
A precise momentum-based platformer that emphasizes exploration and navigation puzzles. Run and jump your way through a wide variety of obstacles and challenges as you explore an abandoned derelict freighter. Be careful: getting in is often easier than getting out!
Modeled estimate, not a reported figure. How we estimate →
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About
Poor planning has put you in a tough situation: your spacecraft is nearly out of power and an abandoned derelict freighter is your only chance for survival. Can you overcome the tricky obstacles that await you and collect enough power to make it out alive?

I am obsessed with platformers and the minute details of how they control and I wanted to create a game that features the things I love most in the genre:
a focus on exploration in a large non-linear world
simple and intuitive controls that are hard to master
movement that highlights both momentum and pixel precision
I spent countless hours hand-crafting challenges and tweaking the physics for this game until they felt perfect to me, and I hope you enjoy what I've created.
– ❤️ gate
Over 500 screens to navigate and explore in a large contiguous world
Learn mechanics and controls through intuitive gameplay -- no explicit tutorials or unnecessary hand-holding
No permanent upgrades: objectives can be tackled in any order, gated only by your improving skill as a player
Tons of optional secrets and collectables. Retrieving them all will be a challenge, even for platforming experts
In-game hint menu and assist options for players that want more help or guidance
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i'm in green world and i'm scared 10/10
Incredible game! It's a true open-world exploration precision platformer. You have all your movement skills available from the get go and discovering how it works is part of the fun. The game displays your speed and movement state on screen at all times, helping you visualize it, and there's an incredible Hint menu / glossary going progressively deeper into the details of every mechanic, with you being able to choose how much you want to reveal yourself. It is a pretty hard game, but there's an Assist menu with a bunch of options for you to make it fun for yourself. I'm using Custom Checkpoints + Progress myself.
I'm not finished yet but thumbs-up so far. It's intriguing, challenging, & clever. I wonder if the speedrun community has gotten a taste of this yet?!
Good game but why is there no significant, even if still very short, coyote time?????? It honestly does mess up a lot of my jumps (maybe like a good 10-15% of my jumps) since every platformer normally has some acceptable coyote time, and it makes things more frustrating than it should be. I feel like you can still have the platforming be really precise while allowing some coyote time. For the developer if they see this, please buff or rebalance the coyote time. I feel like since this game is really "vertical" in nature, adding some coyote time should not really result in any jumps being cheesed.
Would recommend for fans of precision platforming. Mechanics of using the jetpack are new to me and something I enjoyed. Would have preferred a bit more story bits.
A platformer with precise controls which lead to a meaty challenge, just long enough to not feel too short and enough content to be as long as I want it to be, and crafted with a lot of love for the genre. A perfect little indie game, well worth the playthrough.
Fantastic and Difficult platformer. If you love the difficulty in Celeste you'll love this.
it's great!
Probably one of the most polished indie games on the market. You can tell every design choice had a reason behind it. Do yourself a favor and try this amazing precision platformer.
Admittedly I got annoyed with some sections, but overall this game was a nice vibe for a precision platformer. Most of the time it felt like you were solving a puzzle with your own controls in order to navigate areas, and I found that pretty interesting instead of focusing purely on difficulty. [spoiler] Also the narrator is so real. [/spoiler]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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