
Rip through hordes of enemies with fury and style in this fast-paced action RPG. Play as Astor, a young warrior determined to unveil the secrets behind his creators’ unforeseen demise. Wield an arsenal of runic weapons to hunt down the evil haunting the planet Gliese and save it from impending doom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 152reviews | 72% | — | $14.8K |
| $24.99 | 188ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid 5/10 - there are bugs that happen often, like keeping you stuck inside the arena after completing it. The combat is really stiff, and you can't simply go back to the stages that you missed something, it makes you play the stage all over again. Anyway, if you don't mind the jank, it's a capable adventure game, like those early 2000's. I would like to give it a neutral rating. Buy it only on sale. Note: there's a bug that makes the last achievement unobtainable.
You can't turn off the overly-done camera shaking effect that happens when you use your heavy attack. That means that playing this game means committing yourself to watch the screen shaking every few seconds for hours and hours. No thank you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 58ratings |
| 86% |
| — |
| not modelled |
| $24.99 | 4ratings | 70% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
| $24.99 | — | 69%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Charming yet unrefined
ストーリーは正統派。ディオケック族のアストールが特別な力を得て成長していく物語。 四頭身が最初は可愛く、途中から本当にかっこよく見えてきます。特に戦闘時の様々な動きが好き。 アクション難易度としては中くらい?アクション苦手でも楽しくノーマルクリアできました。 良かった点 ・ストーリーがわかりやすい。 ・次にどこにいけばいいかがクエストや画面上で表示され、道案内スキルもあるのでストーリーは迷子にならない安心安全の親切設計。 ・ジャンプが届く場所ならばそこそこ自由に登れるので景色を見るのに良い。鮮やかで綺麗。 ・攻撃コンボが色々決まった時が気持ちいい。 ・武器が複数あり、それぞれ動きに特徴がある。ダメージはあまり変化なしなので好きなのを使える。 ・パリィタイミングがわかりやすく決まりやすい。攻撃ボタン連打ゴリ押ししがちなアクション苦手勢でもパリィできる! 辛かった点 戦闘 ・画面外からの攻撃が辛い。 ・囲まれると連携しているのかと疑うタイミングで次々攻撃されて転がったままダメージ受け続けることがある。体勢立て直しボタンが欲しい。 ・連打しているとコンボのためのボタン変更のタイミングを逃す。 ・武器一種が終盤辺りで手に入るため使い慣れなくてお蔵入りになりがち。 ・攻撃がすり抜けているように感じる時がある。 ・コンボタイミングとパリィタイミングが同じ音、同じ光なので混戦になるとわかりにくい。 ・試練から抜け出せなくなるバグがある。 操作方法 ・上記の良いところに書いた登れる場所が多い故に変な隙間に落ちてしまって元の道に戻れなくなりどうにもならずに詰む。町の地下は綺麗でした。 ・「ゲームをロード」「チェックポイントからやりなおす」「やりなおす」と三種類あるがロード以外やってみないとどこからのやり直しかわからない。変なところに挟まってしまった時にチェックポイントからを選んでステージの入り口に戻された挙句イベントが終わっているので進むこともできず詰んだことがある。 ・現在地などを知るためのマップがなく、収集品を探し回る時やイベント後にどっちに進むのかの時に迷子になりがち。 翻訳 個性もあってちゃんと翻訳されていて良い!しかしたまにそれ別の人のセリフじゃないか?って口調や内容のものがある。 全てのキャラに話しかけられる訳ではないのでやや寂しい。 オーディオ関連 ・基本的にBGMが小さい。戦闘時の曲などかっこいいのに小さくて戦闘終わったらすぐ終わる。もったいない。 ・BGMに対して効果音系がかなり大きめで、BGMのために効果音を下げて主音量を上げたままでいると、アップグレードを開けた時やボス撃破時、破壊できる壁を破壊した時などに爆音が鳴る。 全体的にとても楽しくプレイしました。
Es un buen juego, lo unico que no me gusta es que siendo un juego colombiano no este en español, y alguna que otra cosita, pero de resto esta bien.
An indie hack-and-slash zeldalike with fun combat, satisfying parrying, decent environmental puzzles, and a solid story? Sign me up. The VO narration and animated cutscenes are well done, the characters are memorable, the villain is very cool, and the progression is interesting. There are some minor glitches, but that’s normal for a game created by a small team. Overall, a really enjoyable experience.
Storyline 7/10 Graphic 6/10 a bit blury and too bright at some point Fight 7/10 a lot differents nice power to use, the basic ennemies are repeating but boss nice, i got fun. Overrall 7/10 the game is not perfect but very enjoyable, i like it :)
Casual Zelda like hack n-slash. Not a souls-like at all. Super fun and and interesting story.
Thoroughly enjoyable game. Nice simple hack-n-slash fun. Ran into a few bugs, but nothing that broke my save or set me back too far. It's pretty easy to miss collectibles on your first playthrough, because you'll often progress the mission without realizing, and then you can't go back. And if you want to go back to a level to collect them, you have to replay the missions. All other achievements were easily obtained through normal gameplay. The story is interesting enough to keep you invested, and the art design is cute. You won't find yourself stuck not knowing what to do or where to go, and there are no major difficulty spikes. Game runs well on the Steam Deck.
Its not bad theres just not much to it. It tries to be a bit like a zelda game, with main and side quests, but its only really there in spirit. The side quests are pretty boring and repetitive and theres not much reward to doing them. The world is big and it looks nice but its pretty empty and lifeless, with no reason to explore. You get soul currency and these pyramid things and all you do is unlock a few attack upgrades and damage upgrades, but theyre minor. The quicktime attack upgrades are pointless and the heavy attack is so slow and does such little extra damage you'll basically just spam regular attack all game so its a bit boring. Hitboxes are wonkey as you'll attack through people regularly without damaging them. You unlock a few new weapons but they all do the same damage basically and they won't do the damage the upgraded other ones did so theres not much need to experiment. Thats about it for upgrades, you get a few mobility upgrades late in the game, and only a single real ranged attack. The puzzles are fine, nothing special. The story was relatively bland and mostly dialogue bubbles I found myself skipping through. The game isn't bad, just kind of mediocre. Its a barely recommend, because it does work and is functional, but its not exciting. 6.5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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