
An atmospheric survival shooter placing you inside a hyper-violent maze of urban waste, environmental biohazards, and societal ruin. Scavenge, explore, and survive while finding a path out of a late stage modern Shinar
Modeled estimate, not a reported figure. How we estimate →
About
▫Late stage Tower of Babel
The world has evolved into a desolate wasteland where enslaved humans are forced into a virtual network of strife and violent conflict. powered by human nervous systems remote controlled surrogates roam an open air combat prison of urban ruins, environmental biohazards, and societal collapse.
▫ Surrogate Combat
Navigate the polluted expanse and kill everything in your way with an intuitive and responsive EEG controlled combat machine
▫ Two Gameplay Modes
Linear : Endless retry for a more aggressive combat approach
Reality Mode : Perma death for a deeper Simulator experience . No second chances death is real
▫ Survival Mechanics
Engage your scavenging and hoarder instinct by looting urban ruins, abandoned buildings and human compounds (Nests) for resources you will use to survive a open waste of environmental disease and desolation
▫ Performance Enhancements
ingest highly affective performance enhancing combat stimulants and nutritional chemicals in a world were traditional food is all but forgotten
▫ Humanity is a Resource
Geotag Nest dwelling humans and exchange their data for upgrades to master the punishing environment
lower food chain humanity is a resource
▫ Explore Modern Culture
View inside the collective mind of a fallen humanity as codified in the cultural zeitgeist of interactable NPC characters
▫ Plug into a Purgatory Network
use various networked items and discover computer terminals to assist you in completing your ultimate goal against the ultimate sadist

* Some information above is subject to update as development progresses. follow page for frequent updates
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
бред какой-то мало того что весь геймплей строится на том что ты выцеливаешь мелких дронов которые тебя убивают с 3 выстрелов так еще сюжетно и визуально игра больше похожа на сблев
It has some promise as a game/art project but man it really needs more time in the oven. Best to wait until it's out of early access. There are no controls listed in the menus, it was guesswork to figure out how to do anything like opening the inventory and I still don't know what most of the buttons and keybinds do. I couldn't figure out how to talk or interact with people, equip items, or pick up items. Not intuitive, and no options menu or way to go back to the main menu once you're in the game. Also the combat is quite difficult, at least what I encountered. This is less of a recommendation and more of a "before you buy" sort of thing.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.2K | 74 | 100% | $14.99 | |
| $42.2K | 148 | 71% | $19.99 | |
| $42.2K | 79 | 100% | $13.99 | |
| $42.2K | 96 | 71% | $24.99 | |
| $42.2K | 120 | 96% | $14.99 | |
| $42.2K | 992 | 86% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 15.5K | 85% | $19.99 | |
| $2M | 3.5K | 84% | $14.99 | |
| $259.4K | 403 | 76% | $17.99 | |
| $50.6K | 127 | 80% | $12.74 | |
| $36.6K | 241 | 79% | $4.99 | |
| $11.4K | 242 | 50% | $1.79 |
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The wait is finally over! What an experience so far. Really love the challenging combat. This has so much potential, really excited to see further updates. I ♥ ECS
atmosferi gereksiz güzel olan sayko oyun- bu arada gerçekten kullanılan seslere ve müziklere bayıldım
Sugoi ! I played the Early Access and trust me it gets good and Ferraroian after the first 3 worlds... once it clicks its awesome still some weird glitchy ♥♥♥♥♥♥♥♥ you gotta subject yourself to at this stage, but itll all be fixed good experience
Super cool
awesome cyber madness, extremely immersive and fun. Cant wait for more updates. This will be life in 40 years.
Been waiting for DS release since a moment now, especially after checking out Sanctuary which was a nice experience. DS has a few bugs but nothing crazy for an early access game, the lore is really interesting and goes so well with the whole ambiance of the game. the sound design is on point (can't wait for the OST to be released also) and i'm really looking forward to see how DS will evolve as a game during the early access :) that being said, thank you Mr. Ferraro for blessing us with DS.
I usually dont do real reviews but ive been anticipating this game for about 4 years and have very mixed feelings about it. I am a huge james ferraro fan and I kind of see what this game is trying to do, but in all honesty i did not have a lot of fun playing it. Its got an insane concept and a lot of atmosphere which perfectly allign with the things i like about ferraro. But my main problem is how unreliable this game is. Right now it is extremely buggy and unstable. I got softlocked 3 times and had to restart the game from the beggining. And the lack of a save feature is just baffling concidering the buggyness and the fact that the campaign is not too short. I had fun here and there but most of my time was spent thinking what was a bug and what was a feature and then getting softlocked and having to restart due to a bug. And also the gameplay is just a bit repetitive at least to where i got to. At least on a positive note the art, graphics and music are fantastic! Im definetly revisiting it after some time when it gets more updated but for now i am a bit dissapointed. EDIT: i just realized saves werent working earlier so i can check off that but the rest is still true
lopve u james, beautiful concept, still too buggy to play unfortunately
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