
Build a self-sustaining industrial empire in the deep sea of an ocean-covered alien world. Explore procedurally generated waters, automate resource production, and turn alien life into renewable industrial output through advanced bio-cultivation systems.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You are deployed to an ocean-covered alien world 15 light-years away. Against the backdrop of Earth's magnetic field crisis, this planet is not only a refuge, but also a testing ground for the continuation of industrial civilization. Starting from basic resource gathering and energy infrastructure, you will deploy underwater oil/mining drones, wind turbines, and functional floating platforms, gradually expanding a fragile starting point into a long-term, fully operational industrial base.
Seafloor regions are procedurally generated, with constantly changing terrain structures, resource distribution, and environmental conditions. Different depths and regions are influenced by day-night cycles, ocean currents, and ecosystem states, directly affecting the types and efficiency of collectible resources. Exploration is not just about finding resources — it is about discovering new production paths. Certain key discoveries may unlock entirely new processing methods, forcing you to readjust your existing industrial systems.
Deep Crafter’s industrial system emphasizes the balance between structure and efficiency. From basic processing to multi-stage manufacturing, the layout and logistics connections between assembly plants, conveyor belts, and vertical elevators directly determine overall production capacity. Design flaws may not be obvious early on, but will be magnified as your operation scales. You need foresight and long-term planning to build the most elegant steel networks under extreme ocean pressure.
Through fully automated collection, processing, and logistics systems, resources flow autonomously throughout the deep sea. Once basic operations are handled by automated systems, you are freed from tedious manual tasks and can focus on higher-level industrial decisions: Will you rebuild production chains, or prepare infrastructure for thousand-fold future expansion? Automation gives your industrial system the ability to continuously evolve, rather than simply replacing manual labor.
Some critical resources no longer rely on repeated extraction, but instead form sustainable cycles through bio-factories, cultivation platforms, and electromagnetic systems. Specific plants can continuously produce industrial materials throughout their lifecycle, forming closed production loops through automated logistics. Here, life is not just a resource node, but a scalable and programmable industrial module, providing unique production pathways for your deep-sea empire.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, French, Italian, Russian, Czech, Polish, Thai, Dutch, Portuguese - Brazil +3 more
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Прикольная игра. Но есть свои нюансы. 1 это когда большая застройка ФПС падает до 6-10 фпс и начинает дергаться экран. 2 на авто сохранениях игра зависает. 3 заводы так скажем тир 1 и тир 2 отличаются только цветом все же думал будут другие. А в целом игра новая ну еще сырая.
《深海工厂》是一款自动化工厂玩法游戏,游戏的背景是主角的女儿生病了,为了救女儿去了深海探险,但不出意外的话就出了意外,主角被虫洞传送到了很远的一颗海洋星球,为了救女儿只能努力自救,寻找回到地球的办法。 游戏内放眼望去全都是海,海底的场景稍微丰富一点,其实应该叫水星工厂,整体来说画面稍显粗糙,包括过场中的ai动画也很粗糙,介意这一点的玩家需要注意。 本作的自动化玩法还是比较完善的,通过科研和分析不断解锁更高级的自动化设备,不断寻找更高等级的资源并开采资源进行进阶研究,有点类似于幸福工厂的那种玩法,不过相对于陆地流水线,本作根据海洋的游戏背景进行了一些改变,比如海底挖完矿的运输并不是流水线传送带而是会变成漂浮物浮起来并通过收集器进行收集。 如果你不介意略显潦草的画面,想体验新的自动化游戏的话,可以入手本作尝试一下。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
蛮好玩的,深海的题材都很喜欢,很有探索的感觉,游戏也不会很复杂好评。
深海建造的立体玩法很新颖。海面、水中、海底三层搭建自由度高,不同深度环境差异明显,深海氛围感做得不错,画面配乐舒缓,慢悠悠的玩很解压。科技解锁节奏舒服,从手动采集到全自动流水线循序渐进,还有萃取海底生物拿特殊材料的额外玩法。
[h2] 《深海工厂》深海噱头,半成品自动化 [/h2] 这是一款国产的自动化游戏《深海工厂》,玩家将被投放到一颗完全被海洋覆盖的行星上,而要做的就是利用科技,收集资源,建设工业,逃离星球重返地球。 游戏虽然声称所谓的“深海”工厂,但这个深海只不过是个彻彻底底噱头,除了增加水环境和几个水生物外,几乎和陆地没什么区别,缺乏内容深度、缺乏探索欲望、缺乏深海机制,玩家几乎都感受不到对深海元素的恐惧和敬畏,甚至不如十几年前的水星迫降整合包。 而且很难想像这是一个所谓的科技自动化,科技树设计十分简略敷衍,就拿简单的发电方式举例子,前期风力和洋流,中期太阳能,后期量子发电,对的科技跨越就是这么大,没有聚变裂变更没有地热,而矿物有铁、铜、媒、石、钛、磁石,是不是很熟悉,熟悉就对了。 很难想像,游戏明明是有网格布置的,但却没有吸附模式,在平台上放置机械设备的非常难对齐,拆除也需精细对齐,管道运输布置的连接操作体验也非常糟,有时在比较狭小的空间非常难将两个设备连接一起,每次放置出现最多的问题:要么不在视野范围内,要么受到阻挡。在操作体验这块上完全没有给玩家提供舒适的环境手感。 游戏的视距范围非常小,还是第三人称视角,但游戏中的场景、资源、设备等内容都非常巨大,局限的视野+缺乏吸附功能,玩家非常难排布对称的蓝图,更别提空间精细化,还有比较憨批的操作,比如角色在挖矿时,转动视野就停止工作等等,这游戏让强迫症非常难受,让玩家玩起来像是坐牢。 游戏的优化也十分乐色,几乎都是“放大化”的机械设备只要量多了起来就有严重的掉帧,而且游戏的视距非常非常短,作为一款自动化类型的游戏,设置的功能仅有:分辨率、窗口、帧率、声音、语言,这五种设置,非常难以让人置信,基础的按键绑定也是缺失。 而我在某些地方看到所谓的“好评”称:本作资源采集无限适合萌新。但有没有一种可能,现在基本流行的自动化游戏都或多或少带有沙盒属性,玩家几乎是能自定义设置游戏地图资源的,亦或者都能通过指令去修改游戏的资源或玩法,这些都是开发者留给玩家便捷的操作。 《深海工厂》虽然是“抢先体验”阶段,但任还处于半成品,可玩性极低,¥ 68.00的售价完全不值得,目前阶段不推荐给任何玩家,游戏内容没有看到丝毫诚意,所谓的自动化并不是公式化的科技发展+光污染,自动化玩的逻辑思路。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Game is similar in production methods as Dyson Sphere Program but with a 1st person point of view, I read some reviews of people indicating that production lines just stop... its not easy to see but its because the filter on the conveyor isn't set and you have 'garbage' in the line, collectors collect everything so anything that is close gets pulled in. Just make sure after making the conveyor that you set the filter for only what you want and it all works fine. Aside from that, sure there are things that need to be polished but its definitely worth the money, Hope this helps at least someone.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Neon Noodles | $63.7K | 109 | 81% | $19.99 |
| El Dorado: The Golden City Builder | $63.7K | 109 | 54% | $17.99 |
| Human Fall Flat VR | $63.7K | 142 | 49% | $12.99 |
| Hidden Object 6-in-1 bundle | $63.7K | 298 | 80% | $11.99 |
| Pure Chess Grandmaster Edition | $63.8K | 280 | 73% | $6.39 |
| Decollate Decoration | $63.6K | 413 | 94% | $6.29 |