
Demon strikes back is a rogue-lite action game, across the abyssal fissure and beat all your foes! Seize their weapons, snatch their equipment, retrieve their relics, and reave their soul! The demon grows stronger than ever!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏还行,希望早日可以自定义键位,另外小地图不够直观,建议将小地图上的边界加粗,比如用一条粗白线框住轮廓,用加粗的红线标出未探索的房间,目前的小地图看得人眼睛花。
游戏难度太高
除去BUG这游戏价格还算可以,说一下我目前遇到的BUG。1.游戏的BGM时有时无,有时全程都有BGM有时全程都没有。只有村庄稳定带有BGM。2.大部分情况下游戏里的吸血吸蓝装备根本毫无效果。3.在打完敌人一瞬间如果掉出悬崖那么宝箱就会浮在悬崖空中你拿不到,宝箱是根据敌人击杀完的一瞬间角色判定位置来出现的,这其实是个弊端。 最后说一个很恶心的机制,抽奖机连续抽了10次结果6次谢谢惠顾4次返还30%的金币我吐了。200金币抽了啥也没有,这概率你确定没毛病吗?最最后再说一个机制,如果角色贴脸面对某种超多弹幕攻击的BOSS有可能会被瞬间秒杀。建议给角色加上受伤时有短暂0.2秒的无敌时间来抵消这恶心的机制。(此外希望优化一下中文字体大小,查看装备遗物字体太小了都快看不见了。希望增加键位更改功能和音效的音量调节)
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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这游戏 前期暴击流随便过 还是不错的 就是后面的BOSS 出场没音效
===2021-0817 休閒模式=爽game模式。 之前有玩過demo版,現在的正式版感覺得出來製作組有心在修正。所以給予好評。 特別是翻滾,印中象比demo的好太多了,玩家的存活率增加 XDDD 目前感覺缺的就是內容的豐富度。這個價位與內容,個人是覺得差不多啦,還可以接受。 祝福製作組下一個遊戲會更好!!
给开发者的一点建议1.可以增加小怪的掉装备,大小宝箱掉传奇概率好像反了,大的从来没出过传奇2.多开几个装备栏,比如项链戒指护腿手套啥的搞一些套装 3.关卡后面都一样了就是中间几个boss不同,关卡重复率高,多搞点随机关卡,最终boss也菜的扣脚,多搞几个boss 4。枪手的手感极差,开枪不能走,位移cd慢,根本玩不了,没有牛头爽。5不要的装备可以回收变钱就好了,升级装备只能升级一次,有钱就升呗。总之游戏玩的还是停爽的。
及格线的系统和手感,不太及格的动作反馈和小怪,特效有点污染导致看不清怪的动作 极其匮乏的内容 好评鼓励,希望制作组能加点内容,至少加点武器种类
挺好的,第一次遇到这种肉鸽,游戏乐趣还是挺好的!
有BUG,这么多天也部修复,2-2最后一个BOSS房间进不去
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Players by region
Where this game's players are, estimated from review languages.
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