
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
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About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
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¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 839 reviews with recorded playtime.
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不知道为什么一代玩不下去反而二代很容易玩下去,几场boss战确实不错特别是幽灵机甲的那几场玩的挺爽的
The game is gorgeous. It feels great to be back into this environment. Technical powerhouse, zero load times, beautiful graphics, excellent soundtrack. Solid premise for the story. I got what I expected. At first. But then the cracks start to show. The game gets you up to speed on what you accomplished in Death Stranding 1, but there is a sense that it is introducing too much, too fast. You have a BT boss fight come out of the blue just so you can do a BT boss fight. Then the inciting incident occurs and the Kojima gets turned up to 11. Nothing seems to faze anyone about how bizarre and outlandish things are. Previously sacrosanct aspects of the first game are handwaved and undone, like new, preferable world building to justify DS2's setup is being overwritten the old. An incredible piece of technology seems to have been magic'd from thin air between the first and second title, the R&D in this setting seems to have accelerated into the stratosphere. Every time you get a new item, and oh god there are a lot, you're inevitably going to be using it in the next mission. Every character treats you like an idiot, often repeating things they just said or going into long-winded explanations. 10% or more of my time is spent on exposition dumps that amount to "This gun is better than your last one!" and "You are so awesome!" Speaking of upgrades, they are introduced at a rapid clip if you make even the barest effort to bring additional packages to each station, some upgrades of things you had just gotten on the previous trip. They've added a perk system based on porter performance to make things even easier based on your play style. I'm playing on the hardest difficulty, the "Ultimate Challenge", but, by virtue of knowing the rules of the game already and the limitations of the enemy AI, encounters have felt easy. I have yet to encounter any kind of complicated travel scenario that justifies ladders and climbing anchors, they feel superfluous most of the time, and highway paving comes early and often. You get a vehicle fairly early in the game that trivializes travel. I've yet to encounter the more troublesome weather and environmental effects but what they hinted at with Time Quakes doesn't appear to matter? I came into this hopeful and excited, it felt great at first with the cleverness and dealing with early game encounters. But Death Stranding 2 is not a great "game" compared to Kojima's previous efforts. It has that flexibility and massiveness that came with Metal Gear Solid 5, but there's a bloat to everything which does not respect the player's time. And I'm just too old for the heavy-handed melodrama in the story.
。
я хочу піццу
Juegazo. Historia 100% inmersiva, mejora muchisimo al 1 siendo mas rapido ya desde un principio y muy bien optimizado.
优化好,不开光追其他拉高都有50帧
seriously so good omg
Достойное продолжение первой части с едва заметными отличиями и парой нововведений. Прошли первую часть, но хотите погрузиться в эту вселенную ещё раз, тогда смело приобретайте вторую и продолжайте своё путешествие. Если же оригинальная игра вам не понравилась и вызвала вопросы, смело проходите мимо. Эта — прямое продолжение первой как в плане геймплея, так и в плане сюжетного повествования со всеми присущими им плюсами и минусами. Временами сюжет подаётся настолько наркоманским способом, что вызовет недоумение даже у самого преданного фаната серии. В остальном это всё тот же «Выплеск смерти». Из явных недостатков отмечу только то, что игра стала гораздо проще своей предшественницы и даже на самом высоком уровне сложности вообще не бросает тебе хоть какого-нибудь вызова, что несколько огорчило. Небольшой совет: хотите получить максимальное погружение, сразу же отключите все сетевые функции в игре при её первом запуске. Так вы сможете прочувствовать обречённый и полный смерти мир куда более сильно, чем со всеми этими чужими значками, постройками, наркоманскими голограммами в виде резиновых утят и уже проложенными за вас маршрутами.
It's the kind of fun I like.
such a great story and gameplay , really liked the game and everyone should try it and give a chance bc its much better than the first one
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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