
Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра детства
This game... Is acctually preety fun!
Fun classic single player game.
Legendary.
Low tier diablo-ish wannabe with rival faction ideas added. Then it also has crashing issues. Absolute thumbs down.
Depths of Peril is a unique beast. It's a mix of a Diablo style hack and slash and a town/clan building sim. Almost everything is randomly generate givng a unique playthrough everytime. The graphics are a bit dated but, they are nice and bright and the sound is top notch! It can be a bit of a time sink but, that's a good thing in my book! All in all it's a must buy for any serious gamer. There is really nothing else like it. Not even the other soldak titles which are all great in there own ways.
Cool Diablo-style game. A little overwhelming at first. Not really super-sure if I'd keep playing it just because trading with the other guilds is a little stressful. I would have liked for my own guild members to be more autonomous. Having a party of 6 dudes seems cool but I was only far enough to have 1 dude in my party with me.
Ламповая игрушка своих годов, оригинальная игра в своем роде. Советую любителям старых РПГ
日本語がないからゲームの目的がわからない。キャンペーンのラスボスっぽいのを倒したけどそれでは終わらず。非常に好評なのが謎な作品。
Muito divertido e estratégico. Vale a pena dar uma chance para quem gosta do estilo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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