
Embark on a cozy open-world survival journey inspired by ancient China's heritage. Gather resources, cultivate crops, build your dream home, and defend it from marauders. Team up with friends to explore and uncover a world where adventure meets serenity.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
挺好的游戏,可惜还是没敌过生存大环境,期待未来
昨天在B站问了作者是否还更新,作者已答复很快会更新。 之前的号买过,换了号,再次购买,游戏很棒,如果坚持更新下去,绝对有大卖的一天。 建造、种植、收集、战斗。。。我想要的元素都齐了。 建议和朋友一起联机。 最后,希望作者加油,等的起你慢慢更新,可以出支持者DLC,会买。
作者回去跟生活对线了,游戏好玩,等作者哪天回来更新
哥们啥情况?不继续开发了?
不错,挺耐玩的,我都玩了半年,重开了几次档了
Got glitched into a ditch. I wasn't able to escape the hole, at all. Even the "Escape" option in the menu didn't help. Thankfully, the autosave feature didn't activate, or else I would've been softlocked. This game needs more patching, it's too broken to be a game at all.
100% GPU Bottleneck
我很少发布游戏测评,但是我认为这是我玩过的国内小型游戏工作室用心做的游戏,我想发布我的测评也许某位玩家看到这篇测评收获了一个能让自己开心的游戏那么我的测评帮助了工作室和那位玩家,如果你也喜欢玩高自由度的生存建造探索游戏,那么这款游戏不论是玩法的多样性还是Q版的美术风格和舒缓的背景音乐都能让你觉得玩的很放松,游戏玩法上和很多建造游戏一样建造工作台然后手搓装备,玩家的武器取决于你用什么材料制作,比如说同样是一根矛,但是枪头和枪身是可以用不同材料组合,这是其中一个特色,你可以招募NPC来为你的农场工作,这是作者后来更新的,最有特色的是你可以把你的房子收起来,随时可以放出来,这是他的一些特色,他的生存要素也有很多,分为严寒地区,炎热地区,这时候你需要搭配你的装备来抵抗,我很久没玩了,但是我依稀记得这款游戏是你吃的食物也会为你带来加成,这个游戏的地区不同也会有不同的野怪,野怪会掉落零件,比如鹿会掉落鹿角,然后你可以用这些材料去制作武器以及装备,从某种程度上来说这个游戏给我的感觉更像是塞尔达传说一样,拥有完整的游戏链,和超高的自由度,但是因为工作室资金不足,否则工作室继续开发的情况下我想这个游戏会更好玩,期待作者回归QAQ
The game itself is pretty good, it's got problems, sure. The devs ran out of money and couldn't continue working on the project, from what the devs said, they want to continue it, but they have full-time jobs aside from this project now, and that's why there's been no progress on it. I do not believe the game is "dead" but it's on hiatus until either the devs get money or free time.
I hate to say it, because this game is really beautiful and clearly has a lot of potential, but I can't recommend it right now. The balance between crafting and exploring is WAY off; none of the food keeps you full for long enough to feel like you can go out and explore very far from your base, which IMO is supposed to be a main draw of games like this. The game also throws seemingly every material and ingredient available at you right at the start, with very little in the way of instruction as to what it all does. This is going to result in a gameplay loop consisting of going out to gather more stuff from the three or four fields immediately adjacent to wherever you build your house and bringing everything back for round after round of trial and error - at least, in the little free time you have when you aren't preparing and eating the food that doesn't keep you full. There is a lot of potential in this one if the devs could simply strike the right balances between prep and exploration, and between instructing the player and encouraging experimentation. But, as of this writing they haven't updated in 14 months according to Steam, so I wouldn't hold my breath. Go play Valheim instead.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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