
The classic first person shooter from Crytek is back with the action-packed gameplay, sandbox world, and thrilling epic battles you loved the first time around – now with remastered graphics optimized for a new generation of hardware.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Aug 27 → 8.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 17.8Kreviews | 77% | — | $7.9M |
| $29.99 | 7.6Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1069 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
вырезали 50% заданий
maximum aura 👍
ИГРА ПРЕКРАСНАЯ !!! последний бос немного геморный из за миньёнов которых он призывает, а так игра превосходна , темболее для своих лет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 44.3K | 83% | $9.99 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $7.9M | 7.9K | 75% | $29.99 | |
| $7.9M | 15K | 89% | $19.99 | |
| $7.9M | 9.8K | 89% | $24.99 | |
| $8M | 12K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11M | 13.9K | 85% | $29.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $149.6K | 189 | 94% | $29.99 | |
| — | 905 | 80% | $9.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $1.2M | 18.8K | 76% | $2.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Polish, Russian*, Simplified Chinese, Traditional Chinese, Turkish**languages with full audio support
| $29.99 |
| 1.3Kratings |
| 60% |
| — |
| not modelled |
| $10.49−65% | 176ratings | 82% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
топ за свои деньги.
по истине легендарная игра
Luego de casi 13 años de la primera vez que vi este juego. Pude jugarlo, excelente juego, se me hizo corto pero lo disfrute 8/10
Maximum Game, Maximum Nostalgia Crysis is an absolute genre classic. Even today, its graphics and the destructible environment look better than many modern shooters. The sandbox freedom of the opening hours combined with the Nanosuit's dynamic abilities (Armor, Strength, Speed, Cloak) makes the combat incredibly fun. The only downsides are the second half of the game, which becomes too linear once the aliens show up, and the classic optimization issues on modern CPUs. Still, running around like a super-soldier feels amazing. A solid 8/10.
Ломка глаз/психики/механики ремастеринг
indirimdeyken alınır çerezlik oyun
Only buy all three games in a bundle and on sale, otherwise its not worth it. Game is reasonable fun and here my critism summed up by claude: Suit & Movement Super suit enables fast running and high jumps, but often slips off even slight inclines and rocks Suit power drains within seconds even outside combat, making traversal between points of interest tedious — understandable during fights, but odd when just exploring Weapon recoil (especially SMGs) feels excessive for a super-strength suit — doesn't match the power fantasy Stealth & Enemy AI Enemy detection is inconsistent: they spot you long before you spot them, which pushes you toward stealth — but stealth movement is much slower, creating a frustrating loop Stealth reliability is inconsistent: works ~9/10 times from cover, but occasionally every enemy in the area instantly notices Enemy movement looks unnatural and jerky — NPCs turn around for no reason, sidestep briefly then snap back, etc. Groups of enemies move at mismatched speeds, causing the slowest one to randomly sprint to catch up Poor NPC placement/behavior: during a stealth approach up a river to meet [SL], enemies just stand around or even T-pose instead of reacting like trained soldiers ambushing a Spec Ops operator in a nanosuit Combat Balance On higher difficulties, enemies survive point-blank headshots even with no visible armor (just a beret) Unarmored enemies tank more damage than an elite Spec Ops operator in a nanosuit with max armor active — feels backwards Story & Writing Story is weak; NPCs and the protagonist make illogical decisions purely to push the plot forward Characters feel robotic — little effort to make them feel human Needless self-sacrifice from soldiers and commanding officers feels unrealistic (not a veteran, but doubt real Spec Ops would behave this way) Overall tone feels like blatant military propaganda — even more heavy-handed than something like Top Gun; every NPC is "married to duty" and ready to sacrifice everything, even when unnecessary Computer Runs hot but graphics dont reflect that
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.