
Jump and Slash to the rhythm! The popular spin off from Dark Witch Story is now available on STEAM Play the 1 player STORY MODE and defeat all the bosses! Play the VS MODE to battle against your friends, and the CO-OP MODE to cooperate!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Great bite sized rhythm game. The Legend of Dark Witch is a great franchise and I'm glad to be following it still to this day.
It's pretty cute and funny.
Ignore the time in the review. I have over 90 hours on the switch version. I have defeated every boss in the game on every difficulty except Franzer on Lunatic. This was one of my first games on the switch and it's been haunting me since its inception. The knowledge that I'm so close yet so far. Almost every time I open my switch I play Lunatic Franzer once or twice before putting it away again to play the actual game I want in hopes of actually beating it one day. Playing more just frustrates me, makes me play worse, and thus not getting to the parts that I actually need to learn how to do. Notably, the steam version is much more precise. I can tell because it took me far less long to complete every stage and I've gotten farther on Lunatic Franzer than on the switch version. Right before writing this review, I finally got Franzer to red and let me tell you, I never felt so alive and then so utterly devastated by a game in a short period of time. To taste the victory of years of investment only for Franzer to take me from green to death in seconds. There is no mercy and no ease, just the knowledge that I will be here forever most likely. Is this game a shadow on the wall haunting me the rest of my life? Will I even feel relief in knowing one day I may defeat it? Or will is always be that companion, when I have nothing else to do and know nothing else it true, Lunatic Franzer will always be there to defeat me once more? I don't even know if this is really a good or bad game at this point. It's just a simple rhythm game. If you don't go for 100% or if you're good at other rhythm games, it will likely not take you too long to beat. I am neither unfortunately and thus this is my vice. Play if you're interested in Dark Witch, but if you want to 100% it, uh, good luck I guess? May you be better at video games than me or face Lunatic Franzer for all eternity.
Фактически игра состоит из двух частей - вам надо отбивать разноцветные шарики, нажимая соответствующие кнопки или перепрыгивать атаки типа огненных шаров и лазеров, плюс элемент ритм-игры. При этом даже если вы умудритесь все отбить и перепрыгнуть, это не гарантирует получение хорошего ранга. Получается, что элемент ритм-игры весьма существенен, но при этом не совсем понятно, каким образом под него подстраиваться, тем более, что с ритмом музыки на уровне эта игровая часть не совпадает. Выглядит оно миленько, но на практике сложность явно не для простых людей. Для получения удовольствия от этой игры вероятно нужно обладать отличным слухом и любить ритм-игры высокой сложности. То есть пройти игру как таковую вполне реально, но вот получить хороший ранг и выполнить достижения будет ооочень непросто. История или сюжет присутствуют лишь номинально в виде пары фраз. Разница между персонажами лишь визуальная. Обычным людям не рекомендую - поберегите собственные нервы.
[h1]《Rudymical》---玩个球,顺便拯救一下世界[/h1] 感谢其乐鉴赏家活动所提供的游戏以及测评机会 世界又又又要陷入危机了,盖尔玛掌握魔法打算统治世界,正义的魔神等人打败盖尔玛的魔法组织伊舒拯救世界的故事。真是老套的王道故事啊。伊苏掌握魔法后的战斗方式是丢弹球,除此之外就是放闪电和火球了,真是太逊了。游戏的故事背景仅仅只是一个游戏背景,没有过多的解释和补充了。 [h1]音游分析[/h1] 游戏属于难度较高的音游,十分考验手速和判断能力。游戏有四个难度,EASY,NORMAL,HARD和LUNATIC,简单难度只有单色球,一般难度在这个简单难度的基础上加入了蓝球且增加了少许下方攻击,困难则在一般的基础上增加了下方攻击的频率,疯狂难度则在前一个难度上加了绿球。 [h1]游戏难点[/h1] 游戏的难点不光光是每个难度增加了一个方向的球,虽然这确实是难度增加的直接原因,但是根本原因是快慢球。(有些魂系游戏就经常能看到快慢刀),顾名思义,速度不一的高低速球在地板和天花板弹射,你需要的注意的是四个方向,球的数量一多,轨迹基本上就看的眼花了,读谱困难啊。其中来自下面的攻击最容易躲,因为火球和电击都是匀速的,但是又来了一个问题,跳起的时候你的判定不会跟着你,这个时候对击球时机的判断有些影响。 [h1]判定较迷[/h1] 既然是音游谈下判定吧,这个游戏的判定着实让我不习惯,首先人物的左右上三个方向各有一个判定圈,下方只要跳起不被攻击到就行。判定圈的大小和球差不多,在球未进判定圈时被击中则为miss,球进入未到球的一半为good或great,球进入过半则为perfect,还有落地,落地大概率不是perfect,但是我经过0.2倍速看我的游戏实录,球落地弹起之后过半球体在圈内依旧能perfect,但是但大部分不是perfect,球在弹起之后脱离判定圈之后被击中,竟然还有good判定,着实让我没想到。只有miss是扣血。两者的对战不仅仅是球的对战,当我们击中球的时候会扣对方的血量,在未击中的时候会扣血。就是看两者谁的血条先扣完。 [h1]可爱的角色也救不了剧情的单薄[/h1] 游戏的人物立绘相当可爱,且游戏音乐不错,但游戏只有12个角色关卡,更多的是要玩家选择不同难度挑战。简单和一般难度适合大部分玩家,困难难度稍有挑战,疯狂难度则是折磨了。 游戏内开局只有两个可游玩角色,想使用更多的角色则需要通过打败魔王获得A及以上评价得到魔晶矿,评价(C,B,A,S,S+)。用前三个角色分别打败最后主谋一次便可获得观看所有结局的成就,我看所有成就中,并无其他关于剧情的成就,感觉剧情就如此简单,单调乏味了些。 [h1]总结[/h1] 游戏简单难度游戏时间不到一小时,游戏一般难度除芙兰查外游戏时间不到一小时,在普遍三星难度的normal难度中,芙兰查的难度直接到了6星,且容错率极低。游戏最后两个难度偏高,游戏整体重复游玩性不高,如要过关需要背板,但是游戏判定不好,不太推荐。 [h1]个人评分[/h1] 加分项:游戏画面和立绘精美,游戏音乐耐听 扣分项:游戏判定较迷,游戏内容较少 评分:5/10
So I've played this both on the switch and here on Steam, and I have generally enjoyed my time with Rudymical. I do like the Dark Witch series enough, but while those games are typically action platformers in the style of the Megaman series, this game is unique with it's attempt at rhythm elements. I honestly don't think this game is great as a rhythm game, because I felt more of my time was spent focusing on the bosses' attack patterns than the music or rhythm. To me, a great rhythm game such as Rhythm Heaven or Parappa the Rapper has more of a focus on the music than this game does. That being said, I still had a lot of fun with it and think if you can take it for what it is, it's an enjoyable experience. And as to be expected with this series, the art style and characters are super cute still. So if you like the Dark Witch series, I'd say check it out.
Ahh, Rudymical. It's just Dark Witch 2 but with a Rhythm taste to it. Everything about the original platformer counterpart is inside of this game (Minus Rudy's story, After Talk, and Riva not being playable). 9/10 again.
I wish more people knew about this game. I usually get tired of songs really quickly in rhythm games and have difficulties replaying stuff for better score. But in Rudymical I somehow enjoyed every single song/stage and it's fun to replay them over and over again. Some stages have their own unique gimmicks that make them stand out, and some just have fun patterns. Different playable characters have different animations which is neat. Controls are simple and easy to understand, yet they feel different from most other rhythm games. Lunatic difficulty makes me cry because it's too fast for me and is way harder in comparison to Hard difficulty. This game has some flaws, but I love it and would recommend it.
魔神系列的音游作,画风不错,曲子质量还行,可选4段难度,可以自定义,比较难的点是它使用的是方向键操作,不熟悉球的颜色很容易按错方向,需要适应一段时间,要不然打A都费劲
I already played in switch (30h). It's a funny and short rhythm game
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