
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esse trabalho paga bem mas o chefe nao e muito legal
довольно лайтовая игра, приятно играть, боссы все довольно легко проходятся, почти у всех основных боссов есть свои слабости, но есть и боссы которых нужно заучить чтобы закрыть на все достижения нужна усидчивость, не более рекомендую людям которые хотят ознакомиться с соулслайками игра довольно дружелюбная ведь после смерти нет штрафа в виде потери валюты единственное к чему можно придраться это мало контента в игре, ибо проходится она довольно быстро в общем, рекомендую
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, Highly Recommend. Only 1 but for me its a BIG BUTT!!!, "Holy White Screens Batman!". I'm not incredibly light sensitive but wayyyyyy to often aa cutscene or loading screen is WHITE SCREEN that just wants to peel back your eyelids and peer into your soul. Again great game, highly recommend.
Ein sehr unterhaltsames Spiel mit gutem Gameplay und einem Humor der einen immer wieder zum Schmunzeln bringt.
Классная игра с интересным лором. Понравилось все, сражения, графика и музыка. Для любителя Метроидвания много кому понравится игра.
super jeux ! très beau, histoire sympa, gameplay cool.
The story has this quiet charm that pulls you in without ever trying too hard. Combat can feel a bit clunky at times but it never ruins the experience. The real problem was not the bosses it was the total lack of a map. I got lost constantly wandering the same areas with no sense of direction and it annoyed me a lot at first. After enough runs I started memorizing the zones and that frustration mostly went away. Overall it is a really solid entertaining game. Honestly felt like I was Roronoa Zoro the whole time but it was still an incredible experience and I am really grateful I got to play this gem.
Death’s Door é simplesmente um jogo absurdamente bom. O combate é bem responsivo e satisfatório, os inimigos são variados e cada um tem seus próprios padrões de ataque, então você realmente precisa aprender a lidar com eles. E os chefes são ainda melhores, todos tem sua personalidade única, tipos de ataque e uma estratégia diferente. Não é só jogar um inimigo gigante na tela e mandar ele ter 15 mil de vida. A progressão e o level design são excelentes. Você vai ficando mais forte, desbloqueando coisas novas e, de repente, percebe que aquele lugar que ignorou minutos atrás escondia algo valioso. Os atalhos, segredos e pequenas descobertas deixam a exploração muito prazerosa, sem transformar o jogo em uma caça ao pixel. Além disso, o joguinho tem uma pegada que lembra outras obras de arte absurdas, como Zelda e Tunic, principalmente nessa mistura de exploração, perspectiva isométrica, combate e descoberta, e o melhor de tudo tendo sua personalidade própria. E a história foi outra surpresa. É engraçada, estranha e, em alguns momentos, realmente interessante. O jogo consegue falar sobre morte, ganância e a própria vida sem ficar parecendo que está tentando ganhar um prêmio de filosofia analítica. No fim, é um daqueles jogos que você termina pensando: "É... esses caras sabiam exatamente o que estavam fazendo." E isso já é mais do que posso dizer de muito jogo por aí. É com certeza, um dos melhores jogos que já joguei.
Et bien quelle surprise ! Un jeu en 3D isométrique ; peut être un gameplay (sur le papier) assez classique, mais quel plaisir ! Une direction artistique particulièrement léchée, une bande son particulièrement agréable et enivrante. Sous le charge en 1h, je sais que je vais le plumer avec plaisir ! Coâa !
несколько часов потратил на игру. милый воронёнок собирает души , чё то там качается. Но надо сильно хорошо запоминать уровни, отсутствует карта или хотя бы компас. мир большой но ты открываешь его как по спирали. меня утомляет отсутствие навигации. геймплей становится унылым.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 32.1K | 85% | $9.99 | |
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