
A precise momentum-based platformer that emphasizes exploration and navigation puzzles. Run and jump your way through a wide variety of obstacles and challenges as you explore an abandoned derelict freighter. Be careful: getting in is often easier than getting out!
Modeled estimate, not a reported figure. How we estimate →
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About
Poor planning has put you in a tough situation: your spacecraft is nearly out of power and an abandoned derelict freighter is your only chance for survival. Can you overcome the tricky obstacles that await you and collect enough power to make it out alive?

I am obsessed with platformers and the minute details of how they control and I wanted to create a game that features the things I love most in the genre:
a focus on exploration in a large non-linear world
simple and intuitive controls that are hard to master
movement that highlights both momentum and pixel precision
I spent countless hours hand-crafting challenges and tweaking the physics for this game until they felt perfect to me, and I hope you enjoy what I've created.
– ❤️ gate
Over 500 screens to navigate and explore in a large contiguous world
Learn mechanics and controls through intuitive gameplay -- no explicit tutorials or unnecessary hand-holding
No permanent upgrades: objectives can be tackled in any order, gated only by your improving skill as a player
Tons of optional secrets and collectables. Retrieving them all will be a challenge, even for platforming experts
In-game hint menu and assist options for players that want more help or guidance
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the most inventive puzzle precision platformers ever made. Its astonishing. anyone who likes difficult platformers must play this game.
this game is ♥♥♥♥♥♥ up oh my god
Upvoting for the algorithm, even though I'm not sure I have a coherent set of thoughts about it! The (derelict) star of the show is the movement system - very unique, and getting to grips with it is a really satisfying process. It feels totally alien at first but you'll eventually be gliding around with ease. There is also some 'knowledge gating' that calls for experimentation, but nothing too obscure / esoteric, so that's another neat element well executed. Ultimately though what you're signing up for here is an open world kaizo game, albeit on the easy end of that spectrum - there's an interesting YouTube interview with the dev where they talk about wanting to make an on-ramp for that genre. This means you can expect a steep hill to climb, and due to the open world the exact gradient depends on which challenges you stumble into first. I nearly noped out early on when I unwittingly went for one of the hardest batteries in the game as my first. I'm glad I stuck with it - at least for bare minimum completion - but I'd say my overall experience was still equal parts fun and frustration. It's really well done though, and quite a bargain. If any of this sounds appealing to you it's 100% worth a shot.
Easily in the top 5 for 2026. A brutal challenge at times, but one that feels so incredibly rewarding when you finally push through it. Who knew there was so much to learn about jumping? Exploring the lonely space station is, on its own, a treat with its cute-and-minimal PICO-8 graphics and chipper yet lonely music. The soundtrack reminds me of Minecraft (huge compliment). If Steam achievements are anything to go by, most players don't make it to the end, but if you click with this, getting all the way will leave you glowing for days.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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