
Death end re;Quest takes the classic turn-based RPG and flips it upside-down. Switch between the RPG action of the game world and the visual novel segments of the real world. In the realm of game development, it may seem all fun and games until the lines between fantasy and reality begin to blur.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 1.4Kreviews | 76% | — | $205.3K |
| $19.99 | 2.2Kratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我说明日風凜的伪装还是太成熟了
doesnt even run. buggy garbage game last time i played it was 2021, but now it wont even open
Game and story is good, but movement with either keyboard or joystick very broken, input dosent work, i struggle to even play the game, but to read the game is okay.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
| $7.49−75% |
| 35ratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not good. Like, it's a Dragon Quest XI style battle system utterly rendered impotent by constant interruption where the game won't let you play, instead shoving boring dialogue down your throat. The first boss fight was ridiculous, It takes only two turns to win even though I set the game's difficulty to Hard. I don't get it. I can't remember when I got this, but I feel like it was "on sale for 100% off" and that's why I own it. It Appears to be an awesome game but the gameplay is what matters the most and in the first 80 minutes, you get 70 minutes of exposition and 10 minutes of actual gameplay.
trash
Простая жрпг с интересным сюжетом.
Death end re;Quest — это тот случай, когда игра пытается усидеть на двух стульях: быть визуальной новеллой с глубоким сюжетом и одновременно хардкорным рпг-данжен-кроулером. Получилось ли? Скорее да, чем нет. Сюжет: сильная сторона игры - это сюжет. вкраатце: История про геймдизайнера, пытающегося спасти разработчицу, застрявшую в багнутой игре. Повествование очень мрачное, взрослое и жестокое. Местами игра уходит в откровенно шокирующие моменты. Геймплей: она пошаговая, но игру скрашивают баги которые разбросаны по уровням и читы. Читы нужны ,что бы вызвать побежденных боссов, изменить жанр игры и т.д. Читами можно воспользоваться только когда вы убирёте на уровне половина багов. Минусы: Багованая камера. Блок фпс, вы будете играть в 30 фпс. Разрешение можно поставить только 1080р. В принципе эти ограничения убрать можно сторонними программами , но обычному пользователю будет тяжело к тому же эти ограничения портят впечатление об игре. Игра строго для своей ниши, она может может зайти не всем. Я удовлетворён этой игрой и рекомендую поиграть в неё кто любит пошаговые игры.
ストーリーは良好、ゲームバランス及びシステムはう〇ちの いつものアイエフちゃんとこんぱちゃんクオリティ。 視覚的なグロはオープニングがピークですが、文章ベースではかなり残酷な表現が見受けられ 特に女の子が非常に酷い目に合うので苦手な方は注意。 色々と歪な本作ですが 特にイラっとしたのは何故か肝心な所でセーブさせてくれない意地悪な仕様。 紙芝居イベント中もセーブできる場面とそうでない場面の基準が謎。 この仕様で精神的にキツかったのは以下の2か所。(特にこの2か所はボスが激烈に強いので猶更) ・6章冒頭、5章ボス戦後からセーブできずしょうもない選択肢でデスエンド→2時間巻き戻し ・11章、リプカ2連戦後の最後のキャンプがある分岐路を見逃してしてしまい マップ上でキャンプの存在に気付いた時には一方通行で戻れず既に遅し、 何とかセーブポイントを探そうと1時間さまよい続けた挙句雑魚敵の先制で何もできず全滅→3時間巻き戻し ストーリーが良かったのでギリおすすめと言ったところです。 そのストーリーも終盤の駆け足感と個別エンドの雑さが気になりますが…… 私は難易度HARDでやりましたが、 RPG的な面白さを求めるゲームではないと思うのでEASYでやった方が良いと思います。
有卡 有繁体中文 有成就 有免费DLC 死亡终局:轮回试炼 剧情简介 游戏程序员水无濑新收到一封邮件,寄信人是失踪近一年的同事二宫椎名。二人曾联手开发顶尖沉浸式虚拟网游《世界奥德赛》,却因椎名离奇失踪,项目被迫停滞。 新意外得知,椎名一直被困在这款游戏世界之中。他紧急复盘废弃项目代码,发现整个游戏早已被海量漏洞侵蚀,而椎名竟是里面唯一还在活动的玩家。 一股邪恶力量阻拦着现实世界的救援,想要救出椎名,唯有通关游戏达成完美结局,而这条生路的成功率仅有百分之一。旅途之中,二人遇见无数难辨是人是智能程序的 NPC,虚拟与现实的界限逐渐模糊,一场关乎两个世界的惊险故事就此展开。 无人知晓,屏幕内外正潜藏着何等恐怖的危机。 核心特色 虚实双线穿梭 自由切换现实视角与游戏内视角,在现实探寻游戏真相,进入虚拟世界迎战异变怪物。抉择将直接改写最终结局。 颠覆传统回合对战 回合制战斗体系支持自由走位鏖战强敌,战斗中还能随心切换玩法模式,可变为第一人称射击、格斗玩法等多样形式。 专属地牢特技 探索途中解锁角色专属地牢能力,借此抵达隐秘区域,发掘稀有宝藏。 崩坏异世界大冒险 踏入高度拟真却早已被漏洞侵蚀的游戏世界,协助椎名战胜异变首领,逃出这片扭曲的虚拟天地。
[h1] 's okay. [/h1]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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