
Welcome to the zombie apocalypse experience of a lifetime – and now more beautiful than ever. Caught in the midst of an epic zombie outbreak on the tropical island of Banoi, your only thought is: Survive!
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Polish, Russian*languages with full audio support
Engagement
Hours played at review time, across 132 reviews with recorded playtime.
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm only giving this a positive review because of it's impact on gaming. Without Dead Island, there would be no Dying Light franchise or Dead Island 2, both of which are fantastic. Like I bet for it's time this was a great game, but now it's incredibly outdated. Who thought it was a good idea for there to be no dodge or block in a melee focused game??? You can jump out of the way, but no way to quickly move left or right. Like wtf were they smoking? This becomes especially annoying when zombies throw melee weapons at your head at mach 10 and you have no way to avoid it causing major health loss or an instant death. You can play as one of four characters, most of which are heavily leaning into racial stereotypes. For example, the Asian character is obsessed with honoring her father's legacy and deals more damage with blades while the black character has a father who died in prison and a mother who did crack. It's a really...really bizarre choice. Even though they may be controversial, the backstories these characters have are actually pretty interesting, so you'd think the game would explore these narratives...right? WRONG!!! All of them get maybe one or two lines of dialogue mentioning their backstory in cutscenes and all they really say during gameplay is, "Might be worth taking a look..." or "How can I say no?". Like why create these characters and not use them at all? It baffles the mind. Maybe Techland didn't have enough time to integrate them properly? A few minor complaints: 1. Your character seemingly moves like they have a limp. It's a little odd at first, but you'll get used to it. 2. I've seen the original game and it actually looks better than the definitive edition. I have no clue why this is the case, but it's a shame you can't play the OG. 3. The game tries to make you feel emotional about character deaths, but it just doesn't work. You barely spend time with anyone, so there is no connection to be had. With all that being said, I absolutely loved the setting. A virus outbreak on a tropical island is such a good choice. Three playable areas, all of which are beautifully made, gives you so much room to run around and have fun. The zombie variety is pretty solid as well with multiple variations of regular infected and five special infected that spice up the gameplay. There is gore while fighting these enemies and I think it looks great. There's even a dismemberment and crippling system. Overall, I think people should give this a playthrough or two. It is fairly fun and shows Techland's roots, but there are so many flaws that it becomes old pretty quick. Buy at a heavy discount.
Is it worth buying with the original price? I dont think so - just wait for a discount and then buy it. This game isnt as perfect as it should be. In some moments its quite annoying to play. There is a huge difference between Dead Island 1 and 2, which DI2 is much much better I also want to mention a Good Samaritan whose nickname was only two letters long. He joined me, helped me quickly finish Act I, and didn't write a single word in chat. He also wanted to give me an M60, but I didn't need it because I wouldn't be playing this character anymore after finishing Act I. After we defended the workshop where the truck was being armored, he crouched a few times and left without a word. Thanks for gameplay if you read this + multiple locations + different characters to play + skill tree + clear UI + vehicles in which you can move + fast travel option + multiple missions to do + sam b exists - ending of the game is bad, you cant keep playing on your world after finishing the story, you have to start a NG+ - boring text lines of characters, they have 3-4 answers of accepting or denying quests - really annoying zombies - infected zombies will spawn out of nowhere and then chase you all the time. Also they are really inteligent for zombies, they prepare to attack you before they even reach the player. Sometimes you can get such a combo its impossible to survive - bad hitboxes of plants - sometimes you cant make a shortcut because it will say "Youre leaving the game area" - bad parkour and walking physics - if you stop after running it feels like your character is on ice and will slide for 0.5s. Also you cant jump on some objects that are smaller than you.
Отличная игра! С кайфом прошли с друзьями! https://steamcommunity.com/sharedfiles/filedetails/?id=2664989955
The co-op mode enhances the game's appeal, allowing players to tackle challenges together while exploring the island's dangerous environments.
Dead Island is one of those games that will always have a special place in my heart. I've been playing it since my childhood, and even after all these years, it still brings back amazing memories. What I love most is the atmosphere. The beautiful tropical island combined with the constant danger of zombies creates a unique experience that few games can match. The combat feels satisfying, especially when using different weapons and upgrading them to become even more powerful. The co-op mode is another reason why this game is so memorable. Exploring the island and surviving hordes of zombies with friends has given me countless hours of fun. The soundtrack, locations, and overall vibe make Dead Island feel truly special. Of course, the game isn't perfect, but its charm, nostalgia, and entertaining gameplay keep bringing me back. Thank you to the developers for creating a game that became an important part of my childhood and continues to be enjoyable today. Recommended!
Og game i played when i was younger, its just as buggy as i remember lol
Man this game is so good. I constantly find myself coming back to this classic such a great game and the nostalgia when i first loaded back in was just epic! Wowsers!
Oh man I remember this game being advertised as the next big thing because of the layers of flesh system. Great game.
This game just brought ol' days memory when it first launched. This definitive edition brought newer graphics for its time but unfortunately still has some bugs specifically a door closed on itself and soft locked your progress, that being said exiting your game and retrying the area will fix the issue. As for the story nothing really stood out aside from certain characters, techland shoul've had explored each playable characters background for us to care but they didn't and there are no repercussion on the story so it was barebones. The quests are exercise in disguise and practically just fetch quests, i know most games just like that but that aspects show you it doesn't age well. The main attractor for this type of game is the gameplay and i would say it still satisfying to cut up zombies. This game, for better or worse, is the progenitor for dying light which addressed lots of things and improved upon what dead island was. This game does worth the money on sale so keep that in mind. As for the overall score it sits comfortably at 7/10. If you want a more robust gameplay experience that feels similar to dead island i suggests try dying light.
I genuinely cannot, in good conscience, recommend this game (or at least its pc port) over Dying Light, Dying Light 2, or even dead island 2 (or really any other zombie game out there) . I'm actually almost sad I spent 2 pounds on this game, and I would've been outraged if I had paid full price for it. Movement is "janky" and feels like you are constantly wearing blocks of ice on your feet, (in other words, slippery) frame rate feels terrible due to the constant stuttering, no FOV slider, frame cap, hell, its even missing basic mouse settings like raw input. combat is mediocre, with a stamina bar that makes you feel like a grandma with just about enough life left in her to move around, terrible input lag, even after turning off v-sync. To a degree, most of these issues are fixed on the original console version, but the game is still quite poor.
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Tracking started Jul 11, 2026 — check back soon for a trend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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