
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
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About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 646 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
评测记录——Cronos 优: 1.关卡设计水平较高,某些关卡甚至超过re2re4。 2.地图美术风格和科幻恐怖氛围极佳,大场景氛围感极佳。bgm和音效顶级 3.角色升级路线合理,极少存在卡关。 缺: 1.5090+98x3d在某些场景衔接处卡顿,其余处正常。优化水平一般。 2.怪种较少,中后期玩家处理方式成熟后几乎没有挑战性,但没有换皮怪。 特殊: 游戏资源吃紧 背包格子吃紧尤其是前中期。考验资源管理能力,但不至于频繁卡关,对高难偏好玩家属于优点。 枪械伤害低,蓄力射击考验跟枪,多数精英怪需要利用场景要素打败。
good gameplay and environment
Immersive visuals and deeply interesting plot.
Made of awesome and win.
great game <3 nothing bad to say
хорошая игра
Que saia um próximo! Muito bom.
패드 사용자는 조준 보조 기능 켜는 거 추천 진행하다 보면 장비를 업글 할 수 있는데 다 필요 없다 가방부터 늘리도록
I recommend this game with a big caveat. I strongly disliked the gameplay, and played through the game with cheats. I recommend it because it's a memorable experience that stand out from most other games, movies and stories. It's a well polished game and I couldn't find any bugs. The voice acting is great, and fits the atmosphere perfectly. It seems like a mix of Dead Space and the movie 12 Monkies with Brad Pitt and Bruce Willis from 1995 (a time traveler that goes back in time to figure out the cause of an apocalyptic disease). I love the slow pacing and the whole vibe/atmosphere. I was close to "not getting it" (equals to not liking it), because I missed the detail regarding charged shots. Using those is crucial. Then I almost started to like the game, and even recommending it... That was until the monsters suddenly became numerous. And I died a lot. Then I died some more, until it wasn't fun anymore. So I started to cheat. And the cheats didn't help me enjoy the combat more, they only made me willing to push through. So during my entire playthrough, I pretty much hated the combat. It's funny how people wonder what they should waste their ammo on, since they have too much of it according to some other reviews. I did not once have that problem. I was always short on ammo despite charging and hitting every bullet, and exploring every nook and cranny, and maxing out the fire power of my weapons. One single monster (not even a boss!) required four full mags to kill!!! They are bullet sponges, and they are plenty! Ignoring the combat, the story itself issn't remarkable. It can even be a bit disappointing once you have finished it, due to it's banality. What seemed large and complex in the beginning turned out to be small and simple. But it's the way it's told that makes all the difference. It's drip fed to you during your playthrough, and the truth shrouded in mystery. If they would only leave it "large and complex" I would be much happier. But I was happy nonetheless. So it's a memorable experience that I recommend if you can get it for less than $20.
Dark and Dead Space had sex. Have fun 8/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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