还剩1w年,说出去真是天之骄子了。 以及希望早日正式版之后开创意工坊。
还挺不错的吧,不过在npc互动选项跟npc的行动逻辑ai上还可以在打磨打磨,跟觅长生还有鬼谷八荒还是有着明显差距,不过主线很爽,好评
经常进游戏卡雷云游戏2Pgame界面,经常进游戏卡黑屏,游戏经常崩溃,体验太差了!
失望啊 前作「職場浮生記」太出色了,此作無論是代入感、玩法、文本差距都相當遠啊
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