
You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 1.29/day in the week after.
About

You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Collect mystical Relics and an arsenal of weapons to make yourself unstoppable. Battle through hordes of enemies in dark, cavernous passages filled with traps and secrets of all sorts - fire-spewing statues, explosives, hidden spikes, and worse.
Corruption builds in you with every step - encourage or ignore it, but each powerful curse can be a double-edged sword.
Your greed will lead you to death, but that is not an escape. Rise to fight again. Delve deeper again. Defy the malignant deities that linger in this place.
MAIN FEATURES
A skill-based roguelike exploring a cruel, dark temple made of endless rooms and corridors
Swords, spears, bows, guns - wield these and many more
Light and fire will be your best allies to overcome the threats that lie in the shadows
Unique curses influence each attempt, putting a twist on every action
Dozens of enemies, with powerful champions and deadly bosses to face off against
Don’t hesitate to join our official Passtech Games Discord server to share your experience with the Curse of the Dead Gods community!
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.8Kreviews | 84% | — | $3.4M |
| $4.99−75% | 4.5Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gg
El juego se siente como un Hades con estética azteca. Las armas están muy bien y hay variedad; las más destacadas son las garras combinadas con látigo o daga, y el arco maldito. La mecánica de las maldiciones funciona como los modificadores de dificultad de Hades, pero aquí son aleatorias. Puedes acumular hasta cinco, y en la última tu vida se va reduciendo progresivamente hasta quedar en solo 1 punto de HP. Los jefes son variados, cada uno con patrones de ataque propios y un nivel de dificultad acorde. En cuanto al platino, requiere muchísimo farmeo y depende bastante del RNG: para conseguir las armas de los nueve jefes intermedios hay que cumplir condiciones específicas y aun así solo hay un 20 % de probabilidad de que aparezcan. El diario, por su parte, es un verdadero infierno: demanda horas de farmeo y paciencia para completarlo, lo que lo convierte en un dolor de cabeza. La historia, sinceramente, me resultó irrelevante. En general, el juego merece un 8/10: divertido y desafiante, pero con un platino excesivamente tedioso.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 283.2/day in the week to Jul 16 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian, Korean, Japanese*languages with full audio support
| $3.99−80% |
| 1Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 78ratings | 80% | — | not modelled |
| $19.99 | — | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я могу КРУТИТЬСЯ в этой игре под песню Right Round большего мне и нинадо.
这个推荐打的我比较纠结 从我个人的角度,我是推荐此游戏的,但别人点了否我也不会为他感到惋惜 本游戏的动作手感,武器模组可玩性,build构筑性方面,都可以用【出类拔萃】形容,尤其是手感非常优秀,这正好撞到我的好球区上,我个人是比较偏爱优秀手感表现的,尤其是和一些卖几百块钱手感却烂成稀泥的作品比 但问题在于,他过分拔高【操作】(尤其是精确格挡)带来的收益。游戏存在属性碾压,但由于【连杀奖励】的存在,几乎只能依靠对游戏的熟练掌握,即【操作】带来经济收益。作为一个rogue游戏,他几乎只给了玩家一个路子:练 而且,他的难度真的不低,尤其是困难模式,可以用0容错形容,按错一个键一局白打司空见惯。如果不是对游戏本身的偏爱,我是打不到最终关的 我不知道这种过分拔高对玩家的要求、对玩家不友好,把玩家当敌人的游戏制作风气是谁带起来的,但我不喜欢,非常非常不喜欢 游戏有【温柔模式】,但制作组很傲慢的以【无法获得成就】作为开启的代价 而【温柔模式】中的【加大格挡判定】也让我理解不能,因为我觉得这应当是某次更新的内容。是的,你们的格挡判定严苛的不正常,加大判定不是某种【奖励】,而是你们应当弥补的缺陷 我会为别人推荐这款游戏,但如若他玩的破口大骂怒而退款,我不会因此感到惋惜,这是你们为傲慢的轻视玩家所应当负出的代价
Пока играл совсем немного, но мне показалось, что у игры большой потенциал, но она очень короткая: за 3 часа пройти 4 босса, потрогать событие)) и при всем этом чтобы закрыть весь контент предлагают траить на ноудемедж боссов по десять раз каждого...вы там е6нулись?при всем уважении, я не готов проходить одно и тоже подземелье десятки раз.
Игра не оправдала ожиданий.Постоянное невыполнимое усложнение которое только мешает играть.Очередная Hades-щина и разделения оружия на цвета и подклассы.
Нуу, так-то игра прикольная, но она чисто вот про геймплей. Какой-то маломальской истории или лора, тут особо нет. Просто обычный, хороший рогалик, ориентированный чисто на геймплейную составляющую и в этом он хорош. Динамика боев размеренная с менеджментов стамины, ресурсов и т.п. Играть вроде и приятно, но меня как-то не зацепило. Быстро наскучило. А так, кто ищет прям рогалик с хорошо выверенным и обдуманным геймплеем + вам нравится эстэтика Ацтеков/Майа, то вам по адресу. А если вы привыкли к ураганному темпу того же Hades или Dead Cells, то вам скорее всего будет скучно.
Очень качественный рогалик с действительно интересной боевкой. Куча прокачек и различный билдов. Прохождение достаточно хардкорное. Местами может быть реально сложной.
哈迪斯轻量版 构筑不深,玩法固定,一样的肝
Ich habe gelernt, dass meine größte Angst im Leben nicht der Tod ist, sondern eine dunkle Ecke. Ich verbringe 50% der Zeit damit, Monster zu töten, und die anderen 50% damit, panisch meine Fackel zu schwingen, weil ich sonst 200% mehr Schaden fresse. 8/10 Würde mich wieder im Dunkeln von einer Statue verhauen lassen.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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