
Take customization to the extreme with the Omega Customization System and battle with one-of-a-kind combat units in this all-new third-person shooter mecha game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 596reviews | 43% | — | $844.2K |
| $74.99 | 1.1Kratings | 51% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's yes and no but holy crap there is lots not positive but questionable positive: - true able customize - has a hanger let u need customize it - data fake money - feel like exactly edf negative: - UNSKIPPABLE LIKE ADS - WTF WHY SUPER LONG DIALOG! - grindy as hell - same result of search and destroy. it is better get it cheap as possible, bought it for 10 buck but don't buy full price of it.
機体を作るのは楽しいけど戦闘が単調で代り映えしない
ก็ดี ได้คีย์ตัวจบมาแค่ไม่เกิน120 เพลินๆสำหรับสายEDFหรือชอบเล่นแนวMechaอยู่แล้ว แต่ถ้าเทียบกับราคาเต็มจริงๆไม่ค่อยสมส่วน ราคาสูงเกมเพลย์พาง่วงบ่อย ไม่มีความท้าทายอะไร แค่ได้เห็นปฏิมากรรมที่สร้างไปโลดแล่นก็เพลินดี จุดประสงค์ผู้พัฒนาคงแค่นั้น เกมเพลย์เป็นแค่ส่วนประกอบเสริม อย่าลืมพอร์ต EDF1, 2, 3 ลงPCบ้างนะ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
這遊戲畫面跟操作 只值NT300 建議入手 Mecha Knights: Nightmare 同等級價格 玩起來還比較爽尤其是想玩機甲打群怪的
垃圾的美术及画面,糟糕的操作手感和战斗系统,枯燥的任务空旷的地图,看似自定义的机甲,但必须刷才能解锁,合成集体还要材料,我还没尽情体验自定义机体就先刷吐了
It is uniquely recommended when you love to create mechs of any size... However, the controls are much tougher if you don't have a specific controller compatible with the game. In turn, you can create mechs with any parts you even get from missions to design based on your liking. Don't go too overboard, as you might have someone catch wind of your "charmingly" or "handsomely beautiful" G-Mechs.
敵の挙動と、操作性、パーツの入手難易度の高さ、さえ改善されていれば個人的にはまあよかったと思います。 ただそれでもセール時の値段が妥当…という感じです。 せっかく宣伝はうまくいっていたのに……本当に惜しい作品だと思います。 次回作があるのだとしたら、値段相応のものを作って欲しいと思います。 まだクリアまで行っていませんが、時間を見つけて進めたいと思います(せっかくEDFコラボDLCを買ったわけだし!)。
プレイ中にカクツキやフリーズを起こしたり、遊んだ後に熱がすごい出た。 あとでグラフィックなどをいじるつもりです。
I don’t get why people are leaving bad reviews! You can finish the first two missions in about ten minutes, then jump right into the best part — building your own robot! Take apart the three starter mechs and start creating something wild. I’ve played for about eight hours and I’m already on mission 21. Every minute has been awesome — nothing beats building giant robots of doom! The game’s only around 8GB, but the amount of customization you get is crazy. I wish more big games let you design your robots like this. You can replay missions on Easy, Normal, Hard, Very Hard, or Extremely Hard to get better loot faster, or you can just grind it out and build top-tier parts yourself. I say give it a try — you can always refund it if it’s not your thing. Just know it only works with a controller (like an Xbox one), so if you don’t have one, skip it for now. Pro tip: if you want to see more of the action fast, skip the Japanese dialogue with the Start button at the beginning of each mission, and then hit Start again at the end of each mission to breeze through. You can always come back later to catch the story once you’ve built your ultimate mech army or decided this game is for you! Don't forget to activate beacons while playing, especially hard missions and higher (you'll learn in tutorial) and use your purple (Y button) specials while playing.
Fun and but kind of short main story compared to EDF series. The mech customization is unique
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $842.2K | 1.2K | 79% | $9.49 |