
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
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About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
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¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 760 reviews with recorded playtime.
Reviews
Themes across 758 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Strong 9.5/10. Wholly recommend, unless you are put off by "too weird" story stuff. The story is extremely divisive. If you're the type of person who can approach it with an open mind, you will love it. If you get angry that something doesn't make sense, it's not for you. I feel that fans of Metal Gear, Dark Souls, David Lynch, and Evangelion will absolutely love this video game. I enjoyed every second of it. As I don't want to set up expectations or spoil anything, I'll list below some key points. -Main story pacing and "side" content are perfectly blended better than any other video game I've ever played. It's quite enjoyable for an employed adult completing a couple of tasks in your free time after work before bed, with some music or a podcast in the background. At the same time, when the main story progresses it's definitely worth giving your full attention. Unlike other games such as Cyberpunk or Skyrim, there's no feeling that the main pressing story is being unrealistically ignored while you do optional things. You do not need to grind the side content whatsoever regarding difficulty, it will just provide you with more fun tools and upgrades to play with if you so choose. -The multiplayer aspect of this game is really fun. You don't directly interact with other players. Tools, ladders, bridges, etc that you place in the world will be able to be enjoyed by other people, and vice versa. You will really get a kick out of sharing your resources to help others along in the same way they helped you. Plus, you're notified with "likes" when someone else benefits from your help. Think of it as "parallel singleplayer." A major part of the overarching themes in Death Stranding is about connecting people together and how we rely on each other, and the multiplayer ties seamlessly into that. -You may become frustrated that the story is not making sense. Hideo Kojima is known for his outlandish, quirky writing and creative direction. There are a lot of plot points that might lose you, and I find the best way to enjoy this is as if you were watching a David Lynch film or Christopher Nolan's "Tenet." I was thoroughly confused about a lot of plot points and still deeply enjoyed the story. It's a surrealist ensemble epic, very self-aware, with comedy and tragedy. -The game's combat rewards creative use of the tools you're provided, in unconventional ways. This was true for Metal Gear (especially MGSV) and it's even more the case here. This is tactical espionage action, as a delivery person. I never thought a game would top Metal Gear for me, and this did. -The original score, soundtrack, art direction, graphical user interface, and sound effects are top notch. Long-time Kojima collaborator Yoji Shinkawa is back as lead art director, and his signature brand of science-fantasy really makes this. Even on a mid-range rig the game looks gorgeous. -You can enjoy this without having played the first game, but you will be a bit lost on the plot. I played the first game and was still confused a lot of the time so it's really fine. Death Stranding 2 is superior to Death Stranding 1 in every single way I can think of. This is Hideo Kojima finally without technical, budget or creative restraints, and in my opinion he hit a home run.
翻越高山时偶遇前人搭好的长梯,穿越荒原时恰好有现成的平坦公路,深夜配送疲惫时看到陌生人的点赞鼓励。这种全世界陌生人默默连接、彼此救赎的温柔氛围,是所有快餐式3A给不了的治愈感。游戏从头到尾传递的“分割终将消散,连接拯救世界”的内核,在二代更细腻、更动人,每一次配送,都不只是完成任务,而是在荒芜末日里搭建人与人的羁绊。
Combat feels good and soundtrack is pretty good either but the story line... it´s PEAK!!! And the BB´s theme with Troy Baker is great. Our GOAT Kojima made another masterpiece. 9/10
A ride especially the later half. amazing game.
ta gra odpali na wszystkim i w dodatku bedzie dobrze dzialac
really really good game, i've spent 200+ hours on the first one and while it does feel different, its just as amazing and fun.
Nice Game
My personal game of the year, and if you have the opportunity to play this on ultrawide, do yourself a favour and please do so. I am going to have withdrawal symptoms now that it's over. Give me DS3 Kojima, I beg you.
Это не просто игра, это - Шедевр. Геймплей значительно улучшился, а сюжет, это просто вау, и смешно бывало, бывало слегка неловко, бывало ОЧЕНЬ эпично, а бывало, что трогало до слёз. Кодзима - Гений. Спасибо за этот PEAK. P.S. Музыка - это отдельный восторг, Woodkid и Low Roar невероятно дополняют общий вайб.
Это просто шедевр игровой индустрии!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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