
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.7M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After 2hrs of smashing in Zombie heads with baseball bats I have had enough. If this game were 90% guns and 10% meele weapons it could have been fun. Instead its a 90% Meele weapons and 10% throwing water cannisters.
Welcome to Los Angeles! Or rather... HELL-A
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
80 hours in. Combat is brutal and fun, world looks great tons of weapons to try. Gets repetitive after a while and story is meh, but for zombie killing with friends it s great. recommended if you love gore and coop
It's a cool looking zombie game, the weapons are fun to use, the story is good. Unfortunately, it's full of woke pronoun usage. During cutscenes, an individual is referred to as "They" many times. One person, being called "They". "They" should be used to refer to two or more people. It's sad that liberal political agendas have invaded gaming. So, I definitely can't and won't recommend a game that has woke ideology shoved in your face.
ARRUINARON LA SAGA
Gameplay is good, visuals are amazing, story is trash. The only reason I am giving a negative review is because the story is so bad I don't want another game in the series to have such a terribly uninteresting story. It's bad enough that I had to convince myself to keep playing because it just did not give me any motivation to continue to see what was coming up, it felt like a chore. One thing to make clear, the story is not bad because of the "woke" aspects some people talk about. I don't care about that and to be fair I did not notice much of it in the game. It's just terribly written in general. The story of the first game + standalone expansion, while cliche and unoriginal, it's still interesting enough that it got me invested into all the lore. In this game I started skipping all dialogue of all side quests and part of the main quests and feel that I have lost nothing of value. The characters are all written to be either uninteresting or plain hateable and never redeemed. The voice acting is mostly terrible because it's all recorded in isolation, your character and the character you are talking to have two different, disjoined conversations, with no emotion or interaction being felt. And to add to that, your character keeps talking in punchlines that continuously fall short of being funny and it feels so forced. But I do have to admit that the character Jacob made 2 separate funny remarks in the SOLA DLC that I genuinely found smart and funny, but that was the height of it. And it's sad because the underlying lore could be so good. Otherwise the areas are beautiful, the graphics are amazing and the attention to detail in the level design is over the top, unlike many games. If you can motivate yourself to get over the story, it may be worth just for this part.
Iniciando el juego no me llamó mucho la atención, pero despues del inicio es que me fui de lleno jaja muy adictivo, el gunplay a veces es un poco torpe pero muy disfutable, lo que brilla en este juego son las armas melé y vaya que es divertido destrozar zombis, graficamente muy bello y con un humor muy chistoso, lo jugue en mi Lap y en mi ROG ALLY X y la verdad es que va muy bien. Tiene unos detalles curiosos de optimización pero nada grave, ademas de que el juego tiene muchas misiones y dura bastante.
Who do you vodoo beetch ??
payed 5$ for the ultimate edition and its worth it pros: -fun game with a lot of fun side quests . -looks nice and run flawlessly . -the gore system is glorious. -exploration and crafting was good . -funny dialogues . cons : -i didnt like the main plot , they ditched the kuru virus for a DNA mutation and evolution which make the game feel more like a scfi story than survival post apocalyptic game . -i didn't like the skills ,upgrading your character with cards was never a good thing imo -the haus dlc was really interesting unlike SOLA which leave you with more question than answers grab the whole thing on sale ,also funny how this squeal is better than dying light 2 lol 7/10
Having played through the first Dead Island and then Riptide back to back, this game is unironically an upgrade in every single way. From the sheer satisfaction of killing zombies to well, everything being objectively better. The only sin is that this runs on Unreal Engine and my Personal Computer hates Unreal Engine, it wants to beat Unreal Engine to DEATH with HAMMERS and then drench it with ACID and BURN it ALIVE.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $79M | 112.1K | 92% | $39.99 | |
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| $13.7M | 32.7K | 82% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 56.3K | 68% | $29.99 | |
| $26.7M | 27.6K | 89% | $17.99 | |
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| $26.7M | 21.3K | 59% | $31.99 | |
| $26.8M | 23.1K | 81% | $49.99 |