
The hardcore dark fantasy Dungeon Crawler where you will go to the endless depths of a mysterious grim Dungeon.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Portugal, Spanish - Spain, French, Ukrainian, Turkish, German, Italian, Czech, Hungarian, Simplified Chinese
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Отличная игра .атмосферно и мрачно.ждем продолжения.
У игры топовый потенциал
Очень простая игра. Очень просто обосраться. Мне понравилось. Есть баги в интерфейсе, типа: если соберёшь много бутылёчков разного типа, то они могут не влезть в экран или кнопки в меню не нажимаются с первого раза, но это не критично. Единственное что мне не очень понравилось - нет активных способностей. Да это игра про то как из темноты на тебя что-то набрасывается, но и самому хочется уметь чуть больше чем нажимать right click пусть и комбинируя с уклонением или разным оружием, но всё равно, мне не хватает "своего козыря".
I dont know how this game has very positive reviews. on one small detail: i played it like for 2 hours and got few achievments that has only 2-4% of players. while those achievments very easy. like "complete one floor in medium armor" (while it can be done like in 20 minuts). so most people who bought this game didnt even complete one floor. or completed it once with only one champion in heavy or light armour. but somehow came up with review about the game?! what you can tell about the game if you didnt complete even one floor?! so what we talking here about? this game frustrating even for veterans like me. and achivments showing it. its very unsatisfying. to the point where 98% didnt complete even one floor. and loot very "meh". my first dungeon i was running with same axe like 40 minuts. while loot is everywhere. it just all useless. i can see this game tried to combine exanima and darksouls. but unsuccesfully. better go play those games. because here only frustration. like for example all humanoid enemies pretty interesting and fun to fight againts. plus they at list has loot on them after death. so you feel rewarded (sadly all loot is garbage as i already said). but most enemies on first floor are spiders. and their hitboxes just everywhere. they can hit you when they shouldnt. and they get no hit on them when your weapon clearly got them. game overall junky as hell. and not in good way like darksoul. and omg this camera and FOV. dev please go play any top down games (POE, diablo, exanima) to see how to make properly camera. right now its just pain. the only good thing about enemies mechanics i found here - friendly fire. enemies can and will kill each other if you place them right. it was fun to run aroung big guy with huge "sword arm". and making him try to hit me. while i dodge and all hits went to like gasilion spiders around us. in the end he killed like 20 spiders with my help. but thats it. also about pro of the game: i can say that game look beautiful. but only first 20 minuts. than you start investing in combat. and all beauty is gone because frustration overwhelming. plus lamp system is annoying. and light system work very bad. you get like 1 inch from station lamp and you get into full darkness. no gradient. but here you in light and here you in darkness.
отлична игра в жанре дарк фентези, надеюсь разрабы продолжат разработку
Игра классная, но проблемы со времён беты до сих пор остаются. Так же отсутствует настройка громкости чем усложняет прохождение. Из положительных моментов исправлена оптимизация и хорошее погружение в сеттинг, надеюсь вскоре расширят бестиарий и добавят магию
Spark in the Dark is a fascinating contradiction: it’s an unusual game that wraps itself in a very usual style. At first glance, it wears its inspirations on its sleeve, utilizing a dark, atmospheric aesthetic that dungeon-crawler fans will immediately recognize. But don’t let the familiar top-down look fool you. Beneath its traditional style lies a brutal, unforgiving hack-and-slash core with the uncompromising difficulty. Every hallway is a threat, every enemy demands respect, and a single mistimed swing or failed dodge will send you straight back to the checkpoint.
Hardcore and dark with lots of dying. Think you are fighting two undead....Nope....two undead and spiders, lots of spiders, they only need to hit you once with their rot or poison attack and then your dead. It will happen a lot so be prepared, this game is brutal and entertaining with an incredible dark atmosphere. It is rough and has issues but that is to be expected from early access, overall it has potential and I look forward to the finished product.
Intense dungeon crawler, needs a bit of polishing but it's a great game already.
I love everything about this game, but I was very disappointed when I saw they used gen AI to portray the nightmares and icons of unlocked skills you find, and the main reason why this is a negative review is because this isn't even said in the Steam description. I understand it's their first game and it's not easy to make an indie game with a small team, so I get why they'd use it as place holders or in a very early stage of development, but now that the game is so advanced and is getting the recognition it deserves, there's no excuse to have generic slop instead of using drawings made by an artist who can draw interesting, unique and terrifying nightmares, mantaining the quality of the rest of the game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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