
Hello, this is Fael... Listen, this is going to sound strange, but... I think I'm lost in the apartment. Right now... I... I don't know where I am. Can you come and help me?
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About


It all starts with a strange voice message left by Fael, your roommate. Little by little, the apartment you thought you knew multiplies into a multifaceted maze filled with mysterious puzzles.
In search of a sign of life from your roommate, you'll have to learn to find your bearings in this enclosed space with its strange and lonely atmosphere. Advance room by room, decipher the clues left behind, and embark on the adventure that has transformed your apartment into a surreal maze.
But be careful: as you progress through this maze, you will be led to question the very nature of reality. Will you be able to connect the clues and piece together the puzzle left behind by Fael?

To find Fael, your wits will be your only ally. Each apartment is a puzzle in its own right, with its own logic behind a multitude of puzzles. But don't expect to find a comfort zone: the messages left by your roommate have been designed to confuse you...
However, this maze has a common thread that connects each apartment to the others: your actions in one place can have repercussions elsewhere, sometimes with unexpected consequences. All kinds of machines, created by Fael's genius, will be at your disposal to help you progress, such as the Game Leaf, a strange game console that is essential to your progress.
Activate mysterious mechanisms and impact your environment to solve puzzles and continue your exploration. From a simple living room to a room overgrown with vegetation, a cinema, a laboratory, and many other rooms, everything is connected, everything is one.
A kaleidoscope of apartments and atmospheres. Explore a variety of environments from the imagination of comic book author Benoît “Beloup” Leloup. From one apartment to another, discover a world full of cultural references and colors, reflecting Fael's dreamy personality.
The Game Leaf: a tribute to the 90s. Use your Game Leaf, a mysterious console straight out of the 90s. Solve puzzles in the form of nostalgic mini-games and unlock new areas to explore. Each apartment is a piece of the puzzle that will lead you to the truth about Fael's disappearance.
A cabinet of curiosities. The apartments are filled with oddities that will challenge your imagination and logic. Manipulate strange machines, let your natural curiosity run wild, experiment with solutions, and observe the fruits of your efforts.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Full Walktrough: https://youtu.be/9lIEKgiHk54 Gameplay: Very Good and Difficult Story: Very Good Graphics: Good Game Time: 2 - 5 Hours Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ_ヽ)__)
We hope that this game will support Chinese in the future, and we're making this purchase to show our sincerity.
Bought the game on day one! So far the puzzles are intuitive and the mystery around Fael only makes it more interesting. Where is he? Why does he say that he's not a scientist but simultaneously is incredibly versed on Engineering and scientific terms?. It makes it seem like times passes differently for us. These comments and question only show how elevated the atmosphere and music from this game is. I love that each place has its unique music, with them changing seamlessly in-between apartments. Can't wait to see how this ends!
I've had my eyes on this game for a time and it's turned out to be worth the wait. It's trippy and weird and really neat. I haven't quite finished it yet but from what I've seen it's definitely worth picking up if you like puzzle games that like to change what kind of puzzle game it's aiming to be. If you like games like Antichamber or Blue Prince, to a degree, it's definitely worth checking out.
Great game, the puzzle are interesting and varied. The art style is cute and i'm looking forward for more!
Really lovely & relaxing, the general vibe is very compelling and the puzzles are smart and satisfying
Je ne m'attendais pas à grand chose en commençant Looking For Fael ce matin. Il est vrai que ma passion des knowledgevania et autres jeux de puzzle frise l'obsession depuis que, comme beaucoup, je suis orphelin d'Outer Wilds. Et là arrive cette suggestion Steam, avec une DA charmante, un côté retro, une prod avec Arte derrière qui font rarement de mauvais choix... Me voici en fin de journée après n'avoir su décrocher tout du long de cette aventure. Je pensais déjà être satisfait après le premier acte mais je ne m'attendais pas à une telle qualité. L'écriture est d'une finesse rare, les puzzles savent se renouveler avec intelligence tout en gardant des bases pour nous permettre d'en comprendre les ficelles (les puzzle Retro par exemple m'ont procuré un sentiment de satisfaction permanent, je pourrais faire ça pendant des heures tellement c'est bien pensé). Le jeu est visuellement prenant avec des biomes bien définis qui s'inscrivent dans un tout logique. Et les nombreux artworks, affiches de festival, jaquettes de figurines, on a envie de s'arrêter plus d'une fois pour simplement contempler le détail apporté à cette cohérence. J'ai tâtonné, me suis perdu, je suis revenu sur mes pas, j'ai trouvé et exulté de joie. Plusieurs fois. J'ai consulté le module d'aide intégré au jeu deux fois et j'ai trouvé la manière dont c'était amené encore une fois brillante. J'ai fini le jeu, je me suis dit que je ne partirais pas sans le 100% qui n'était vraiment pas loin. Alors j'ai cherché, suis tombé sur de nouvelles trouvailles toujours ravi de la pertinence des énigmes. Pas une fois je me suis dit "C'est vraiment tiré par les cheveux je n'aurais jamais trouvé seul". Il ne me manquait alors que la dernière des 7. Je me suis promené sur les forums Steam à la recherche d'autres âmes en peine qui butaient sur le même endroit, j'ai consulté les théories et tout a fait sens. J'ai atteint le dernier jalon de cette aventure et me suis assis au pied du télescope pour profiter un peu de la musique en regardant les étoiles. Si je cherche encore mon nouvel Outer Wilds, je ne pensais pas ce matin découvrir un de ses plus proches cousins. C'est bien le drame de ces knowledgevania, c'est pas demain la veille que je pourrai y rejouer. Mais de vôtre côté vous avez la chance de ne pas avoir encore joué à Looking For Fael : C'est le moment. Et je vous envie.
Cette évaluation est rédigée après avoir fini la première partie du jeu, je commence tout juste la deuxième. Jusque là, c'est un vrai petit plaisir, la direction artistique est très plaisante, autant graphiquement que musicalement, et le mystère qui plane au-dessus de la disparition de Faël ne s'éclaircit pas de si tôt, ce qui donne envie de creuser plus profondément dans l'histoire. Les puzzles à base de tetromino sont de bons casse-tête sans être pour autant insurmontable, de même pour les énigmes de cette première partie. Je suis curieux d'en découvrir d'avantage. Le seul bémol concernera la qualité de vie : le déplacement est assez lent, et il n'est pas possible d'accélérer, alors qu'il est possible de régler la sensibilité de la souris, que ce soit pour le curseur ou le contrôle de la caméra.
I'm only 2 hours in at the time of writing this review and so far the game is amazing. Love the atmosphere, the artistic direction, the puzzles aren't too complicated, the VF is great, really nothing bad to say about it. I randomly saw it pass through my IG feed and the comments saying it looked like "The Witness with a plot" might not be 100% a good comparaison but it's a great story puzzle game on it's own!
Excellent puzzle game. Reminds me of Blue Prince, but its not as difficult (or random). You will still need to keep a notebook or have a screenshot program handy because there are a lot of clues and hints. The puzzles are mostly intuitive, but a few took a little work before the mechanics became clear. Very enjoyable.
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Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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