
Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast, duck, dodge, and maybe throw a gib or two to survive in this old-school-inspired shooter.
Modeled estimate, not a reported figure. How we estimate →
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About
Rise up. Fight back.
Gear up to fight your way through the ranks of an insidious cult. Their wretched minds twisted by the will of an unseen entity, you'll find just as much lead flying back as you dish out, so you'll have to run, slide, dodge, and make use of your environment to survive in this old-school-inspired shooter.
CULTIC: Chapter One includes 10 maps full of blood, grit, and of course, cultists. After completing the story, you can test your skills in the wave-based Survival Mode, also included with Chapter One.
Get a taste of Chapter Two with the Interlude story map, and then finish the fight with the Chapter Two expansion DLC!
CULTIC gives you the freedom to approach combat your way. You can run in guns blazing, running, jumping, sliding, and dodging to keep out of harms way. If you prefer a slower approach, you can lay traps, let your enemies come to you, and pick them off from the safety of cover. Maybe you prefer to weave in between your foes, leading their attacks towards each other, and turning them against one another. With a full arsenal of mid-century firearms and explosives, you'll be well equipped to slaughter everything in your path - provided you don't get slaughtered first.
Combat in CULTIC is fast and deadly. Well-placed shots can take your enemies - and yourself - out of the game quickly. Keep on the move or stick to cover, and use your arsenal wisely to stay alive as you fight your way through cult territory.
CULTIC was styled to feel like a throwback to the shooters of yore, but with the advantages of a modern engine, such as physics, lighting, and a fully 3D game world. The gameplay, audio design, and art are all stylized to create a unique experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 75 reviews with recorded playtime.
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the greatest "boomer shooters" i have played recently. Love the style and feel of Blood so i'm glad to see that recreated here. The animations have a lot of care put in to them. Love that the reload is different when its an empty mag or half. Haven't played chapter 2 yet, but based on the time it seems it will be quite a bit longer. My only issue (as a save scum warrior) is that the hardest difficulty was not super insane. I like my hardest difficulties to be too hard for me to enjoy, even with save scumming, that i have to go to a lower one. Also the secrets are not stupid, i would say i found about 80%-90% of the secrets on my own. And the ones i missed were to be being stupid. It doesn't follow the boomer shooter method of spamming interact on every single wall in the level, you can access most secrets with no explosives or random walls. Buy this game, it's what boomer shooters should actually try to be.
88/100
非常完美的游戏,如果有中文就更好了
One of the best boom shoots I have played in a while
Fantastic boomer shooter
rules
the level design is so ♥♥♥♥
Un excelente shooter clasico lo recomiendo completamente muy divertido.
Great game, in my opinion can even compete with the likes of Dusk. Good interactivity with levels, and alright level design. Secrets are very well placed, but I noticed Chapter 2 suffers from one issue (though, more of an annoyance is all). You collect multiple keys each level, and every time you do so, enemies flood in for majority of these times. It becomes very predictable, something Chapter 1 does not suffer from. Moving on from my one complaint, the gun upgrades make the growing difficulty a nice scale. It's a push forward and a push back in a positive way. I can't say much else (leaving a comment after playing Chapter 1 upon release, and finally through Chapter 2). I will miss this game and cannot wait to see more from the dev team.
Хороший ретошутер с достаточно интересным левел дизайном. Прошел с удовольствием.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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