
A puzzle game where every move counts, confined in a three by three grid you move about. A dungeon crawling poem reader, exploring just how far I could ever lead her.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You'll get through all the puzzles in about an hour. After that, you'll unlock the ""roguelike"" mode, which has you solve a random set of puzzles (among those you've already solved) in a row, without failing. As you do that, you unlock different icons -- but nothing else. The icons just act like badges, and, as far as I could tell, don't affect the gameplay at all. At this point, the game just becomes about repetition and perfection. All you've left to do is to solve the same puzzles over and over again, perhaps trying to get a perfect solution -- just not my thing, really. And the main problem is there's just not that many puzzles: you'll start remembering them by heart soon enough. There's only so much you can do with a 3x3 grid. There's nothing inherently -bad- about this game, I just wouldn't recommend spending £5 on it. I mean, sure, it's not a lot of money, but there are MANY free flash puzzle games out there that I've found to be much more challenging and enjoyable.
This is a small and cute little game that I do not recommend. The puzzles themselves are fine even great sometimes. There’s even a lil story which is really neat. The visuals are cute too. The issue rises with the game-play loop. With limited elements to the puzzles and the size of the puzzles being 3 by 3, there can only be so many solutions meaning you will do the same puzzles over and over again. Its too short and too repetitive. A shame really.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I expected minimalist and out of the box gameplay. I got an oh-so-tragic-poem and minimalist gameplay, but not out of the box, but learn the rules and stick to them. Each level is a puzzle and there are really not that much possibilities on a 3x3 tile area. The game is well done considering the game design of a 3x3 area, but it turns out it's pretty boring and easy. Not worth playing imo. If you like poems then read them.
Very good minimalist puzzle game with poetic presentation.
A poem told through small puzzles, Seek Etyliv is a short but well executed puzzler. The game works on 3x3 movement puzzles with little room for error, but makes it easy to get back to where you were. It's fun for a playthrough or to come back to after quite awhile, but eventually starts to suffer from repetition due to the limitations of a 3x3 grid. Seek Etyliv introduces new rules to its base gameplay consistently enough to keep things interesting, but cannot help but become tedious after a playthrough. If you're looking for replayability this game doesn't offer much, but otherwise is a good dungeon to crawl through for the price.
The gameplay and the story are interesting but sadly theres only more then 1 hour of that. The rest is punishingly boring so I cant give a positive review.I expected a puzzle game and got memorize your moves game.Not worth your time and the price tag is way too high.
The story is told through somewhat obtuse poems and the game is fairly short. However, the gameplay mechanics are solid and the art style is pleasant. If the screen shots look good to you, I recommend buying this game.
If you into puzzles the game is for you. Downside that there is no music and no cloud saves at the moment of writing this review.
The game is tedious and annoying
在只有3x3地图的情况下做出了比较丰富的设计 不过做成就会有点无聊
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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