
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
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About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.
No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整体来说不错,一口气通关了目前的线。 先说优点: 1.沉浸感有,剧情也有爽感 2.功法搭配挺新颖的 缺点: 1.文本有一定AI味 2.部分剧情弱智(尤其女主的剧情……拉完了) 3.时间跨度不合理(选造化珠,能四十化神) 虽然比不上觅长生和某八荒,在剩下的修仙游戏里面算不错了。
9/10 農得爽, 陳子愚無慘, 等更新
家庭共享的大号写不了评测,用小号写一个。 当前版本评分5/10,现在属于不及格水平,看在《职场浮生记》的面子和未来有创意工坊的更新规划上给个好评,这也证明仙侠和武侠题材还是国产单机游戏里最能打的,《职场浮生记》要是这个质量恐怕只能卖一万份。 《职场浮生记》的人物互动已经够无聊了,但胜在文本量大,不少NPC塑造的还不错。《造化仙缘》的人物互动系统比《职场浮生记》还要无聊,文本量(无论是数量还是质量)也完全不够,直到通关也没有一个人物能让我记住的,包括原配妻子沈知意和莫名其妙的宿敌陈子愚。唯一塑造的还不错的是某个支线里冲击筑基的散修,可惜给不给筑基丹都没法救下他。我尤其不懂为什么主角的姑妈必须是主角的姑妈而不是亲妈,姑妈和亲妈这两种身份给玩家的感情冲击力完全不是一个量级的。姑妈的戏份也完全不够,比如说姑妈和沈知意再怎么说也是婆媳,居然到结尾才有互动剧情,而墨芊芊和赵绯霜更是莫名其妙就成了我的道侣,完全没有感情铺垫。 现在的血神教线主角纯粹是精神分裂,待人处事的态度颠三倒四,一会像个亦正亦邪的狂徒,一会像个猥琐卑鄙的小人,一会又成了光明磊落的正人君子。举个例子,墨芊芊那么对主角主角仍然能留她一命,后面还能走支线和她交心。云渺仙岛的雷朝宗不过看到主角破了他的记录,动了点杀心,就成了“已有取死之道”。这种女体崇拜的剧情放在2026年的现在确实是过时了。 战斗系统还不错,但寻路机制、遇敌机制(哪怕是加装了快速战斗)、副本数量都很无聊。 最后,我支持人工智能辅助写作,自己也是酒馆玩家,但文本润色真的别用Gemini,特别是现在的Gemini 3.1 Pro,不加约束很容易写成八股文,试试Claude和国产大模型,或者写个更好的预设吧。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有创意工坊,大多数内容缺失
我宁愿回头去玩艾恩葛朗特,也不会再来玩这一坨
几个月了剧情新功法不更新的,功法数值是喜欢瞎改的,改的一点可玩性没有,还在加你那破伤害阈值
近两个多月唯一没被喂屎的游戏,终于有正常的制作组了。ea还是能入的。 整体都很好,玩的轻松,唯一问题就是这游戏对时间的把控不大行,鼎整体和闹着玩一样。养鱼的收益,我21岁最高难度都结局了,鱼还没养一半呢。练气一天不能从城东跑到城西,化神野外也得0.3天走一格。炼丹没有-时间的丹炉简直慢的要死,练最好的丹药一次10年 够我通关两次了。 丹药经验值加强了以后也是不行,丹炉最强的也不减时间,哎。但整体不错。点赞 一些技巧 鼎 可以开局选偷功法。 随机事件有5-8%的灵石 5%的血量,危险的设计。 切磋 +交易 能0时间刷钱 先送界面看对面喜欢啥—交易不换这个 用其他最高的价值换对面所有 纯交易 利用能送ta最垃圾的喜爱 然后交易换出来 交易用极品拖脉丹 可以交换到 建木老头拿鼎 以后拿鼎换 前中期记得刷刷威望(喜爱丹药的用其他) 偷袭姜佩佩前 送垃圾功法 刷完东西买完装备 还能送 三个丹药50灵石 0.0凭空刷 开局先保存 刷悬赏 送480灵石 建木老头 优先换 他喜欢的 中品灵宝有一个就可以启动,送买——送满2000 把丹炉求过来 然后继续送对面100w灵石就可以交易丹炉 1000+倍率 第一章百业真人SL下就可以刷出三才鼎 城主府筑基7层刷不卖的几个,概率太低 百业是教你副业的那个!!! 第一个月刷的东西固定 sl方法 第二月的时候进城(手动存档保险)+f5保存,千万别点百业头像!!! 然后sl就行了 实在不行去下刷新mod 最高难度也就1360灵石 480启动然后刷一个月应该能够钱
造化仙缘有一些独到之处,比如复杂多样的人物build(现在玩家们还没开发完)、炼丹系统,买了不亏,但是离我们期望的“超越觅长生,成为修仙类游戏的新标杆”还有差距,剧情、音乐都不算出色(咱就不要求画面了)。而且,本作跟觅长生有本质的不同,本作是线性RPG(虽然有几个重大剧情分支,有的剧情分支还没做完),玩家的自由度不大,主要是能决定人物build,而很多剧情不是玩家能左右的,可以看做爽文改编的RPG,玩家经常被剧情推着走,没得选,严重削弱了本作的“仙味“。而觅长生是修仙主题的模拟经营类游戏,自由度高多了,比如可以不加入任何宗门,天魔眼可以不去,宁州古迹也可以不去,玩家可以自行规划修仙之路。
如果想玩类似觅长生、鬼谷那种沙盒修仙地建议绕道。这游戏看似有一定自由度,其实很少,甚至可以说[b]一点也没有[/b]。 这游戏其实就是披着修仙衣服的[b]影游[/b]。
不推荐原因如下: 1、剧情硬伤。做无脑爽文看也太不爽了,互动感很低,三个女主除了沈知意有剧情,其他都莫名其妙的。感情线、成长线、亲情、爱情,都没有一块能聊的,剧情过典导致整体非常无聊 2、内容不足,支线大同小异,地图、敌人、怪物,,感觉没啥区别,你打你的,他打他的 3、目前能选择的内容不多,互动性弱,没有开放世界的感觉,就是一章一个地图,一个地图转转转,地图上可互动内容也不多
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