
Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast, duck, dodge, and maybe throw a gib or two to survive in this old-school-inspired shooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 15 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rise up. Fight back.
Gear up to fight your way through the ranks of an insidious cult. Their wretched minds twisted by the will of an unseen entity, you'll find just as much lead flying back as you dish out, so you'll have to run, slide, dodge, and make use of your environment to survive in this old-school-inspired shooter.
CULTIC: Chapter One includes 10 maps full of blood, grit, and of course, cultists. After completing the story, you can test your skills in the wave-based Survival Mode, also included with Chapter One.
Get a taste of Chapter Two with the Interlude story map, and then finish the fight with the Chapter Two expansion DLC!
CULTIC gives you the freedom to approach combat your way. You can run in guns blazing, running, jumping, sliding, and dodging to keep out of harms way. If you prefer a slower approach, you can lay traps, let your enemies come to you, and pick them off from the safety of cover. Maybe you prefer to weave in between your foes, leading their attacks towards each other, and turning them against one another. With a full arsenal of mid-century firearms and explosives, you'll be well equipped to slaughter everything in your path - provided you don't get slaughtered first.
Combat in CULTIC is fast and deadly. Well-placed shots can take your enemies - and yourself - out of the game quickly. Keep on the move or stick to cover, and use your arsenal wisely to stay alive as you fight your way through cult territory.
CULTIC was styled to feel like a throwback to the shooters of yore, but with the advantages of a modern engine, such as physics, lighting, and a fully 3D game world. The gameplay, audio design, and art are all stylized to create a unique experience.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 8.7Kreviews | 97% | — | $2M |
| $19.99 | 330ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's pretty good game but I don't think plagiarism should be supported and this is just such a ripoff of so many games that came before. Blood, obviously, but also Stalker, Resident Evil, etc. I wish the author tried to make something original, rather than remaking work of others.
[h1]Absolute peak gaming.[/h1] This game is genuinely amazing. I had the [b]time of my life[/b] playing it. The only time I started losing my mind was while navigating [i]The Fairgrounds[/i], because I was determined to find every single secret and refused to leave until I did. But then came the train map. [b]MAJOR CHAPTER 2 SPOILER BELOW, seriously, do not uncover this if you haven't played it yet.[/b] [spoiler]The plot twist when Josh Interlude suddenly shows up and saves John Cultic was genuinely one of the greatest gaming moments in history. I will never forget the emotions I felt during that scene. The cultural significance of this moment is impossible to overstate. Thank God Josh Interlude survived.[/spoiler] Thank you, CULTIC, for this experience. I would love a Chapter 3, but honestly, I don't think it would make much sense. The story already reached its perfect conclusion in Chapter 2. [b]10/10. Thank you, John Cultic.[/b]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| 179ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 308 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
All good here; until the boss fight with the tank. in order to change the difficulty you have to start a new game. dumb
I wait all this time and i need to pay for chapter 2? no thanks
Jason Smith is the Mozart of Boomer Shooters. Every level feels like an orchestra of horror, diverse and deeply atmospheric with brain-teasing level designs that challenge even the most experienced FPS players. The game understands its core identity, where pacing is intentional to either push the player into action packed battlefields or ease them into truly terrifying experiences. It's incredibly fun and entertaining. Cultic is intelligently designed, consistently impressing with its retro aesthetic, delightfully smooth combat, clever secrets, and cultural references to its inspirations. It's easily one of the best first person shooters I have ever played. Absolutely filled to the brim with content and well, well worth its current price tag of $15 for both chapters. 11/10.
great game. very chunky, shooting feels good.
chapter 1 is amazing. good gunplay. interesting enemies. level design is really amazing. I generally found I knew where I was, where I was going, and where secrets might be, unlike other boomer shooters. this is the first game in years I have felt compelled to finish, then go back and load saves to go find secrets and unlock other weapon options. amazing game, very few rough spots. note a few recent negative reviews are in regards to chapter 2, which is a standalone release. the base cultic game is incredible.
CULTIC has raised the bar for what I expect from shooters. It's a masterclass in game and level design, environmental storytelling and it looks gorgeous while doing it. I love the pacing and the breaks from the action it allows itself to build suspense or just play with the horror setting. I personally adored chapter 2; it has variety and one moment of such grandiose impact and score I was astounded. It's fun and feels amazing to play. I cannot possibly recommend a game more. BLOOD would be proud.
This is an incredible game. Probably on the Mount Rushmore of boomer shooters. I'll review chapter 2 separately since it's a separate purchase/page, so this is just Chapter 1 and the Interlude. Cultic is at times fast-paced and brutal, at times slow and spooky, but at all times incredibly fun. It's clearly been designed by someone that loves this genre, and the touches they've put into the game show they might just love the player too. A lot of other games, for some reason or other, end up feeling like the point is for the player to suffer, but this one never felt like that. You're always given tools... Your weapons are all surprisingly accurate, headshot damage makes a huge difference, enemies can be stunned out of attacks, there are TONS of easily-readable audio and visual clues as to what's going on, accuracy and careful play are rewarded, and if all else fails, a TNT/Molotov combo will take down just about anything in a single hit (including yourself - be careful). Some tips for newcomers, though: Crouching makes you harder to hit, your hatchet is INCREDIBLY useful, upgrade parts are scarce, sliding gets you out of trouble real quick, you have a quick-throw-TNT button - USE IT, picking enemies off with hit-and-run mechanics will save your hide, and I seriously cannot overstate how strong the TNT/Molotov combo is. Quicksave often, and experiment even oftener. Weapons have alternate, tertiary, and quaternary uses sometimes. The levels are expertly designed, every single weapon is useful (the Interlude chapter adds a few more too which are great), each enemy encounter feels organic, and sniping enemies with an upgraded pistol never gets old. A new player who takes their time is likely to get 7-8 hours of gameplay out of Chapter 1, the Interlude, and extras, and it's a solidly enjoyable 8 hours in my opinion. This is a game I will absolutely be coming back to for years to come, and I could not recommend it more for my fellow boomer-shooter fans. Also spoiler alert, Chapter 2 is bigger and better.
Best $6.99 spent in a while. Scratches an itch, especially if you're a 90's kid.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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