
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
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About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
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¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 760 reviews with recorded playtime.
Reviews
Themes across 758 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This might be the best game i have ever played in my life. if you think its just a walking simulator you are mistaken
美味
主线越玩到后期越舍不得玩,还不想就这么结束山姆的故事,岛大哥一定要长命两百岁做一辈子游戏啊!
its great game if you like walking and delivering slow game but this one is more action than the last one .. i love it
还我fragile
这一部算是一代的威力加强版,玩法、画面、战斗、节奏全方位升级,剧情有些第一部的影子难免教人诟病,总体瑕不掩瑜,有些地方又掺杂了制作人的个人风格,电波对上的话会会心一笑,总之喜欢合金装备V和死亡搁浅1的不能错过,这年头能一口气通关的游戏不多了LOL(距离第一部通关已经过了6年,世界变化太快,这几天一口气打通后,仍旧意犹未尽,不由感叹还得是岛哥哥,不知道还能不能等到第三部哈哈)
Death Stranding 2: On the Beach me ha sorprendido mucho. No es el típico juego de acción todo el rato, es más lento, pero eso hace que te metas mucho en el viaje. Lo que más me ha gustado es lo que te hace sentir. Hay momentos de soledad, de tranquilidad y también partes que emocionan bastante. Caminar por esos paisajes con la música de fondo tiene algo especial, te hace pensar y disfrutar del camino. Gráficamente es una pasada, todo se ve increíble. Puede que a algunas personas se les haga lento, pero si entras en su mundo, es un juego que se queda contigo. No sé explicarlo perfecto, pero es una experiencia muy bonita, rara y emocional.
GOTY
画面真实,音乐豪庭,演出质量高,还是我熟悉的搁浅味,不得不说小岛秀夫老先生还是传奇,通关后有点想痛哭流涕
许多人都说时事造就一代到达如此非凡的高度,游戏本身就那样,但是小岛秀夫这位极具个性的现传奇制作人,他以游戏这种多元化载体为媒介向世界宣告自己近乎癫狂的才华,就如冯骥之于黑猴 有能力又有能力表达的制作者本就是招人感叹、羡慕的,虽然游戏不成熟,但本身出众 二代游戏性比一代更好,跟着岛哥哥一起疯也是轻车熟路了,tomorrow is in your hands
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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